Dynamic character Narrator Setting imagery 1st person narrator Rising action Simile Climax Antagonist Protagonist Falling action Foreshadowing Mood Personification Verbal irony Resolution Dramatic irony Metaphor Internal conflict Plot Irony Flashforward / flashback Static character External conflict 3rd limited person narrator 3rd person omniscient narrator Situational irony Theme Exposition Narrative hook Dynamic character Narrator Setting imagery 1st person narrator Rising action Simile Climax Antagonist Protagonist Falling action Foreshadowing Mood Personification Verbal irony Resolution Dramatic irony Metaphor Internal conflict Plot Irony Flashforward / flashback Static character External conflict 3rd limited person narrator 3rd person omniscient narrator Situational irony Theme Exposition Narrative hook
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dynamic character
Narrator
Setting
imagery
1st person narrator
Rising action
Simile
Climax
Antagonist
Protagonist
Falling action
Foreshadowing
Mood
Personification
Verbal irony
Resolution
Dramatic irony
Metaphor
Internal conflict
Plot
Irony
Flashforward / flashback
Static character
External conflict
3rd limited person narrator
3rd person omniscient narrator
Situational irony
Theme
Exposition
Narrative hook