Jackshows upfor SACSalivenessInstrumentcalls intowrong voicechannelRandomautonomyrule firesStewartshows upfor PropalivenessSubsystemrep is MIARandyyells atsomeoneSomeonehas a hotmikeWe forgotit was timefor the 2o'clockInstrumentrep is MIARandy ison twophones atonceJay hasa scriptproblemJimdistractsthe TCInstrumentisn't gettingall of theirAPIDsAnnettewonderswhy it takesso longSam sayssomethingis turnedonThe Excelspreadsheetis brokenJackshows upfor SACSalivenessInstrumentcalls intowrong voicechannelRandomautonomyrule firesStewartshows upfor PropalivenessSubsystemrep is MIARandyyells atsomeoneSomeonehas a hotmikeWe forgotit was timefor the 2o'clockInstrumentrep is MIARandy ison twophones atonceJay hasa scriptproblemJimdistractsthe TCInstrumentisn't gettingall of theirAPIDsAnnettewonderswhy it takesso longSam sayssomethingis turnedonThe Excelspreadsheetis broken

SPP Aliveness Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack shows up for SACS aliveness
  2. Instrument calls into wrong voice channel
  3. Random autonomy rule fires
  4. Stewart shows up for Prop aliveness
  5. Subsystem rep is MIA
  6. Randy yells at someone
  7. Someone has a hot mike
  8. We forgot it was time for the 2 o'clock
  9. Instrument rep is MIA
  10. Randy is on two phones at once
  11. Jay has a script problem
  12. Jim distracts the TC
  13. Instrument isn't getting all of their APIDs
  14. Annette wonders why it takes so long
  15. Sam says something is turned on
  16. The Excel spreadsheet is broken