LittleMunchkinsSelf- andparalleltalkChildOpen-endedquestionsAdvancedLanguageIndicatorContingentrespondingRepetitionandextensionClassroomMaps ownactionswithlanguageMapsstudentaction withlanguageDomainDimensionQuestionsrequire morethan a one-wordresponseBack-and-forthexchangesConnectedto familiarwordsand/or ideasPeerconversationsVarietyofwordsTeacherExtendsRepeatsStudentsrespondBehavioralMarkerFrequentConversationLittleMunchkinsSelf- andparalleltalkChildOpen-endedquestionsAdvancedLanguageIndicatorContingentrespondingRepetitionandextensionClassroomMaps ownactionswithlanguageMapsstudentaction withlanguageDomainDimensionQuestionsrequire morethan a one-wordresponseBack-and-forthexchangesConnectedto familiarwordsand/or ideasPeerconversationsVarietyofwordsTeacherExtendsRepeatsStudentsrespondBehavioralMarkerFrequentConversation

Language Modeling - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
N
4
I
5
O
6
O
7
B
8
N
9
G
10
G
11
G
12
I
13
G
14
I
15
B
16
O
17
B
18
O
19
I
20
N
21
N
22
I
23
B
24
B
  1. O-Little Munchkins
  2. G-Self- and parallel talk
  3. N-Child
  4. I-Open-ended questions
  5. O-Advanced Language
  6. O-Indicator
  7. B-Contingent responding
  8. N-Repetition and extension
  9. G-Classroom
  10. G-Maps own actions with language
  11. G-Maps student action with language
  12. I-Domain
  13. G-Dimension
  14. I-Questions require more than a one-word response
  15. B-Back-and-forth exchanges
  16. O-Connected to familiar words and/or ideas
  17. B-Peer conversations
  18. O-Variety of words
  19. I-Teacher
  20. N-Extends
  21. N-Repeats
  22. I-Students respond
  23. B-Behavioral Marker
  24. B-Frequent Conversation