b= {b1,b2, b3}TorqueUOrthogonalSpaceT= rx Fa= {a1,a2, a3}VolumeProductParallelogramBetweenMagnitude(u xv) x uy-axisMatrixVDotCollinearComponentDeterminantParallelAdjacentParallelpipedEdgesx-axis(u xv) x vCrossAngleSidesa xb= 0AreaTripleScalarDegreeVectorsb= {b1,b2, b3}TorqueUOrthogonalSpaceT= rx Fa= {a1,a2, a3}VolumeProductParallelogramBetweenMagnitude(u xv) x uy-axisMatrixVDotCollinearComponentDeterminantParallelAdjacentParallelpipedEdgesx-axis(u xv) x vCrossAngleSidesa xb= 0AreaTripleScalarDegreeVectors

8.5: Dot and Cross Products of Vectors in Space - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. b= {b1, b2, b3}
  2. Torque
  3. U
  4. Orthogonal
  5. Space
  6. T= r x F
  7. a= {a1, a2, a3}
  8. Volume
  9. Product
  10. Parallelogram
  11. Between
  12. Magnitude
  13. (u x v) x u
  14. y-axis
  15. Matrix
  16. V
  17. Dot
  18. Collinear
  19. Component
  20. Determinant
  21. Parallel
  22. Adjacent
  23. Parallelpiped
  24. Edges
  25. x-axis
  26. (u x v) x v
  27. Cross
  28. Angle
  29. Sides
  30. a x b= 0
  31. Area
  32. Triple Scalar
  33. Degree
  34. Vectors