personvs.personindirectcharacterizationflashbackdirectcharacterizationverbalironypersonvs.societysituationalironypersonvs.natureclimaxforeshadowingexpositionrisingactiondramaticironydynamiccharactermoodfallingactionprotagoniststaticcharacterflatcharacterantagonistresolutionplotsettingthemepersonvs. selfroundcharacterpersonvs.personindirectcharacterizationflashbackdirectcharacterizationverbalironypersonvs.societysituationalironypersonvs.natureclimaxforeshadowingexpositionrisingactiondramaticironydynamiccharactermoodfallingactionprotagoniststaticcharacterflatcharacterantagonistresolutionplotsettingthemepersonvs. selfroundcharacter

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. person
  2. indirect characterization
  3. flashback
  4. direct characterization
  5. verbal irony
  6. person vs. society
  7. situational irony
  8. person vs. nature
  9. climax
  10. foreshadowing
  11. exposition
  12. rising action
  13. dramatic irony
  14. dynamic character
  15. mood
  16. falling action
  17. protagonist
  18. static character
  19. flat character
  20. antagonist
  21. resolution
  22. plot
  23. setting
  24. theme
  25. person vs. self
  26. round character