static character antagonist 1st person point of view falling action theme antagonist exposition round character man vs. self flat character man vs. man internal conflict rising action man vs. society dynamic chracter man vs. nature foreshadowing plot 3rd omniscient point of view climax 3rd limited point of view external conflict setting resolution static character antagonist 1st person point of view falling action theme antagonist exposition round character man vs. self flat character man vs. man internal conflict rising action man vs. society dynamic chracter man vs. nature foreshadowing plot 3rd omniscient point of view climax 3rd limited point of view external conflict setting resolution
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-static character
O-antagonist
I-1st person point of view
B-falling action
O-theme
N-antagonist
I-exposition
G-round character
I-man vs. self
B-flat character
B-man vs. man
G-internal conflict
O-rising action
G-man vs. society
I-dynamic chracter
N-man vs. nature
O-foreshadowing
B-plot
G-3rd omniscient point of view
I-climax
N-3rd limited point of view
O-external conflict
B-setting
N-resolution