setting falling action foreshadowing antagonist climax flat character antagonist man vs. society man vs. self round character man vs. nature theme dynamic chracter external conflict 1st person point of view plot exposition 3rd omniscient point of view 3rd limited point of view rising action internal conflict resolution static character man vs. man setting falling action foreshadowing antagonist climax flat character antagonist man vs. society man vs. self round character man vs. nature theme dynamic chracter external conflict 1st person point of view plot exposition 3rd omniscient point of view 3rd limited point of view rising action internal conflict resolution static character man vs. man
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-setting
B-falling action
O-foreshadowing
O-antagonist
I-climax
B-flat character
N-antagonist
G-man vs. society
I-man vs. self
G-round character
N-man vs. nature
O-theme
I-dynamic chracter
O-external conflict
I-1st person point of view
B-plot
I-exposition
G-3rd omniscient point of view
N-3rd limited point of view
O-rising action
G-internal conflict
N-resolution
G-static character
B-man vs. man