Falling action Narrative hook Dramatic irony Mood Plot Setting Situational irony 3rd person omniscient narrator Simile Theme Protagonist Climax imagery 1st person narrator Flashforward / flashback Dynamic character Personification Rising action Resolution Metaphor Antagonist Internal conflict Static character Exposition External conflict Narrator Irony 3rd limited person narrator Verbal irony Foreshadowing Falling action Narrative hook Dramatic irony Mood Plot Setting Situational irony 3rd person omniscient narrator Simile Theme Protagonist Climax imagery 1st person narrator Flashforward / flashback Dynamic character Personification Rising action Resolution Metaphor Antagonist Internal conflict Static character Exposition External conflict Narrator Irony 3rd limited person narrator Verbal irony Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling action
Narrative hook
Dramatic irony
Mood
Plot
Setting
Situational irony
3rd person omniscient narrator
Simile
Theme
Protagonist
Climax
imagery
1st person narrator
Flashforward / flashback
Dynamic character
Personification
Rising action
Resolution
Metaphor
Antagonist
Internal conflict
Static character
Exposition
External conflict
Narrator
Irony
3rd limited person narrator
Verbal irony
Foreshadowing