roundcharacterstaticcharacterindirectcharacterizationdramaticironythemeforeshadowingpersonvs.natureclimaxmoodresolutiondynamiccharacterrisingactionverbalironypersonvs.societyflatcharactersettingfallingactionpersonvs. selfpersonvs.personsituationalironyantagonistprotagonistexpositiondirectcharacterizationflashbackplotroundcharacterstaticcharacterindirectcharacterizationdramaticironythemeforeshadowingpersonvs.natureclimaxmoodresolutiondynamiccharacterrisingactionverbalironypersonvs.societyflatcharactersettingfallingactionpersonvs. selfpersonvs.personsituationalironyantagonistprotagonistexpositiondirectcharacterizationflashbackplot

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. round character
  2. static character
  3. indirect characterization
  4. dramatic irony
  5. theme
  6. foreshadowing
  7. person vs. nature
  8. climax
  9. mood
  10. resolution
  11. dynamic character
  12. rising action
  13. verbal irony
  14. person vs. society
  15. flat character
  16. setting
  17. falling action
  18. person vs. self
  19. person vs. person
  20. situational irony
  21. antagonist
  22. protagonist
  23. exposition
  24. direct characterization
  25. flashback
  26. plot