Grim (B-52) Cobo (German Tanker) Hoser (Canadien Tanker) Shahed 129 Batwing comms (not visual) Shark (Dutch F16) French TAC C2 (on radio) Metal (Italian Tanker) Kelpi (AUS F18) Dude (F-15) Darklord Cutie (on radio) Ultra or Panther (Tornado) Monroe (F18D) Night (Aussie Tanker) Python or Mojo (KC-10) Any Syrian Aircraft Any Russian Aircraft Ababil 3 Tazer (Rafael) Any C-7 or Delta 120 Rabbit Running/ Lifting Crossbow (British Tanker) Boar (A-10) SAFIRE or IED Det or Explosion Grim (B-52) Cobo (German Tanker) Hoser (Canadien Tanker) Shahed 129 Batwing comms (not visual) Shark (Dutch F16) French TAC C2 (on radio) Metal (Italian Tanker) Kelpi (AUS F18) Dude (F-15) Darklord Cutie (on radio) Ultra or Panther (Tornado) Monroe (F18D) Night (Aussie Tanker) Python or Mojo (KC-10) Any Syrian Aircraft Any Russian Aircraft Ababil 3 Tazer (Rafael) Any C-7 or Delta 120 Rabbit Running/ Lifting Crossbow (British Tanker) Boar (A-10) SAFIRE or IED Det or Explosion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Grim
(B-52)
Cobo
(German
Tanker)
Hoser
(Canadien
Tanker)
Shahed
129
Batwing
comms
(not visual)
Shark
(Dutch
F16)
French
TAC C2
(on radio)
Metal
(Italian
Tanker)
Kelpi
(AUS F18)
Dude
(F-15)
Darklord
Cutie
(on radio)
Ultra or
Panther
(Tornado)
Monroe
(F18D)
Night
(Aussie
Tanker)
Python or
Mojo
(KC-10)
Any
Syrian
Aircraft
Any Russian
Aircraft
Ababil 3
Tazer
(Rafael)
Any
C-7 or
Delta 120
Rabbit
Running/
Lifting
Crossbow
(British
Tanker)
Boar
(A-10)
SAFIRE or
IED Det or
Explosion