foreshadowingstaticcharacter3rdomniscientpoint ofviewclimaxroundcharactersettingflatcharacterthemeantagonistexpositionfallingactionmanvs.manplotmanvs. self1st personpoint ofviewdynamicchractermanvs.natureresolutionexternalconflictrisingaction3rd limitedpoint ofviewantagonistmanvs.societyinternalconflictforeshadowingstaticcharacter3rdomniscientpoint ofviewclimaxroundcharactersettingflatcharacterthemeantagonistexpositionfallingactionmanvs.manplotmanvs. self1st personpoint ofviewdynamicchractermanvs.natureresolutionexternalconflictrisingaction3rd limitedpoint ofviewantagonistmanvs.societyinternalconflict

Elements of a Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
G
4
I
5
G
6
B
7
B
8
O
9
N
10
I
11
B
12
B
13
B
14
I
15
I
16
I
17
N
18
N
19
O
20
O
21
N
22
O
23
G
24
G
  1. O-foreshadowing
  2. G-static character
  3. G-3rd omniscient point of view
  4. I-climax
  5. G-round character
  6. B-setting
  7. B-flat character
  8. O-theme
  9. N-antagonist
  10. I-exposition
  11. B-falling action
  12. B-man vs. man
  13. B-plot
  14. I-man vs. self
  15. I-1st person point of view
  16. I-dynamic chracter
  17. N-man vs. nature
  18. N-resolution
  19. O-external conflict
  20. O-rising action
  21. N-3rd limited point of view
  22. O-antagonist
  23. G-man vs. society
  24. G-internal conflict