direct characterization verbal irony person vs. self flat character round character exposition falling action rising action person vs. nature foreshadowing resolution protagonist flashback dynamic character antagonist theme situational irony setting mood person vs. person indirect characterization plot person vs. society dramatic irony static character climax direct characterization verbal irony person vs. self flat character round character exposition falling action rising action person vs. nature foreshadowing resolution protagonist flashback dynamic character antagonist theme situational irony setting mood person vs. person indirect characterization plot person vs. society dramatic irony static character climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
direct characterization
verbal irony
person vs. self
flat character
round character
exposition
falling action
rising action
person vs. nature
foreshadowing
resolution
protagonist
flashback
dynamic character
antagonist
theme
situational irony
setting
mood
person vs. person
indirect characterization
plot
person vs. society
dramatic irony
static character
climax