indirect characterization theme mood situational irony dynamic character person vs. nature plot dramatic irony setting climax exposition direct characterization person vs. person person vs. self static character verbal irony antagonist flat character flashback resolution person vs. society foreshadowing falling action rising action protagonist round character indirect characterization theme mood situational irony dynamic character person vs. nature plot dramatic irony setting climax exposition direct characterization person vs. person person vs. self static character verbal irony antagonist flat character flashback resolution person vs. society foreshadowing falling action rising action protagonist round character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
indirect characterization
theme
mood
situational irony
dynamic character
person vs. nature
plot
dramatic irony
setting
climax
exposition
direct characterization
person vs. person
person vs. self
static character
verbal irony
antagonist
flat character
flashback
resolution
person vs. society
foreshadowing
falling action
rising action
protagonist
round character