(z1+z2/2) Vector addition Ordered Triple Vectors in space Z- axis Sin (y1+y2/2) (y2- y1)^2 Unit vector Midpoint 3D coordinate system Vectors Component form Tan Distance Standard position Zero vector Cartesian plane xy- plane Cos Initial point Standard unit vectors Scalar (x2- x1)^2 Octants (x1+x2/2) Points in space X- axis Dot product Terminal point Y- axis Scalar multiplication Magnitude (z2- z1)^2 (z1+z2/2) Vector addition Ordered Triple Vectors in space Z- axis Sin (y1+y2/2) (y2- y1)^2 Unit vector Midpoint 3D coordinate system Vectors Component form Tan Distance Standard position Zero vector Cartesian plane xy- plane Cos Initial point Standard unit vectors Scalar (x2- x1)^2 Octants (x1+x2/2) Points in space X- axis Dot product Terminal point Y- axis Scalar multiplication Magnitude (z2- z1)^2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(z1+z2/2)
Vector addition
Ordered Triple
Vectors in space
Z-axis
Sin
(y1+y2/2)
(y2-y1)^2
Unit vector
Midpoint
3D coordinate system
Vectors
Component form
Tan
Distance
Standard position
Zero vector
Cartesian plane
xy-plane
Cos
Initial point
Standard unit vectors
Scalar
(x2-x1)^2
Octants
(x1+x2/2)
Points in space
X-axis
Dot product
Terminal point
Y-axis
Scalar multiplication
Magnitude
(z2-z1)^2