Hand Held Props Panel Dirtying the Frame Drama Close Up Script Bidirectional Post- Production Wide Shot Mic Mixer Treatment PSA Scouting Neutral Angle Lapel High Angle Beat Sheet Pre- Production Music Video Ribbon Interview Omnidirectional Shoot Magazine Extreme Close Up Condenser Budget Lavalier Documentary Line Level Storyboard Shotgun Talking Head Worm’s Eye View Pick Up Pattern Production Dress Sequence Bird’s Eye View Three- Quarter Shot Boundary Low Angle Newscast Scene Dynamic Dutch Angle Medium Shot Release Frame Boom Lecture/Demonstration Single Shot Shot Location Unidirectional Two Shot Hand Held Props Panel Dirtying the Frame Drama Close Up Script Bidirectional Post- Production Wide Shot Mic Mixer Treatment PSA Scouting Neutral Angle Lapel High Angle Beat Sheet Pre- Production Music Video Ribbon Interview Omnidirectional Shoot Magazine Extreme Close Up Condenser Budget Lavalier Documentary Line Level Storyboard Shotgun Talking Head Worm’s Eye View Pick Up Pattern Production Dress Sequence Bird’s Eye View Three- Quarter Shot Boundary Low Angle Newscast Scene Dynamic Dutch Angle Medium Shot Release Frame Boom Lecture/Demonstration Single Shot Shot Location Unidirectional Two Shot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hand Held
Props
Panel
Dirtying the Frame
Drama
Close Up
Script
Bidirectional
Post-Production
Wide Shot
Mic Mixer
Treatment
PSA
Scouting
Neutral Angle
Lapel
High Angle
Beat Sheet
Pre-Production
Music Video
Ribbon
Interview
Omnidirectional
Shoot
Magazine
Extreme Close Up
Condenser
Budget
Lavalier
Documentary
Line Level
Storyboard
Shotgun
Talking Head
Worm’s Eye View
Pick Up Pattern
Production
Dress
Sequence
Bird’s Eye View
Three-Quarter Shot
Boundary
Low Angle
Newscast
Scene
Dynamic
Dutch Angle
Medium Shot
Release
Frame
Boom
Lecture/Demonstration
Single Shot
Shot
Location
Unidirectional
Two Shot