static character indirect characterization flashback verbal irony resolution mood falling action dynamic character protagonist foreshadowing plot theme round character direct characterization climax situational irony person vs. nature flat character dramatic irony person vs. person person vs. society person vs. self rising action setting antagonist exposition static character indirect characterization flashback verbal irony resolution mood falling action dynamic character protagonist foreshadowing plot theme round character direct characterization climax situational irony person vs. nature flat character dramatic irony person vs. person person vs. society person vs. self rising action setting antagonist exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
static character
indirect characterization
flashback
verbal irony
resolution
mood
falling action
dynamic character
protagonist
foreshadowing
plot
theme
round character
direct characterization
climax
situational irony
person vs. nature
flat character
dramatic irony
person vs. person
person vs. society
person vs. self
rising action
setting
antagonist
exposition