NON- FICTION PERSONAL NARRATIVE SCENE NARRATOR SETTING GRAPHIC STORY SCIENCE TEXTBOOK PLOT SCREEN- PLAY WRITING PROCESS EDIT DIALOGUE CHARACTER ACTS DRAMA CLIMAX PLAY- WRIGHT RISING ACTION FALLING ACTION THEME STAGE- DIRECTION EXPO- SITION PRONOUN FICTION CONTEXT CLUES CAST PLAY REVISE RESOLUTION NON- FICTION PERSONAL NARRATIVE SCENE NARRATOR SETTING GRAPHIC STORY SCIENCE TEXTBOOK PLOT SCREEN- PLAY WRITING PROCESS EDIT DIALOGUE CHARACTER ACTS DRAMA CLIMAX PLAY- WRIGHT RISING ACTION FALLING ACTION THEME STAGE- DIRECTION EXPO- SITION PRONOUN FICTION CONTEXT CLUES CAST PLAY REVISE RESOLUTION
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-NON-FICTION
O-PERSONAL NARRATIVE
I-SCENE
B-NARRATOR
N-SETTING
O-GRAPHIC STORY
G-SCIENCE TEXTBOOK
I-PLOT
B-SCREEN-PLAY
G-WRITING PROCESS
O-EDIT
I-DIALOGUE
O-CHARACTER
I-ACTS
B-DRAMA
G-CLIMAX
B-PLAY-WRIGHT
N-RISING ACTION
O-FALLING ACTION
G-THEME
I-STAGE-DIRECTION
I-EXPO-SITION
O-PRONOUN
N-FICTION
N-CONTEXT CLUES
B-CAST
B-PLAY
N-REVISE
G-RESOLUTION