Dramatic irony Foreshadowing Simile Metaphor Static character Plot Climax Situational irony Personification Theme Exposition Mood External conflict Narrator imagery 3rd limited person narrator Resolution Dynamic character Verbal irony Falling action Setting Narrative hook 1st person narrator Antagonist Rising action 3rd person omniscient narrator Protagonist Irony Flashforward / flashback Internal conflict Dramatic irony Foreshadowing Simile Metaphor Static character Plot Climax Situational irony Personification Theme Exposition Mood External conflict Narrator imagery 3rd limited person narrator Resolution Dynamic character Verbal irony Falling action Setting Narrative hook 1st person narrator Antagonist Rising action 3rd person omniscient narrator Protagonist Irony Flashforward / flashback Internal conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic irony
Foreshadowing
Simile
Metaphor
Static character
Plot
Climax
Situational irony
Personification
Theme
Exposition
Mood
External conflict
Narrator
imagery
3rd limited person narrator
Resolution
Dynamic character
Verbal irony
Falling action
Setting
Narrative hook
1st person narrator
Antagonist
Rising action
3rd person omniscient narrator
Protagonist
Irony
Flashforward / flashback
Internal conflict