round character mood person vs. person exposition static character verbal irony person vs. self indirect characterization dynamic character dramatic irony setting plot resolution person vs. society person vs. nature falling action antagonist theme foreshadowing protagonist flashback situational irony flat character climax rising action direct characterization round character mood person vs. person exposition static character verbal irony person vs. self indirect characterization dynamic character dramatic irony setting plot resolution person vs. society person vs. nature falling action antagonist theme foreshadowing protagonist flashback situational irony flat character climax rising action direct characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
round character
mood
person vs. person
exposition
static character
verbal irony
person vs. self
indirect characterization
dynamic character
dramatic irony
setting
plot
resolution
person vs. society
person vs. nature
falling action
antagonist
theme
foreshadowing
protagonist
flashback
situational irony
flat character
climax
rising action
direct characterization