AntagonistSymbolProtagonistExpositionResolutionStageDirectionsPersonvs SelfRisingActionPoint ofViewForeshadowingClimaxMood3rd personomniscientDialoguePlotPersonvsPersonSettingPersonvsSocietyFallingActionsPersonvsNatureConflictCharactersFirst-personPoint ofViewThemeAntagonistSymbolProtagonistExpositionResolutionStageDirectionsPersonvs SelfRisingActionPoint ofViewForeshadowingClimaxMood3rd personomniscientDialoguePlotPersonvsPersonSettingPersonvsSocietyFallingActionsPersonvsNatureConflictCharactersFirst-personPoint ofViewTheme

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Symbol
  3. Protagonist
  4. Exposition
  5. Resolution
  6. Stage Directions
  7. Person vs Self
  8. Rising Action
  9. Point of View
  10. Foreshadowing
  11. Climax
  12. Mood
  13. 3rd person omniscient
  14. Dialogue
  15. Plot
  16. Person vs Person
  17. Setting
  18. Person vs Society
  19. Falling Actions
  20. Person vs Nature
  21. Conflict
  22. Characters
  23. First-person Point of View
  24. Theme