VAreaCollinearTripleScalarSpace(u xv) x ua xb= 0b= {b1,b2, b3}MatrixDeterminantDotComponentProductParallelpipedDegreea= {a1,a2, a3}CrossVectorsAdjacentParallelSidesParallelogramUBetweeny-axisOrthogonalEdgesTorquex-axisVolume(u xv) x vMagnitudeAngleT= rx FVAreaCollinearTripleScalarSpace(u xv) x ua xb= 0b= {b1,b2, b3}MatrixDeterminantDotComponentProductParallelpipedDegreea= {a1,a2, a3}CrossVectorsAdjacentParallelSidesParallelogramUBetweeny-axisOrthogonalEdgesTorquex-axisVolume(u xv) x vMagnitudeAngleT= rx F

8.5: Dot and Cross Products of Vectors in Space - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. V
  2. Area
  3. Collinear
  4. Triple Scalar
  5. Space
  6. (u x v) x u
  7. a x b= 0
  8. b= {b1, b2, b3}
  9. Matrix
  10. Determinant
  11. Dot
  12. Component
  13. Product
  14. Parallelpiped
  15. Degree
  16. a= {a1, a2, a3}
  17. Cross
  18. Vectors
  19. Adjacent
  20. Parallel
  21. Sides
  22. Parallelogram
  23. U
  24. Between
  25. y-axis
  26. Orthogonal
  27. Edges
  28. Torque
  29. x-axis
  30. Volume
  31. (u x v) x v
  32. Magnitude
  33. Angle
  34. T= r x F