cosIVreferencepositivetanraysclockwiserevolutionII1/2(theta)r^2origins/tvertexcoternminaltheta/tIinitial2 piquadrantal360degreessinterminallinearspeedcounterclockwisecscarclengthradianarea ofasector(theta)rangularspeedpi/180secx-axiscot180/piIIIcosIVreferencepositivetanraysclockwiserevolutionII1/2(theta)r^2origins/tvertexcoternminaltheta/tIinitial2 piquadrantal360degreessinterminallinearspeedcounterclockwisecscarclengthradianarea ofasector(theta)rangularspeedpi/180secx-axiscot180/piIII

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cos
  2. IV
  3. reference
  4. positive
  5. tan
  6. rays
  7. clockwise
  8. revolution
  9. II
  10. 1/2(theta)r^2
  11. origin
  12. s/t
  13. vertex
  14. coternminal
  15. theta/t
  16. I
  17. initial
  18. 2 pi
  19. quadrantal
  20. 360 degrees
  21. sin
  22. terminal
  23. linear speed
  24. counterclockwise
  25. csc
  26. arc length
  27. radian
  28. area of a sector
  29. (theta)r
  30. angular speed
  31. pi/180
  32. sec
  33. x-axis
  34. cot
  35. 180/pi
  36. III