forcenonzerovectorsvectoroperationscalarproductperpendicularcomponentdotproduct(N•M)cosineratiodistributivepropertyorthogonalprojectionperpendicularvectorunitvectormagnitudelaw ofcosinescommutativepropertyzerovectorworkzerovector dotproductpropertyparallelvectorfoot-poundsjoulesscalarmultiplicationpropertyvectorprojectioninnerproductcosinea•b=0forcenonzerovectorsvectoroperationscalarproductperpendicularcomponentdotproduct(N•M)cosineratiodistributivepropertyorthogonalprojectionperpendicularvectorunitvectormagnitudelaw ofcosinescommutativepropertyzerovectorworkzerovector dotproductpropertyparallelvectorfoot-poundsjoulesscalarmultiplicationpropertyvectorprojectioninnerproductcosinea•b=0

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. force
  2. non zero vectors
  3. vector operation
  4. scalar product
  5. perpendicular component
  6. dot product
  7. (N•M)
  8. cosine ratio
  9. distributive property
  10. orthogonal
  11. projection
  12. perpendicular vector
  13. unit vector
  14. magnitude
  15. law of cosines
  16. commutative property
  17. zero vector
  18. work
  19. zero vector dot product property
  20. parallel vector
  21. foot-pounds
  22. joules
  23. scalar multiplication property
  24. vector projection
  25. inner product
  26. cosine
  27. a•b=0