PruningWindow ofOpportunityPassiveVocabularyPlasticityMotorSkillsBabblingConceptofCausalityReduplica-tion BabblingStimuliLittleScientistsSensori-motorCortisolNeuronEnriched Environ-mentVocabularyMonotoneSynapseSeparateSelfInflectionsCognitionDepthPerceptionObjectConceptCooingSensory StimulationPruningWindow ofOpportunityPassiveVocabularyPlasticityMotorSkillsBabblingConceptofCausalityReduplica-tion BabblingStimuliLittleScientistsSensori-motorCortisolNeuronEnriched Environ-mentVocabularyMonotoneSynapseSeparateSelfInflectionsCognitionDepthPerceptionObjectConceptCooingSensory Stimulation

Infants - Cognitive Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pruning
  2. Window of Opportunity
  3. Passive Vocabulary
  4. Plasticity
  5. Motor Skills
  6. Babbling
  7. Concept of Causality
  8. Reduplica-tion Babbling
  9. Stimuli
  10. Little Scientists
  11. Sensori-motor
  12. Cortisol
  13. Neuron
  14. Enriched Environ-ment
  15. Vocabulary
  16. Monotone
  17. Synapse
  18. Separate Self
  19. Inflections
  20. Cognition
  21. Depth Perception
  22. Object Concept
  23. Cooing
  24. Sensory Stimulation