scalarproducta•b=0perpendicularvectorprojectionvectorprojectiondotproductzerovectorjoulesperpendicularcomponentforceunitvectorzerovector dotproductpropertycosine(N•M)nonzerovectorslaw ofcosinesscalarmultiplicationpropertyinnerproductworkcosineratioorthogonaldistributivepropertymagnitudevectoroperationparallelvectorfoot-poundscommutativepropertyscalarproducta•b=0perpendicularvectorprojectionvectorprojectiondotproductzerovectorjoulesperpendicularcomponentforceunitvectorzerovector dotproductpropertycosine(N•M)nonzerovectorslaw ofcosinesscalarmultiplicationpropertyinnerproductworkcosineratioorthogonaldistributivepropertymagnitudevectoroperationparallelvectorfoot-poundscommutativeproperty

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. scalar product
  2. a•b=0
  3. perpendicular vector
  4. projection
  5. vector projection
  6. dot product
  7. zero vector
  8. joules
  9. perpendicular component
  10. force
  11. unit vector
  12. zero vector dot product property
  13. cosine
  14. (N•M)
  15. non zero vectors
  16. law of cosines
  17. scalar multiplication property
  18. inner product
  19. work
  20. cosine ratio
  21. orthogonal
  22. distributive property
  23. magnitude
  24. vector operation
  25. parallel vector
  26. foot-pounds
  27. commutative property