reciprocal identity cot(pi/2 - X) = tanX odd- even identity tan(- x)= - tanx sec(x)= 1/cos(x) tan(x)= cot(x) 1 = cos(x) sin(x) common denominator sec(pi/2 - X) = cscX cot(- x)= - cotx tan2(t) + 1 = sec2(t) sec(- x)= secx tan(pi/2 - X) = cotX cos(- x)=cosx trigonometric identities sin(pi/2 - X) = cosX conjugate confuntion cos(x)= 1/sec(x) cos(pi/2 - X) = sinX csc(- x)= - cscx sin2(t) + cos2(t) = 1 sin(- x)=- sinx trigonometric expressions sin(x)= 1/csc(x) Quotient identity identity csc(pi/2 - X) = secX 1 + cot2(t) = csc2(t) Pythagorean identities reciprocal identity cot(pi/2 - X) = tanX odd- even identity tan(- x)= - tanx sec(x)= 1/cos(x) tan(x)= cot(x) 1 = cos(x) sin(x) common denominator sec(pi/2 - X) = cscX cot(- x)= - cotx tan2(t) + 1 = sec2(t) sec(- x)= secx tan(pi/2 - X) = cotX cos(- x)=cosx trigonometric identities sin(pi/2 - X) = cosX conjugate confuntion cos(x)= 1/sec(x) cos(pi/2 - X) = sinX csc(- x)= - cscx sin2(t) + cos2(t) = 1 sin(- x)=- sinx trigonometric expressions sin(x)= 1/csc(x) Quotient identity identity csc(pi/2 - X) = secX 1 + cot2(t) = csc2(t) Pythagorean identities
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
reciprocal identity
cot(pi/2 - X) = tanX
odd-even identity
tan(-x)= -tanx
sec(x)=
1/cos(x)
tan(x)=
cot(x)
1
=
cos(x)
sin(x)
common denominator
sec(pi/2 - X) = cscX
cot(-x)= -cotx
tan2(t) + 1 = sec2(t)
sec(-x)= secx
tan(pi/2 - X) = cotX
cos(-x)=cosx
trigonometric
identities
sin(pi/2 - X) = cosX
conjugate
confuntion
cos(x)=
1/sec(x)
cos(pi/2 - X) = sinX
csc(-x)= -cscx
sin2(t) + cos2(t) = 1
sin(-x)=-sinx
trigonometric expressions
sin(x)=
1/csc(x)
Quotient identity
identity
csc(pi/2 - X) = secX
1 + cot2(t) = csc2(t)
Pythagorean identities