Display howmuch you needper day to getto goal (put ontop of cubical)Set (2)appts.with yourSeniorComplete(2)MoneyballModulesComplimentyour teammember fordoingsomething wellHelp yourTeam Leaderw/ project(ask her forone)No errorson weeklyaudit (weekprevious)Make themost dialsin one dayHighest %increase inrevenue inone weekComplete(1)moneyballmoduleSell themostrevenue inone dayPerfectAttendance(Cant be lateany day)Sell aslice ofRDBHit 90%of yourgoalHit 100%of yourgoalSell (5)packSell $15Kin oneweekSell acontractDisplay theamount youneed to get togoal (put ontop of cubical)Sell themostrevenue inone weekSell $5Kin onedayRun (2)appts.with yourSeniorSell themostdisplayadsCreatefriendlycompetitionIncrease$/deal by$100 fromlast week tothis weekDisplay howmuch you needper day to getto goal (put ontop of cubical)Set (2)appts.with yourSeniorComplete(2)MoneyballModulesComplimentyour teammember fordoingsomething wellHelp yourTeam Leaderw/ project(ask her forone)No errorson weeklyaudit (weekprevious)Make themost dialsin one dayHighest %increase inrevenue inone weekComplete(1)moneyballmoduleSell themostrevenue inone dayPerfectAttendance(Cant be lateany day)Sell aslice ofRDBHit 90%of yourgoalHit 100%of yourgoalSell (5)packSell $15Kin oneweekSell acontractDisplay theamount youneed to get togoal (put ontop of cubical)Sell themostrevenue inone weekSell $5Kin onedayRun (2)appts.with yourSeniorSell themostdisplayadsCreatefriendlycompetitionIncrease$/deal by$100 fromlast week tothis week

Team Ezman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Display how much you need per day to get to goal (put on top of cubical)
  2. Set (2) appts. with your Senior
  3. Complete (2) Moneyball Modules
  4. Compliment your team member for doing something well
  5. Help your Team Leader w/ project (ask her for one)
  6. No errors on weekly audit (week previous)
  7. Make the most dials in one day
  8. Highest % increase in revenue in one week
  9. Complete (1) moneyball module
  10. Sell the most revenue in one day
  11. Perfect Attendance (Cant be late any day)
  12. Sell a slice of RDB
  13. Hit 90% of your goal
  14. Hit 100% of your goal
  15. Sell (5) pack
  16. Sell $15K in one week
  17. Sell a contract
  18. Display the amount you need to get to goal (put on top of cubical)
  19. Sell the most revenue in one week
  20. Sell $5K in one day
  21. Run (2) appts. with your Senior
  22. Sell the most display ads
  23. Create friendly competition
  24. Increase $/deal by $100 from last week to this week