ResolutionExternalConflictSettingironyFlashbackMoodAntagonistconflictPlotRidingActionPointofViewStaticProtagonistIronyDynamicFallingActionInternalConflictplotcharactersMoodThemeclimaxSettingforeshadowingResolutionExternalConflictSettingironyFlashbackMoodAntagonistconflictPlotRidingActionPointofViewStaticProtagonistIronyDynamicFallingActionInternalConflictplotcharactersMoodThemeclimaxSettingforeshadowing

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Resolution
  2. External Conflict
  3. Setting
  4. irony
  5. Flashback
  6. Mood
  7. Antagonist
  8. conflict
  9. Plot
  10. Riding Action
  11. Point of View
  12. Static
  13. Protagonist
  14. Irony
  15. Dynamic
  16. Falling Action
  17. Internal Conflict
  18. plot
  19. characters
  20. Mood
  21. Theme
  22. climax
  23. Setting
  24. fore shadowing