SettingAntagonistironyIronyThemeclimaxInternalConflictconflictExternalConflictProtagonistDynamicRidingActioncharactersPlotStaticResolutionplotMoodforeshadowingPointofViewFlashbackSettingMoodFallingActionSettingAntagonistironyIronyThemeclimaxInternalConflictconflictExternalConflictProtagonistDynamicRidingActioncharactersPlotStaticResolutionplotMoodforeshadowingPointofViewFlashbackSettingMoodFallingAction

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Setting
  2. Antagonist
  3. irony
  4. Irony
  5. Theme
  6. climax
  7. Internal Conflict
  8. conflict
  9. External Conflict
  10. Protagonist
  11. Dynamic
  12. Riding Action
  13. characters
  14. Plot
  15. Static
  16. Resolution
  17. plot
  18. Mood
  19. fore shadowing
  20. Point of View
  21. Flashback
  22. Setting
  23. Mood
  24. Falling Action