PROTAGONISTTONERESOLUTIONRISINGACTIONCHARACTERVSCHARACTERPLOTCHARACTERVS SELFFORESHADOWINGCHARACTERVS NATURE3RDPERSONLIMITEDEXPOSITIONIRONYTHEMEFALLINGACTIONCHARACTERVS SOCIETYCLIMAXCONFLICT1STPERSON3RD PERSONOMNISCIENTANTAGONISTPOINTOFVIEWMOODPROTAGONISTTONERESOLUTIONRISINGACTIONCHARACTERVSCHARACTERPLOTCHARACTERVS SELFFORESHADOWINGCHARACTERVS NATURE3RDPERSONLIMITEDEXPOSITIONIRONYTHEMEFALLINGACTIONCHARACTERVS SOCIETYCLIMAXCONFLICT1STPERSON3RD PERSONOMNISCIENTANTAGONISTPOINTOFVIEWMOOD

STORY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PROTAGONIST
  2. TONE
  3. RESOLUTION
  4. RISING ACTION
  5. CHARACTER VS CHARACTER
  6. PLOT
  7. CHARACTER VS SELF
  8. FORESHADOWING
  9. CHARACTER VS NATURE
  10. 3RD PERSON LIMITED
  11. EXPOSITION
  12. IRONY
  13. THEME
  14. FALLING ACTION
  15. CHARACTER VS SOCIETY
  16. CLIMAX
  17. CONFLICT
  18. 1ST PERSON
  19. 3RD PERSON OMNISCIENT
  20. ANTAGONIST
  21. POINT OF VIEW
  22. MOOD