T- SHOT DOESN'T MAKE FWAY #1 PAR 3 HOLES IN a ROUND NO BUNKER SHOTS SCORE TRIPLE bogey #4 WATER PENALTY on #4 4 PUTT A HOLE IN 2 different bunkers. Same hole MAKE PAR ON HOLE #10 Chip-in hole using putter GROUP makes GREEN off Tee #7 Out of bunker on 1 shot HIT A TREE PLAY OUT OF DITCH #13 PAR HOLE #17 On Green in Regulation #9 LOWEST SCORE ON #14 LOST BALL LAND ON Sprinkler HEAD PAR ALL PAR 3 IN A ROUND 2 SNOWMEN in round SLICE OUT OF BOUNDS BIRDIE A PAR -4 HOLE GROUP gets same score on hole MAKE EVERY FAIRWAY 18 HOLES T- SHOT DOESN'T MAKE FWAY #1 PAR 3 HOLES IN a ROUND NO BUNKER SHOTS SCORE TRIPLE bogey #4 WATER PENALTY on #4 4 PUTT A HOLE IN 2 different bunkers. Same hole MAKE PAR ON HOLE #10 Chip-in hole using putter GROUP makes GREEN off Tee #7 Out of bunker on 1 shot HIT A TREE PLAY OUT OF DITCH #13 PAR HOLE #17 On Green in Regulation #9 LOWEST SCORE ON #14 LOST BALL LAND ON Sprinkler HEAD PAR ALL PAR 3 IN A ROUND 2 SNOWMEN in round SLICE OUT OF BOUNDS BIRDIE A PAR -4 HOLE GROUP gets same score on hole MAKE EVERY FAIRWAY 18 HOLES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
T- SHOT
DOESN'T MAKE
FWAY #1
PAR 3 HOLES IN
a
ROUND
NO BUNKER SHOTS
SCORE
TRIPLE
bogey #4
WATER
PENALTY
on
#4
4 PUTT A HOLE
IN 2 different bunkers. Same hole
MAKE PAR ON HOLE #10
Chip-in hole
using putter
GROUP makes
GREEN off Tee #7
Out of bunker on 1 shot
HIT
A
TREE
PLAY OUT OF DITCH
#13
PAR
HOLE
#17
On Green in Regulation #9
LOWEST SCORE ON #14
LOST
BALL
LAND ON Sprinkler HEAD
PAR ALL PAR 3 IN A ROUND
2 SNOWMEN in round
SLICE OUT OF BOUNDS
BIRDIE A PAR -4
HOLE
GROUP gets same score on hole
MAKE EVERY FAIRWAY
18 HOLES