Shark (Dutch F16) Hoser (Canadien Tanker) Monroe (F18D) Batwing comms (not visual) Cobo (German Tanker) Shahed 129 Ababil 3 Grim (B-52) French TAC C2 (on radio) Tazer (Rafael) Rabbit Running/ Lifting Python or Mojo (KC-10) Crossbow (British Tanker) Any Syrian Aircraft Any C-7 or Delta 120 Kelpi (AUS F18) Night (Aussie Tanker) Ultra or Panther (Tornado) Dude (F-15) SAFIRE or IED Det or Explosion Metal (Italian Tanker) Any Russian Aircraft Darklord Cutie (on radio) Boar (A-10) Shark (Dutch F16) Hoser (Canadien Tanker) Monroe (F18D) Batwing comms (not visual) Cobo (German Tanker) Shahed 129 Ababil 3 Grim (B-52) French TAC C2 (on radio) Tazer (Rafael) Rabbit Running/ Lifting Python or Mojo (KC-10) Crossbow (British Tanker) Any Syrian Aircraft Any C-7 or Delta 120 Kelpi (AUS F18) Night (Aussie Tanker) Ultra or Panther (Tornado) Dude (F-15) SAFIRE or IED Det or Explosion Metal (Italian Tanker) Any Russian Aircraft Darklord Cutie (on radio) Boar (A-10)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Shark
(Dutch
F16)
Hoser
(Canadien
Tanker)
Monroe
(F18D)
Batwing
comms
(not visual)
Cobo
(German
Tanker)
Shahed
129
Ababil 3
Grim
(B-52)
French
TAC C2
(on radio)
Tazer
(Rafael)
Rabbit
Running/
Lifting
Python or
Mojo
(KC-10)
Crossbow
(British
Tanker)
Any
Syrian
Aircraft
Any
C-7 or
Delta 120
Kelpi
(AUS F18)
Night
(Aussie
Tanker)
Ultra or
Panther
(Tornado)
Dude
(F-15)
SAFIRE or
IED Det or
Explosion
Metal
(Italian
Tanker)
Any Russian
Aircraft
Darklord
Cutie
(on radio)
Boar
(A-10)