Mood Setting Verbal irony Narrator Simile Narrative hook Foreshadowing External conflict Static character Internal conflict Plot Rising action Dramatic irony Flashforward / flashback Resolution 1st person narrator 3rd person omniscient narrator Theme Irony Antagonist Personification 3rd limited person narrator Dynamic character Situational irony imagery Climax Exposition Falling action Metaphor Protagonist Mood Setting Verbal irony Narrator Simile Narrative hook Foreshadowing External conflict Static character Internal conflict Plot Rising action Dramatic irony Flashforward / flashback Resolution 1st person narrator 3rd person omniscient narrator Theme Irony Antagonist Personification 3rd limited person narrator Dynamic character Situational irony imagery Climax Exposition Falling action Metaphor Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Setting
Verbal irony
Narrator
Simile
Narrative hook
Foreshadowing
External conflict
Static character
Internal conflict
Plot
Rising action
Dramatic irony
Flashforward / flashback
Resolution
1st person narrator
3rd person omniscient narrator
Theme
Irony
Antagonist
Personification
3rd limited person narrator
Dynamic character
Situational irony
imagery
Climax
Exposition
Falling action
Metaphor
Protagonist