PLAY OUT OF DITCH #13 T- SHOT DOESN'T MAKE FWAY #1 SCORE TRIPLE bogey #4 BIRDIE A PAR -4 HOLE GROUP makes GREEN off Tee #7 4 PUTT A HOLE PAR ALL PAR 3 IN A ROUND WATER PENALTY on #4 2 SNOWMEN in round LOST BALL On Green in Regulation #9 PAR 3 HOLES IN a ROUND LAND ON Sprinkler HEAD PAR HOLE #17 SLICE OUT OF BOUNDS LOWEST SCORE ON #14 MAKE EVERY FAIRWAY 18 HOLES HIT A TREE Chip-in hole using putter IN 2 different bunkers. Same hole Out of bunker on 1 shot MAKE PAR ON HOLE #10 GROUP gets same score on hole NO BUNKER SHOTS PLAY OUT OF DITCH #13 T- SHOT DOESN'T MAKE FWAY #1 SCORE TRIPLE bogey #4 BIRDIE A PAR -4 HOLE GROUP makes GREEN off Tee #7 4 PUTT A HOLE PAR ALL PAR 3 IN A ROUND WATER PENALTY on #4 2 SNOWMEN in round LOST BALL On Green in Regulation #9 PAR 3 HOLES IN a ROUND LAND ON Sprinkler HEAD PAR HOLE #17 SLICE OUT OF BOUNDS LOWEST SCORE ON #14 MAKE EVERY FAIRWAY 18 HOLES HIT A TREE Chip-in hole using putter IN 2 different bunkers. Same hole Out of bunker on 1 shot MAKE PAR ON HOLE #10 GROUP gets same score on hole NO BUNKER SHOTS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PLAY OUT OF DITCH
#13
T- SHOT
DOESN'T MAKE
FWAY #1
SCORE
TRIPLE
bogey #4
BIRDIE A PAR -4
HOLE
GROUP makes
GREEN off Tee #7
4 PUTT A HOLE
PAR ALL PAR 3 IN A ROUND
WATER
PENALTY
on
#4
2 SNOWMEN in round
LOST
BALL
On Green in Regulation #9
PAR 3 HOLES IN
a
ROUND
LAND ON Sprinkler HEAD
PAR
HOLE
#17
SLICE OUT OF BOUNDS
LOWEST SCORE ON #14
MAKE EVERY FAIRWAY
18 HOLES
HIT
A
TREE
Chip-in hole
using putter
IN 2 different bunkers. Same hole
Out of bunker on 1 shot
MAKE PAR ON HOLE #10
GROUP gets same score on hole
NO BUNKER SHOTS