Verbal irony Metaphor Internal conflict Situational irony Climax Personification Resolution Protagonist External conflict Exposition Mood Falling action Antagonist Setting 3rd person omniscient narrator Simile Narrator imagery 1st person narrator Dramatic irony Static character Narrative hook Plot Foreshadowing Rising action Irony Theme 3rd limited person narrator Flashforward / flashback Dynamic character Verbal irony Metaphor Internal conflict Situational irony Climax Personification Resolution Protagonist External conflict Exposition Mood Falling action Antagonist Setting 3rd person omniscient narrator Simile Narrator imagery 1st person narrator Dramatic irony Static character Narrative hook Plot Foreshadowing Rising action Irony Theme 3rd limited person narrator Flashforward / flashback Dynamic character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal irony
Metaphor
Internal conflict
Situational irony
Climax
Personification
Resolution
Protagonist
External conflict
Exposition
Mood
Falling action
Antagonist
Setting
3rd person omniscient narrator
Simile
Narrator
imagery
1st person narrator
Dramatic irony
Static character
Narrative hook
Plot
Foreshadowing
Rising action
Irony
Theme
3rd limited person narrator
Flashforward / flashback
Dynamic character