personvs.personroundcharacterexpositionresolutionverbalironyprotagonistrisingactionpersonvs.societymoodantagonistclimaxflashbacksituationalironypersonvs. selfdirectcharacterizationplotsettingthemestaticcharacterfallingactiondynamiccharacterforeshadowingflatcharacterpersonvs.natureindirectcharacterizationdramaticironypersonvs.personroundcharacterexpositionresolutionverbalironyprotagonistrisingactionpersonvs.societymoodantagonistclimaxflashbacksituationalironypersonvs. selfdirectcharacterizationplotsettingthemestaticcharacterfallingactiondynamiccharacterforeshadowingflatcharacterpersonvs.natureindirectcharacterizationdramaticirony

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. person
  2. round character
  3. exposition
  4. resolution
  5. verbal irony
  6. protagonist
  7. rising action
  8. person vs. society
  9. mood
  10. antagonist
  11. climax
  12. flashback
  13. situational irony
  14. person vs. self
  15. direct characterization
  16. plot
  17. setting
  18. theme
  19. static character
  20. falling action
  21. dynamic character
  22. foreshadowing
  23. flat character
  24. person vs. nature
  25. indirect characterization
  26. dramatic irony