Personification External conflict Mood Irony 3rd person omniscient narrator Antagonist Climax Flashforward / flashback Simile Setting Verbal irony Rising action Theme 3rd limited person narrator Dynamic character Metaphor 1st person narrator Narrator Dramatic irony Falling action Foreshadowing Plot Exposition Internal conflict Static character Narrative hook Protagonist Situational irony imagery Resolution Personification External conflict Mood Irony 3rd person omniscient narrator Antagonist Climax Flashforward / flashback Simile Setting Verbal irony Rising action Theme 3rd limited person narrator Dynamic character Metaphor 1st person narrator Narrator Dramatic irony Falling action Foreshadowing Plot Exposition Internal conflict Static character Narrative hook Protagonist Situational irony imagery Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
External conflict
Mood
Irony
3rd person omniscient narrator
Antagonist
Climax
Flashforward / flashback
Simile
Setting
Verbal irony
Rising action
Theme
3rd limited person narrator
Dynamic character
Metaphor
1st person narrator
Narrator
Dramatic irony
Falling action
Foreshadowing
Plot
Exposition
Internal conflict
Static character
Narrative hook
Protagonist
Situational irony
imagery
Resolution