personvs. selfdynamiccharacterstaticcharactersituationalironyclimaxexpositionflatcharacterverbalironyprotagonistindirectcharacterizationforeshadowingflashbackpersonvs.personpersonvs.naturedirectcharacterizationrisingactionpersonvs.societythemedramaticironymoodroundcharacterplotsettingantagonistfallingactionresolutionpersonvs. selfdynamiccharacterstaticcharactersituationalironyclimaxexpositionflatcharacterverbalironyprotagonistindirectcharacterizationforeshadowingflashbackpersonvs.personpersonvs.naturedirectcharacterizationrisingactionpersonvs.societythemedramaticironymoodroundcharacterplotsettingantagonistfallingactionresolution

Story Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. self
  2. dynamic character
  3. static character
  4. situational irony
  5. climax
  6. exposition
  7. flat character
  8. verbal irony
  9. protagonist
  10. indirect characterization
  11. foreshadowing
  12. flashback
  13. person vs. person
  14. person vs. nature
  15. direct characterization
  16. rising action
  17. person vs. society
  18. theme
  19. dramatic irony
  20. mood
  21. round character
  22. plot
  23. setting
  24. antagonist
  25. falling action
  26. resolution