Protagonist Dynamic character Exposition Climax 1st person narrator Rising action Internal conflict External conflict Static character 3rd person omniscient narrator Metaphor Situational irony Plot Personification Mood Verbal irony Antagonist Narrative hook imagery Flashforward / flashback Falling action Simile Setting Dramatic irony 3rd limited person narrator Narrator Theme Foreshadowing Irony Resolution Protagonist Dynamic character Exposition Climax 1st person narrator Rising action Internal conflict External conflict Static character 3rd person omniscient narrator Metaphor Situational irony Plot Personification Mood Verbal irony Antagonist Narrative hook imagery Flashforward / flashback Falling action Simile Setting Dramatic irony 3rd limited person narrator Narrator Theme Foreshadowing Irony Resolution
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Protagonist
Dynamic character
Exposition
Climax
1st person narrator
Rising action
Internal conflict
External conflict
Static character
3rd person omniscient narrator
Metaphor
Situational irony
Plot
Personification
Mood
Verbal irony
Antagonist
Narrative hook
imagery
Flashforward / flashback
Falling action
Simile
Setting
Dramatic irony
3rd limited person narrator
Narrator
Theme
Foreshadowing
Irony
Resolution