RISKY THOUGHTS LIFE HISTORY FACTOR CRAVINGS ASSERTIVENESS DECISIONAL BALANCE IMAGERY PHYSICAL SENSATIONS URGE SURFING COGNITIVE DISSONANCE OBSTACLES TO CHANGE COUNTING BACKWARDS SUPPORT PERSON EFFECTIVE COMMUNICATION CORTEX REPLACEMENT THOUGHTS DECIDING TO SAY NO PACED BREATHING TAKING A BREAK AMYGDALA RISK SOCIAL SKILL CHANGE SECONDARY EMOTION BEHAVIOR CHAIN POSITIVE SELF- TALK CBISA EMOTION REGULATION PRO- SOCIAL RELAXATION HIGH RISK SITUATION LIFESTYLE FACTOR FEELINGS GOALS OBJECTIVE SELF- CONTROL VALUES RISKY THOUGHTS LIFE HISTORY FACTOR CRAVINGS ASSERTIVENESS DECISIONAL BALANCE IMAGERY PHYSICAL SENSATIONS URGE SURFING COGNITIVE DISSONANCE OBSTACLES TO CHANGE COUNTING BACKWARDS SUPPORT PERSON EFFECTIVE COMMUNICATION CORTEX REPLACEMENT THOUGHTS DECIDING TO SAY NO PACED BREATHING TAKING A BREAK AMYGDALA RISK SOCIAL SKILL CHANGE SECONDARY EMOTION BEHAVIOR CHAIN POSITIVE SELF- TALK CBISA EMOTION REGULATION PRO- SOCIAL RELAXATION HIGH RISK SITUATION LIFESTYLE FACTOR FEELINGS GOALS OBJECTIVE SELF- CONTROL VALUES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RISKY THOUGHTS
LIFE HISTORY FACTOR
CRAVINGS
ASSERTIVENESS
DECISIONAL BALANCE
IMAGERY
PHYSICAL SENSATIONS
URGE SURFING
COGNITIVE DISSONANCE
OBSTACLES TO CHANGE
COUNTING BACKWARDS
SUPPORT PERSON
EFFECTIVE COMMUNICATION
CORTEX
REPLACEMENT THOUGHTS
DECIDING TO SAY NO
PACED BREATHING
TAKING A BREAK
AMYGDALA
RISK
SOCIAL SKILL
CHANGE
SECONDARY EMOTION
BEHAVIOR CHAIN
POSITIVE SELF-TALK
CBISA
EMOTION REGULATION
PRO-SOCIAL
RELAXATION
HIGH RISK SITUATION
LIFESTYLE FACTOR
FEELINGS
GOALS
OBJECTIVE
SELF-CONTROL
VALUES