personvs.natureexpositionflashbackpersonvs. selfverbalironymoodrisingactionstaticcharactersituationalironydynamiccharacterplotforeshadowingpersonvs.societyroundcharacterindirectcharacterizationfallingactionresolutionprotagonistdirectcharacterizationsettingthemeantagonistdramaticironypersonvs.personclimaxflatcharacterpersonvs.natureexpositionflashbackpersonvs. selfverbalironymoodrisingactionstaticcharactersituationalironydynamiccharacterplotforeshadowingpersonvs.societyroundcharacterindirectcharacterizationfallingactionresolutionprotagonistdirectcharacterizationsettingthemeantagonistdramaticironypersonvs.personclimaxflatcharacter

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. nature
  2. exposition
  3. flashback
  4. person vs. self
  5. verbal irony
  6. mood
  7. rising action
  8. static character
  9. situational irony
  10. dynamic character
  11. plot
  12. foreshadowing
  13. person vs. society
  14. round character
  15. indirect characterization
  16. falling action
  17. resolution
  18. protagonist
  19. direct characterization
  20. setting
  21. theme
  22. antagonist
  23. dramatic irony
  24. person vs. person
  25. climax
  26. flat character