visual beat for the eye the surface quality/feel of an object the stuff that art is made from look of action positive or negative study of what is art what is beautiful how space is designed stresses differences another name for colour feeling of belonging stresses similarities has length,widthand depth what your eye sees when light reflects how the stuff of art is put together relative size of objects ongoing mark by a point moving in space repeated motif/design sense of equilibrium/ comfort degree of dullness or brightness degree of lightness or darkness where your eye goes first 2D gradual shifts in value area around and between objects visual beat for the eye the surface quality/feel of an object the stuff that art is made from look of action positive or negative study of what is art what is beautiful how space is designed stresses differences another name for colour feeling of belonging stresses similarities has length,widthand depth what your eye sees when light reflects how the stuff of art is put together relative size of objects ongoing mark by a point moving in space repeated motif/design sense of equilibrium/ comfort degree of dullness or brightness degree of lightness or darkness where your eye goes first 2D gradual shifts in value area around and between objects
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
visual beat for the eye
the surface quality/feel of an object
the stuff that art is made from
look of action
positive or negative
study of what is art what is beautiful
how space is designed
stresses differences
another name for colour
feeling of belonging
stresses similarities
has length,widthand depth
what your eye sees when light reflects
how the stuff of art is put together
relative size of objects
ongoing mark by a point moving in space
repeated motif/design
sense of equilibrium/ comfort
degree of dullness or brightness
degree of lightness or darkness
where your eye goes first
2D
gradual shifts in value
area around and between objects