commutativepropertycosineprojection(N•M)a•b=0dotproductjoulesorthogonalparallelvectorinnerproductscalarproductperpendicularcomponentscalarmultiplicationpropertynonzerovectorsfoot-poundsforcezerovector dotproductpropertyworkmagnitudeperpendicularvectordistributivepropertyunitvectorcosineratiovectoroperationvectorprojectionzerovectorlaw ofcosinescommutativepropertycosineprojection(N•M)a•b=0dotproductjoulesorthogonalparallelvectorinnerproductscalarproductperpendicularcomponentscalarmultiplicationpropertynonzerovectorsfoot-poundsforcezerovector dotproductpropertyworkmagnitudeperpendicularvectordistributivepropertyunitvectorcosineratiovectoroperationvectorprojectionzerovectorlaw ofcosines

8.3 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. commutative property
  2. cosine
  3. projection
  4. (N•M)
  5. a•b=0
  6. dot product
  7. joules
  8. orthogonal
  9. parallel vector
  10. inner product
  11. scalar product
  12. perpendicular component
  13. scalar multiplication property
  14. non zero vectors
  15. foot-pounds
  16. force
  17. zero vector dot product property
  18. work
  19. magnitude
  20. perpendicular vector
  21. distributive property
  22. unit vector
  23. cosine ratio
  24. vector operation
  25. vector projection
  26. zero vector
  27. law of cosines