person vs. nature exposition flashback person vs. self verbal irony mood rising action static character situational irony dynamic character plot foreshadowing person vs. society round character indirect characterization falling action resolution protagonist direct characterization setting theme antagonist dramatic irony person vs. person climax flat character person vs. nature exposition flashback person vs. self verbal irony mood rising action static character situational irony dynamic character plot foreshadowing person vs. society round character indirect characterization falling action resolution protagonist direct characterization setting theme antagonist dramatic irony person vs. person climax flat character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
person vs. nature
exposition
flashback
person vs. self
verbal irony
mood
rising action
static character
situational irony
dynamic character
plot
foreshadowing
person vs. society
round character
indirect characterization
falling action
resolution
protagonist
direct characterization
setting
theme
antagonist
dramatic irony
person vs. person
climax
flat character