roundcharactermoodpersonvs.personexpositionstaticcharacterverbalironypersonvs. selfindirectcharacterizationdynamiccharacterdramaticironysettingplotresolutionpersonvs.societypersonvs.naturefallingactionantagonistthemeforeshadowingprotagonistflashbacksituationalironyflatcharacterclimaxrisingactiondirectcharacterizationroundcharactermoodpersonvs.personexpositionstaticcharacterverbalironypersonvs. selfindirectcharacterizationdynamiccharacterdramaticironysettingplotresolutionpersonvs.societypersonvs.naturefallingactionantagonistthemeforeshadowingprotagonistflashbacksituationalironyflatcharacterclimaxrisingactiondirectcharacterization

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. round character
  2. mood
  3. person vs. person
  4. exposition
  5. static character
  6. verbal irony
  7. person vs. self
  8. indirect characterization
  9. dynamic character
  10. dramatic irony
  11. setting
  12. plot
  13. resolution
  14. person vs. society
  15. person vs. nature
  16. falling action
  17. antagonist
  18. theme
  19. foreshadowing
  20. protagonist
  21. flashback
  22. situational irony
  23. flat character
  24. climax
  25. rising action
  26. direct characterization