x-axisTripleScalarMatrixVolume(u xv) x vAreaParallelVComponentAdjacent(u xv) x uT= rx FOrthogonalTorqueParallelpipedEdgesDeterminantSidesCrossProductMagnitudey-axisVectorsSpaceUAngleBetweenDotDegreea xb= 0Collinearb= {b1,b2, b3}a= {a1,a2, a3}Parallelogramx-axisTripleScalarMatrixVolume(u xv) x vAreaParallelVComponentAdjacent(u xv) x uT= rx FOrthogonalTorqueParallelpipedEdgesDeterminantSidesCrossProductMagnitudey-axisVectorsSpaceUAngleBetweenDotDegreea xb= 0Collinearb= {b1,b2, b3}a= {a1,a2, a3}Parallelogram

8.5: Dot and Cross Products of Vectors in Space - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-axis
  2. Triple Scalar
  3. Matrix
  4. Volume
  5. (u x v) x v
  6. Area
  7. Parallel
  8. V
  9. Component
  10. Adjacent
  11. (u x v) x u
  12. T= r x F
  13. Orthogonal
  14. Torque
  15. Parallelpiped
  16. Edges
  17. Determinant
  18. Sides
  19. Cross
  20. Product
  21. Magnitude
  22. y-axis
  23. Vectors
  24. Space
  25. U
  26. Angle
  27. Between
  28. Dot
  29. Degree
  30. a x b= 0
  31. Collinear
  32. b= {b1, b2, b3}
  33. a= {a1, a2, a3}
  34. Parallelogram