Sam sayssomethingis turnedonRandyyells atsomeoneRandomautonomyrule firesStewartshows upfor PropalivenessInstrumentisn't gettingall of theirAPIDsSomeonehas a hotmikeSubsystemrep is MIARandy ison twophones atonceWe forgotit was timefor the 2o'clockInstrumentrep is MIAJimdistractsthe TCInstrumentcalls intowrong voicechannelThe Excelspreadsheetis brokenJackshows upfor SACSalivenessJay hasa scriptproblemAnnettewonderswhy it takesso longSam sayssomethingis turnedonRandyyells atsomeoneRandomautonomyrule firesStewartshows upfor PropalivenessInstrumentisn't gettingall of theirAPIDsSomeonehas a hotmikeSubsystemrep is MIARandy ison twophones atonceWe forgotit was timefor the 2o'clockInstrumentrep is MIAJimdistractsthe TCInstrumentcalls intowrong voicechannelThe Excelspreadsheetis brokenJackshows upfor SACSalivenessJay hasa scriptproblemAnnettewonderswhy it takesso long

SPP Aliveness Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sam says something is turned on
  2. Randy yells at someone
  3. Random autonomy rule fires
  4. Stewart shows up for Prop aliveness
  5. Instrument isn't getting all of their APIDs
  6. Someone has a hot mike
  7. Subsystem rep is MIA
  8. Randy is on two phones at once
  9. We forgot it was time for the 2 o'clock
  10. Instrument rep is MIA
  11. Jim distracts the TC
  12. Instrument calls into wrong voice channel
  13. The Excel spreadsheet is broken
  14. Jack shows up for SACS aliveness
  15. Jay has a script problem
  16. Annette wonders why it takes so long