Antagonist 3rd limited person narrator Protagonist Flashforward / flashback Climax Mood External conflict Irony Plot Situational irony Simile Theme Metaphor 1st person narrator Personification Setting imagery Static character Foreshadowing Verbal irony Resolution Dynamic character Narrative hook Narrator Falling action 3rd person omniscient narrator Dramatic irony Internal conflict Exposition Rising action Antagonist 3rd limited person narrator Protagonist Flashforward / flashback Climax Mood External conflict Irony Plot Situational irony Simile Theme Metaphor 1st person narrator Personification Setting imagery Static character Foreshadowing Verbal irony Resolution Dynamic character Narrative hook Narrator Falling action 3rd person omniscient narrator Dramatic irony Internal conflict Exposition Rising action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
3rd limited person narrator
Protagonist
Flashforward / flashback
Climax
Mood
External conflict
Irony
Plot
Situational irony
Simile
Theme
Metaphor
1st person narrator
Personification
Setting
imagery
Static character
Foreshadowing
Verbal irony
Resolution
Dynamic character
Narrative hook
Narrator
Falling action
3rd person omniscient narrator
Dramatic irony
Internal conflict
Exposition
Rising action