Shape Value Monochromatic Silhouette Intensity Tint Color Wheel Contour Vanishing Point slip Shade Still Life Secondary Colors Zentangle Origami Intermediate Colors Contrast Perspective Glaze Cool Analogous Texture Asymmetrical Form Gesture Drawing Air Bubbles Sponge Radial balance Hue Pop Art Collage Pattern Horizon Warm colors Portrait Kiln Symmetrical Cubism Media Abstract Art Wire Cutter Bone Dry slab Line Pinch Pot Complementary Triadic Elements of Art Score Surrealism Bisque Composition Principles of Design Shape Value Monochromatic Silhouette Intensity Tint Color Wheel Contour Vanishing Point slip Shade Still Life Secondary Colors Zentangle Origami Intermediate Colors Contrast Perspective Glaze Cool Analogous Texture Asymmetrical Form Gesture Drawing Air Bubbles Sponge Radial balance Hue Pop Art Collage Pattern Horizon Warm colors Portrait Kiln Symmetrical Cubism Media Abstract Art Wire Cutter Bone Dry slab Line Pinch Pot Complementary Triadic Elements of Art Score Surrealism Bisque Composition Principles of Design
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Shape
B-Value
B-Monochromatic
G-Silhouette
O-Intensity
I-Tint
N-Color Wheel
I-Contour
B-Vanishing Point
O-slip
G-Shade
N-Still Life
B-Secondary Colors
N-Zentangle
G-Origami
I-Intermediate Colors
I-Contrast
O-Perspective
B-Glaze
O-Cool
G-Analogous
G-Texture
B-Asymmetrical
B-Form
N-Gesture Drawing
O-Air Bubbles
G-Sponge
I-Radial balance
B-Hue
G-Pop Art
B-Collage
G-Pattern
I-Horizon
G-Warm colors
O-Portrait
G-Kiln
O-Symmetrical
I-Cubism
N-Media
G-Abstract Art
N-Wire Cutter
I-Bone Dry
B-slab
N-Line
N-Pinch Pot
I-Complementary
N-Triadic
O-Elements of Art
I-Score
N-Surrealism
O-Bisque
I-Composition
B-Principles of Design