Rotaterectangle180 degreesclockwiseReflectequilateraltriangleover x-axisTranslatesquare 3rightRotateequilateraltriangle 180degreesclockwiseTranslatecircle 2rightReflectcircle overy-axisReflectparallelo-gram overline x=1Reflect righttriangle overline y=2Rotatesquare 90degreesclockwiseReflectrectangleover liney=1Rotatesquare 180degreesclockwiseTranslateparallelo-gram 2 upand 1 rightTranslatetriangle 2downTranslaterectangle2 downTranslaterectangle3 upRotateparallelo-gram 90degreesclockwiseRotaterectangle90 degreesclockwiseRotate righttriangle 180degreesclockwiseReflectcircle overx-axisTranslatesquare 1up and 1leftRotateright triangle90 degreesclockwiseReflecttrapezoidover y-axisTranslatesquare 4leftReflectsquareover y-axisRotaterectangle180 degreesclockwiseReflectequilateraltriangleover x-axisTranslatesquare 3rightRotateequilateraltriangle 180degreesclockwiseTranslatecircle 2rightReflectcircle overy-axisReflectparallelo-gram overline x=1Reflect righttriangle overline y=2Rotatesquare 90degreesclockwiseReflectrectangleover liney=1Rotatesquare 180degreesclockwiseTranslateparallelo-gram 2 upand 1 rightTranslatetriangle 2downTranslaterectangle2 downTranslaterectangle3 upRotateparallelo-gram 90degreesclockwiseRotaterectangle90 degreesclockwiseRotate righttriangle 180degreesclockwiseReflectcircle overx-axisTranslatesquare 1up and 1leftRotateright triangle90 degreesclockwiseReflecttrapezoidover y-axisTranslatesquare 4leftReflectsquareover y-axis

Transformation Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate rectangle 180 degrees clockwise
  2. Reflect equilateral triangle over x-axis
  3. Translate square 3 right
  4. Rotate equilateral triangle 180 degrees clockwise
  5. Translate circle 2 right
  6. Reflect circle over y-axis
  7. Reflect parallelo-gram over line x=1
  8. Reflect right triangle over line y=2
  9. Rotate square 90 degrees clockwise
  10. Reflect rectangle over line y=1
  11. Rotate square 180 degrees clockwise
  12. Translate parallelo-gram 2 up and 1 right
  13. Translate triangle 2 down
  14. Translate rectangle 2 down
  15. Translate rectangle 3 up
  16. Rotate parallelo-gram 90 degrees clockwise
  17. Rotate rectangle 90 degrees clockwise
  18. Rotate right triangle 180 degrees clockwise
  19. Reflect circle over x-axis
  20. Translate square 1 up and 1 left
  21. Rotate right triangle 90 degrees clockwise
  22. Reflect trapezoid over y-axis
  23. Translate square 4 left
  24. Reflect square over y-axis