MAKE EVERY FAIRWAY 18 HOLES SLICE OUT OF BOUNDS SCORE TRIPLE bogey #4 2 SNOWMEN in round MAKE PAR ON HOLE #10 BIRDIE A PAR -4 HOLE IN 2 different bunkers. Same hole HIT A TREE WATER PENALTY on #4 PLAY OUT OF DITCH #13 4 PUTT A HOLE PAR ALL PAR 3 IN A ROUND LOWEST SCORE ON #14 LOST BALL T- SHOT DOESN'T MAKE FWAY #1 LAND ON Sprinkler HEAD PAR 3 HOLES IN a ROUND Out of bunker on 1 shot PAR HOLE #17 GROUP gets same score on hole GROUP makes GREEN off Tee #7 NO BUNKER SHOTS Chip-in hole using putter On Green in Regulation #9 MAKE EVERY FAIRWAY 18 HOLES SLICE OUT OF BOUNDS SCORE TRIPLE bogey #4 2 SNOWMEN in round MAKE PAR ON HOLE #10 BIRDIE A PAR -4 HOLE IN 2 different bunkers. Same hole HIT A TREE WATER PENALTY on #4 PLAY OUT OF DITCH #13 4 PUTT A HOLE PAR ALL PAR 3 IN A ROUND LOWEST SCORE ON #14 LOST BALL T- SHOT DOESN'T MAKE FWAY #1 LAND ON Sprinkler HEAD PAR 3 HOLES IN a ROUND Out of bunker on 1 shot PAR HOLE #17 GROUP gets same score on hole GROUP makes GREEN off Tee #7 NO BUNKER SHOTS Chip-in hole using putter On Green in Regulation #9
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MAKE EVERY FAIRWAY
18 HOLES
SLICE OUT OF BOUNDS
SCORE
TRIPLE
bogey #4
2 SNOWMEN in round
MAKE PAR ON HOLE #10
BIRDIE A PAR -4
HOLE
IN 2 different bunkers. Same hole
HIT
A
TREE
WATER
PENALTY
on
#4
PLAY OUT OF DITCH
#13
4 PUTT A HOLE
PAR ALL PAR 3 IN A ROUND
LOWEST SCORE ON #14
LOST
BALL
T- SHOT
DOESN'T MAKE
FWAY #1
LAND ON Sprinkler HEAD
PAR 3 HOLES IN
a
ROUND
Out of bunker on 1 shot
PAR
HOLE
#17
GROUP gets same score on hole
GROUP makes
GREEN off Tee #7
NO BUNKER SHOTS
Chip-in hole
using putter
On Green in Regulation #9