Rising action Narrative hook Flashforward / flashback Metaphor Verbal irony Personification Exposition Situational irony Falling action Simile Setting Foreshadowing Dynamic character Protagonist Climax imagery Antagonist Mood 3rd person omniscient narrator Plot Irony External conflict Theme Resolution Internal conflict Dramatic irony 3rd limited person narrator 1st person narrator Static character Narrator Rising action Narrative hook Flashforward / flashback Metaphor Verbal irony Personification Exposition Situational irony Falling action Simile Setting Foreshadowing Dynamic character Protagonist Climax imagery Antagonist Mood 3rd person omniscient narrator Plot Irony External conflict Theme Resolution Internal conflict Dramatic irony 3rd limited person narrator 1st person narrator Static character Narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising action
Narrative hook
Flashforward / flashback
Metaphor
Verbal irony
Personification
Exposition
Situational irony
Falling action
Simile
Setting
Foreshadowing
Dynamic character
Protagonist
Climax
imagery
Antagonist
Mood
3rd person omniscient narrator
Plot
Irony
External conflict
Theme
Resolution
Internal conflict
Dramatic irony
3rd limited person narrator
1st person narrator
Static character
Narrator