Transitive Property QP = SR a = c RS = PQ Multiplication Property Subtraction Property a = -6 y = 6 Substitution Property 37 + m<XYZ = 85 CD d = 5 Transitive Property m<T = m<T Distributive Property Distributive Property m<T = m<T Symmetric Property QP = SR Addition Property Division Property m<2 · 4 Division Property RS = PQ d = 8 Subtraction Property a = d Reflexive Property Multiplication Property Reflexive Property Substitution Property 5d + 13 Symmetric Property Addition Property y + 5 = 7 12 = y Transitive Property QP = SR a = c RS = PQ Multiplication Property Subtraction Property a = -6 y = 6 Substitution Property 37 + m<XYZ = 85 CD d = 5 Transitive Property m<T = m<T Distributive Property Distributive Property m<T = m<T Symmetric Property QP = SR Addition Property Division Property m<2 · 4 Division Property RS = PQ d = 8 Subtraction Property a = d Reflexive Property Multiplication Property Reflexive Property Substitution Property 5d + 13 Symmetric Property Addition Property y + 5 = 7 12 = y
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Transitive Property
QP = SR
a = c
RS = PQ
Multiplication Property
Subtraction Property
a = -6
y = 6
Substitution Property
37 + m<XYZ = 85
CD
d = 5
Transitive Property
m<T = m<T
Distributive Property
Distributive Property
m<T = m<T
Symmetric Property
QP = SR
Addition Property
Division Property
m<2 · 4
Division Property
RS = PQ
d = 8
Subtraction Property
a = d
Reflexive Property
Multiplication Property
Reflexive Property
Substitution Property
5d + 13
Symmetric Property
Addition Property
y + 5 = 7
12 = y