fallingactionplotmanvs.naturedynamicchracter3rd limitedpoint ofviewflatcharacterforeshadowingrisingaction1st personpoint ofviewexternalconflictexpositionantagonistsettingresolutionmanvs.manmanvs. selfclimaxroundcharacterinternalconflictantagoniststaticcharacter3rdomniscientpoint ofviewthememanvs.societyfallingactionplotmanvs.naturedynamicchracter3rd limitedpoint ofviewflatcharacterforeshadowingrisingaction1st personpoint ofviewexternalconflictexpositionantagonistsettingresolutionmanvs.manmanvs. selfclimaxroundcharacterinternalconflictantagoniststaticcharacter3rdomniscientpoint ofviewthememanvs.society

Elements of a Short Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
I
5
N
6
B
7
O
8
O
9
I
10
O
11
I
12
O
13
B
14
N
15
B
16
I
17
I
18
G
19
G
20
N
21
G
22
G
23
O
24
G
  1. B-falling action
  2. B-plot
  3. N-man vs. nature
  4. I-dynamic chracter
  5. N-3rd limited point of view
  6. B-flat character
  7. O-foreshadowing
  8. O-rising action
  9. I-1st person point of view
  10. O-external conflict
  11. I-exposition
  12. O-antagonist
  13. B-setting
  14. N-resolution
  15. B-man vs. man
  16. I-man vs. self
  17. I-climax
  18. G-round character
  19. G-internal conflict
  20. N-antagonist
  21. G-static character
  22. G-3rd omniscient point of view
  23. O-theme
  24. G-man vs. society