zerovector(N•M)forcenonzerovectorsperpendicularvectorlaw ofcosinesworkzerovector dotproductpropertydistributivepropertyorthogonalinnerproductcosinea•b=0scalarproductmagnitudescalarmultiplicationpropertycommutativepropertyvectoroperationjoulesunitvectorcosineratiodotproductfoot-poundsperpendicularcomponentvectorprojectionparallelvectorprojectionzerovector(N•M)forcenonzerovectorsperpendicularvectorlaw ofcosinesworkzerovector dotproductpropertydistributivepropertyorthogonalinnerproductcosinea•b=0scalarproductmagnitudescalarmultiplicationpropertycommutativepropertyvectoroperationjoulesunitvectorcosineratiodotproductfoot-poundsperpendicularcomponentvectorprojectionparallelvectorprojection

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. zero vector
  2. (N•M)
  3. force
  4. non zero vectors
  5. perpendicular vector
  6. law of cosines
  7. work
  8. zero vector dot product property
  9. distributive property
  10. orthogonal
  11. inner product
  12. cosine
  13. a•b=0
  14. scalar product
  15. magnitude
  16. scalar multiplication property
  17. commutative property
  18. vector operation
  19. joules
  20. unit vector
  21. cosine ratio
  22. dot product
  23. foot-pounds
  24. perpendicular component
  25. vector projection
  26. parallel vector
  27. projection