able tostandand walkmanipulateobjectsLevelAC 1mixeddementiaACL2Do it thisway...Level ?Vocalizationhas meaninglost alllanguagefollowsone stepdirectionsminresponsivesensorystimulationcannotfocus withdistractionsBATFprogressivewith retrodenegationHas to haveroutinestructurevalidationSocialinteractionbut egocentricAble inactivities withcontrolledenvironenvironmentLet medo itLevel ?doingtopersonFMPActivitieswith outquality orsafetyrespondswith smilehead turntrack witheyesneedsextensivecues and 15-30 secprocesspartial ROMkicks fingermovearms moveReversiblenotevident tothepersonable tostandand walkmanipulateobjectsLevelAC 1mixeddementiaACL2Do it thisway...Level ?Vocalizationhas meaninglost alllanguagefollowsone stepdirectionsminresponsivesensorystimulationcannotfocus withdistractionsBATFprogressivewith retrodenegationHas to haveroutinestructurevalidationSocialinteractionbut egocentricAble inactivities withcontrolledenvironenvironmentLet medo itLevel ?doingtopersonFMPActivitieswith outquality orsafetyrespondswith smilehead turntrack witheyesneedsextensivecues and 15-30 secprocesspartial ROMkicks fingermovearms moveReversiblenotevident totheperson

Culture Change - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. able to stand and walk
  2. manipulate objects
  3. Level AC 1
  4. mixed dementia
  5. ACL 2
  6. Do it this way... Level ?
  7. Vocalization has meaning lost all language
  8. follows one step directions
  9. min responsive sensory stimulation
  10. cannot focus with distractions
  11. BATF
  12. progressive with retro denegation
  13. Has to have routine structure validation
  14. Social interaction but ego centric
  15. Able in activities with controlled environ environment
  16. Let me do it Level ?
  17. doing to person
  18. FMP
  19. Activities with out quality or safety
  20. responds with smile head turn track with eyes
  21. needs extensive cues and 15 -30 sec process
  22. partial ROM kicks finger move arms move
  23. Reversible
  24. not evident to the person