PragmaticsCognitionLinguisticRelativityHypothesisGeniusesStandardizationPhonemesConsistencyThoughtsFunctionValiditySchemasMentalEmotionalIntelligencePiagetScriptsVygotskyReliabilityFormalConceptsLanguageGrammarConceptsMorphemeMentalimagesNaturalconceptPragmaticsCognitionLinguisticRelativityHypothesisGeniusesStandardizationPhonemesConsistencyThoughtsFunctionValiditySchemasMentalEmotionalIntelligencePiagetScriptsVygotskyReliabilityFormalConceptsLanguageGrammarConceptsMorphemeMentalimagesNaturalconcept

Chapter 7: Cognitive - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
N
4
O
5
O
6
G
7
I
8
I
9
N
10
I
11
B
12
N
13
O
14
G
15
I
16
G
17
N
18
O
19
B
20
O
21
I
22
B
23
B
24
G
  1. G-Pragmatics
  2. B-Cognition
  3. N-Linguistic Relativity Hypothesis
  4. O-Geniuses
  5. O-Standardization
  6. G-Phonemes
  7. I-Consistency
  8. I-Thoughts
  9. N-Function
  10. I-Validity
  11. B-Schemas
  12. N-Mental
  13. O-Emotional Intelligence
  14. G-Piaget
  15. I-Scripts
  16. G-Vygotsky
  17. N-Reliability
  18. O-Formal Concepts
  19. B-Language
  20. O-Grammar
  21. I-Concepts
  22. B-Morpheme
  23. B-Mental images
  24. G-Natural concept