SocialMediaWorkProfessionalMentalResilienceTeachersObservationsLifespanCoachContextChallengeCreativityCommentC4KDreamsiPadMissionQuestsThinkPadTwitterIntegrationFriendsAvatarsRelationshipDepressionEmotionalResilienceHospiceInstructionalCourage7.5minutesof lifeGoalsDeathbedSkillsNCLBExpertOngoingConnectionIowaCorePowerupsPost-traumaticgrowthCoachingRelationshipsRespectConcussionPhysicalResilienceStudentsGamer21stCenturySkillsSocialResilienceISTEHappinessResearchBrainCommunityFollow-upTrustGoogleSuperBetterSocialMediaWorkProfessionalMentalResilienceTeachersObservationsLifespanCoachContextChallengeCreativityCommentC4KDreamsiPadMissionQuestsThinkPadTwitterIntegrationFriendsAvatarsRelationshipDepressionEmotionalResilienceHospiceInstructionalCourage7.5minutesof lifeGoalsDeathbedSkillsNCLBExpertOngoingConnectionIowaCorePowerupsPost-traumaticgrowthCoachingRelationshipsRespectConcussionPhysicalResilienceStudentsGamer21stCenturySkillsSocialResilienceISTEHappinessResearchBrainCommunityFollow-upTrustGoogleSuperBetter

Jane McGonigal: Ted Talk Gaming - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Social Media
  2. Work
  3. Professional
  4. Mental Resilience
  5. Teachers
  6. Observations
  7. Lifespan
  8. Coach
  9. Context
  10. Challenge
  11. Creativity
  12. Comment
  13. C4K
  14. Dreams
  15. iPad
  16. Mission
  17. Quests
  18. Think Pad
  19. Twitter
  20. Integration
  21. Friends
  22. Avatars
  23. Relationship
  24. Depression
  25. Emotional Resilience
  26. Hospice
  27. Instructional
  28. Courage
  29. 7.5 minutes of life
  30. Goals
  31. Deathbed
  32. Skills
  33. NCLB
  34. Expert
  35. Ongoing
  36. Connection
  37. Iowa Core
  38. Power ups
  39. Post-traumatic growth
  40. Coaching
  41. Relationships
  42. Respect
  43. Concussion
  44. Physical Resilience
  45. Students
  46. Gamer
  47. 21st Century Skills
  48. Social Resilience
  49. ISTE
  50. Happiness
  51. Research
  52. Brain
  53. Community
  54. Follow-up
  55. Trust
  56. Google
  57. Super Better