protagonist person vs. nature verbal irony setting theme static character person vs. society falling action mood round character flat character person vs. self dramatic irony antagonist direct characterization indirect characterization dynamic character climax resolution situational irony foreshadowing exposition flashback person vs. person rising action plot protagonist person vs. nature verbal irony setting theme static character person vs. society falling action mood round character flat character person vs. self dramatic irony antagonist direct characterization indirect characterization dynamic character climax resolution situational irony foreshadowing exposition flashback person vs. person rising action plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
protagonist
person vs. nature
verbal irony
setting
theme
static character
person vs. society
falling action
mood
round character
flat character
person vs. self
dramatic irony
antagonist
direct characterization
indirect characterization
dynamic character
climax
resolution
situational irony
foreshadowing
exposition
flashback
person vs. person
rising action
plot