setting plot indirect characterization round character person vs. person direct characterization static character foreshadowing protagonist person vs. nature dynamic character dramatic irony verbal irony situational irony antagonist resolution person vs. society person vs. self mood theme climax rising action exposition flat character flashback falling action setting plot indirect characterization round character person vs. person direct characterization static character foreshadowing protagonist person vs. nature dynamic character dramatic irony verbal irony situational irony antagonist resolution person vs. society person vs. self mood theme climax rising action exposition flat character flashback falling action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
setting
plot
indirect characterization
round character
person vs. person
direct characterization
static character
foreshadowing
protagonist
person vs. nature
dynamic character
dramatic irony
verbal irony
situational irony
antagonist
resolution
person vs. society
person vs. self
mood
theme
climax
rising action
exposition
flat character
flashback
falling action