indirect characterization situational irony person vs. society mood exposition dynamic character direct characterization protagonist plot flashback person vs. person antagonist setting dramatic irony foreshadowing person vs. nature rising action climax round character flat character resolution falling action person vs. self theme verbal irony static character indirect characterization situational irony person vs. society mood exposition dynamic character direct characterization protagonist plot flashback person vs. person antagonist setting dramatic irony foreshadowing person vs. nature rising action climax round character flat character resolution falling action person vs. self theme verbal irony static character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
indirect characterization
situational irony
person vs. society
mood
exposition
dynamic character
direct characterization
protagonist
plot
flashback
person vs. person
antagonist
setting
dramatic irony
foreshadowing
person vs. nature
rising action
climax
round character
flat character
resolution
falling action
person vs. self
theme
verbal irony
static character