exposition indirect characterization falling action verbal irony round character person vs. person dramatic irony flat character dynamic character antagonist situational irony static character person vs. society rising action mood climax protagonist person vs. nature theme flashback foreshadowing direct characterization setting plot resolution person vs. self exposition indirect characterization falling action verbal irony round character person vs. person dramatic irony flat character dynamic character antagonist situational irony static character person vs. society rising action mood climax protagonist person vs. nature theme flashback foreshadowing direct characterization setting plot resolution person vs. self
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
exposition
indirect characterization
falling action
verbal irony
round character
person vs. person
dramatic irony
flat character
dynamic character
antagonist
situational irony
static character
person vs. society
rising action
mood
climax
protagonist
person vs. nature
theme
flashback
foreshadowing
direct characterization
setting
plot
resolution
person vs. self