Wire Cutter Cubism Surrealism Shape Color Wheel Intermediate Colors Form Intensity Triadic Pop Art Pattern Vanishing Point Kiln Tint Shade Collage slip Gesture Drawing Principles of Design Portrait Glaze Pinch Pot slab Still Life Complementary Cool Bone Dry Abstract Art Analogous Silhouette Line Contrast Perspective Zentangle Contour Monochromatic Score Horizon Media Warm colors Bisque Elements of Art Origami Radial balance Secondary Colors Air Bubbles Asymmetrical Sponge Hue Symmetrical Value Texture Composition Wire Cutter Cubism Surrealism Shape Color Wheel Intermediate Colors Form Intensity Triadic Pop Art Pattern Vanishing Point Kiln Tint Shade Collage slip Gesture Drawing Principles of Design Portrait Glaze Pinch Pot slab Still Life Complementary Cool Bone Dry Abstract Art Analogous Silhouette Line Contrast Perspective Zentangle Contour Monochromatic Score Horizon Media Warm colors Bisque Elements of Art Origami Radial balance Secondary Colors Air Bubbles Asymmetrical Sponge Hue Symmetrical Value Texture Composition
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Wire Cutter
I-Cubism
N-Surrealism
O-Shape
N-Color Wheel
I-Intermediate Colors
B-Form
O-Intensity
N-Triadic
G-Pop Art
G-Pattern
B-Vanishing Point
G-Kiln
I-Tint
G-Shade
B-Collage
O-slip
N-Gesture Drawing
B-Principles of Design
O-Portrait
B-Glaze
N-Pinch Pot
B-slab
N-Still Life
I-Complementary
O-Cool
I-Bone Dry
G-Abstract Art
G-Analogous
G-Silhouette
N-Line
I-Contrast
O-Perspective
N-Zentangle
I-Contour
B-Monochromatic
I-Score
I-Horizon
N-Media
G-Warm colors
O-Bisque
O-Elements of Art
G-Origami
I-Radial balance
B-Secondary Colors
O-Air Bubbles
B-Asymmetrical
G-Sponge
B-Hue
O-Symmetrical
B-Value
G-Texture
I-Composition