Pre-ImageSymmetryStraightAngleParallelLinesVectorRightAngleCounterexamplePerpendicularLinesReflectionTranslationVertexContrapositiveInverseRotationalSymmetryLine ofSymmetryTerminalPointAcuteAngleObtuseAngleConverseAngleBisectorImageRotationInitialPointAngle ofRotationalSymmetryPre-ImageSymmetryStraightAngleParallelLinesVectorRightAngleCounterexamplePerpendicularLinesReflectionTranslationVertexContrapositiveInverseRotationalSymmetryLine ofSymmetryTerminalPointAcuteAngleObtuseAngleConverseAngleBisectorImageRotationInitialPointAngle ofRotationalSymmetry

Module 2 Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pre-Image
  2. Symmetry
  3. Straight Angle
  4. Parallel Lines
  5. Vector
  6. Right Angle
  7. Counterexample
  8. Perpendicular Lines
  9. Reflection
  10. Translation
  11. Vertex
  12. Contrapositive
  13. Inverse
  14. Rotational Symmetry
  15. Line of Symmetry
  16. Terminal Point
  17. Acute Angle
  18. Obtuse Angle
  19. Converse
  20. Angle Bisector
  21. Image
  22. Rotation
  23. Initial Point
  24. Angle of Rotational Symmetry