person vs. person round character exposition resolution verbal irony protagonist rising action person vs. society mood antagonist climax flashback situational irony person vs. self direct characterization plot setting theme static character falling action dynamic character foreshadowing flat character person vs. nature indirect characterization dramatic irony person vs. person round character exposition resolution verbal irony protagonist rising action person vs. society mood antagonist climax flashback situational irony person vs. self direct characterization plot setting theme static character falling action dynamic character foreshadowing flat character person vs. nature indirect characterization dramatic irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
person vs. person
round character
exposition
resolution
verbal irony
protagonist
rising action
person vs. society
mood
antagonist
climax
flashback
situational irony
person vs. self
direct characterization
plot
setting
theme
static character
falling action
dynamic character
foreshadowing
flat character
person vs. nature
indirect characterization
dramatic irony