indirect characterization flat character dramatic irony mood plot protagonist flashback falling action person vs. person exposition verbal irony person vs. nature setting situational irony theme foreshadowing rising action resolution person vs. society direct characterization static character dynamic character round character person vs. self antagonist climax indirect characterization flat character dramatic irony mood plot protagonist flashback falling action person vs. person exposition verbal irony person vs. nature setting situational irony theme foreshadowing rising action resolution person vs. society direct characterization static character dynamic character round character person vs. self antagonist climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
indirect characterization
flat character
dramatic irony
mood
plot
protagonist
flashback
falling action
person vs. person
exposition
verbal irony
person vs. nature
setting
situational irony
theme
foreshadowing
rising action
resolution
person vs. society
direct characterization
static character
dynamic character
round character
person vs. self
antagonist
climax