Illustrator400sERCallNumberIndexGraphicNovels600s_____withothersE100sTitleFree!act________ScienceFictionexercise____-____HistoricalFiction800sSpineLabelMystery900sNonfictionFictionActionandAdventureDewey'sNumbersFairyTales398.2200s300s_____firstFBBarcodeFantasyAuthorPlace ofPublicationDestinyCopyrightDateTable ofContents700sMelvilDewey000sGlossaryEditor500sIllustrator400sERCallNumberIndexGraphicNovels600s_____withothersE100sTitleFree!act________ScienceFictionexercise____-____HistoricalFiction800sSpineLabelMystery900sNonfictionFictionActionandAdventureDewey'sNumbersFairyTales398.2200s300s_____firstFBBarcodeFantasyAuthorPlace ofPublicationDestinyCopyrightDateTable ofContents700sMelvilDewey000sGlossaryEditor500s

ACES LIBRARY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
S
2
A
3
S
4
A
5
C
6
E
7
E
8
C
9
A
10
A
11
C
12
A
13
A
14
E
15
E
16
C
17
C
18
E
19
A
20
E
21
S
22
E
23
S
24
A
25
A
26
C
27
E
28
S
29
S
30
C
31
S
32
S
33
C
34
E
35
A
36
A
37
C
38
E
39
S
40
S
41
C
42
S
43
E
44
C
  1. S-Illustrator
  2. A-400s
  3. S-ER
  4. A-Call Number
  5. C-Index
  6. E-Graphic Novels
  7. E-600s
  8. C-_____ with others
  9. A-E
  10. A-100s
  11. C-Title
  12. A-Free!
  13. A-act ________
  14. E-Science Fiction
  15. E-exercise ____-____
  16. C-Historical Fiction
  17. C-800s
  18. E-Spine Label
  19. A-Mystery
  20. E-900s
  21. S-Nonfiction
  22. E-Fiction
  23. S-Action and Adventure
  24. A-Dewey's Numbers
  25. A-Fairy Tales
  26. C-398.2
  27. E-200s
  28. S-300s
  29. S-_____ first
  30. C-F
  31. S-B
  32. S-Barcode
  33. C-Fantasy
  34. E-Author
  35. A-Place of Publication
  36. A-Destiny
  37. C-Copyright Date
  38. E-Table of Contents
  39. S-700s
  40. S-Melvil Dewey
  41. C-000s
  42. S-Glossary
  43. E-Editor
  44. C-500s