BIRDIE A PAR -4 HOLE MAKE EVERY FAIRWAY 18 HOLES WATER PENALTY on #4 On Green in Regulation #9 NO BUNKER SHOTS HIT A TREE MAKE PAR ON HOLE #10 PAR ALL PAR 3 IN A ROUND Chip-in hole using putter PAR 3 HOLES IN a ROUND 2 SNOWMEN in round SCORE TRIPLE bogey #4 LOST BALL T- SHOT DOESN'T MAKE FWAY #1 LAND ON Sprinkler HEAD PLAY OUT OF DITCH #13 SLICE OUT OF BOUNDS Out of bunker on 1 shot 4 PUTT A HOLE PAR HOLE #17 LOWEST SCORE ON #14 IN 2 different bunkers. Same hole GROUP makes GREEN off Tee #7 GROUP gets same score on hole BIRDIE A PAR -4 HOLE MAKE EVERY FAIRWAY 18 HOLES WATER PENALTY on #4 On Green in Regulation #9 NO BUNKER SHOTS HIT A TREE MAKE PAR ON HOLE #10 PAR ALL PAR 3 IN A ROUND Chip-in hole using putter PAR 3 HOLES IN a ROUND 2 SNOWMEN in round SCORE TRIPLE bogey #4 LOST BALL T- SHOT DOESN'T MAKE FWAY #1 LAND ON Sprinkler HEAD PLAY OUT OF DITCH #13 SLICE OUT OF BOUNDS Out of bunker on 1 shot 4 PUTT A HOLE PAR HOLE #17 LOWEST SCORE ON #14 IN 2 different bunkers. Same hole GROUP makes GREEN off Tee #7 GROUP gets same score on hole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BIRDIE A PAR -4
HOLE
MAKE EVERY FAIRWAY
18 HOLES
WATER
PENALTY
on
#4
On Green in Regulation #9
NO BUNKER SHOTS
HIT
A
TREE
MAKE PAR ON HOLE #10
PAR ALL PAR 3 IN A ROUND
Chip-in hole
using putter
PAR 3 HOLES IN
a
ROUND
2 SNOWMEN in round
SCORE
TRIPLE
bogey #4
LOST
BALL
T- SHOT
DOESN'T MAKE
FWAY #1
LAND ON Sprinkler HEAD
PLAY OUT OF DITCH
#13
SLICE OUT OF BOUNDS
Out of bunker on 1 shot
4 PUTT A HOLE
PAR
HOLE
#17
LOWEST SCORE ON #14
IN 2 different bunkers. Same hole
GROUP makes
GREEN off Tee #7
GROUP gets same score on hole