perpendicularvectorjoulesworkvectorprojectionorthogonalscalarproductfoot-poundsperpendicularcomponentprojectionparallelvectorinnerproductdistributivepropertycommutativepropertyscalarmultiplicationpropertyzerovectordotproductzerovector dotproductpropertyunitvectorvectoroperationmagnitudeforcecosineratioa•b=0nonzerovectors(N•M)law ofcosinescosineperpendicularvectorjoulesworkvectorprojectionorthogonalscalarproductfoot-poundsperpendicularcomponentprojectionparallelvectorinnerproductdistributivepropertycommutativepropertyscalarmultiplicationpropertyzerovectordotproductzerovector dotproductpropertyunitvectorvectoroperationmagnitudeforcecosineratioa•b=0nonzerovectors(N•M)law ofcosinescosine

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. perpendicular vector
  2. joules
  3. work
  4. vector projection
  5. orthogonal
  6. scalar product
  7. foot-pounds
  8. perpendicular component
  9. projection
  10. parallel vector
  11. inner product
  12. distributive property
  13. commutative property
  14. scalar multiplication property
  15. zero vector
  16. dot product
  17. zero vector dot product property
  18. unit vector
  19. vector operation
  20. magnitude
  21. force
  22. cosine ratio
  23. a•b=0
  24. non zero vectors
  25. (N•M)
  26. law of cosines
  27. cosine