innerproductfoot-poundsmagnitudedotproductnonzerovectorsparallelvector(N•M)scalarmultiplicationpropertydistributivepropertyzerovectorzerovector dotproductpropertycommutativepropertylaw ofcosinesjoulesorthogonalforcevectorprojectiona•b=0perpendicularvectorscalarproductworkunitvectorcosineratioperpendicularcomponentcosineprojectionvectoroperationinnerproductfoot-poundsmagnitudedotproductnonzerovectorsparallelvector(N•M)scalarmultiplicationpropertydistributivepropertyzerovectorzerovector dotproductpropertycommutativepropertylaw ofcosinesjoulesorthogonalforcevectorprojectiona•b=0perpendicularvectorscalarproductworkunitvectorcosineratioperpendicularcomponentcosineprojectionvectoroperation

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. inner product
  2. foot-pounds
  3. magnitude
  4. dot product
  5. non zero vectors
  6. parallel vector
  7. (N•M)
  8. scalar multiplication property
  9. distributive property
  10. zero vector
  11. zero vector dot product property
  12. commutative property
  13. law of cosines
  14. joules
  15. orthogonal
  16. force
  17. vector projection
  18. a•b=0
  19. perpendicular vector
  20. scalar product
  21. work
  22. unit vector
  23. cosine ratio
  24. perpendicular component
  25. cosine
  26. projection
  27. vector operation