Plot Falling action Climax Narrative hook Flashforward / flashback Static character Situational irony 1st person narrator Foreshadowing Antagonist Rising action External conflict Mood Exposition Setting Metaphor Resolution Theme Narrator Internal conflict 3rd limited person narrator Dramatic irony imagery Simile Protagonist Personification Irony Verbal irony 3rd person omniscient narrator Dynamic character Plot Falling action Climax Narrative hook Flashforward / flashback Static character Situational irony 1st person narrator Foreshadowing Antagonist Rising action External conflict Mood Exposition Setting Metaphor Resolution Theme Narrator Internal conflict 3rd limited person narrator Dramatic irony imagery Simile Protagonist Personification Irony Verbal irony 3rd person omniscient narrator Dynamic character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Plot
Falling action
Climax
Narrative hook
Flashforward / flashback
Static character
Situational irony
1st person narrator
Foreshadowing
Antagonist
Rising action
External conflict
Mood
Exposition
Setting
Metaphor
Resolution
Theme
Narrator
Internal conflict
3rd limited person narrator
Dramatic irony
imagery
Simile
Protagonist
Personification
Irony
Verbal irony
3rd person omniscient narrator
Dynamic character