FScienceFictionE000sNonfictionFantasy700sFairyTalesFree!exercise____-____Authoract________ERBarcodeMelvilDeweyTitleDestiny300sIndexIllustratorCallNumberB100s600sPlace ofPublication800s500sCopyrightDate398.2Glossary200sMysteryHistoricalFictionDewey'sNumbersFictionGraphicNovels_____withothers_____firstEditor400s900sSpineLabelActionandAdventureTable ofContentsFScienceFictionE000sNonfictionFantasy700sFairyTalesFree!exercise____-____Authoract________ERBarcodeMelvilDeweyTitleDestiny300sIndexIllustratorCallNumberB100s600sPlace ofPublication800s500sCopyrightDate398.2Glossary200sMysteryHistoricalFictionDewey'sNumbersFictionGraphicNovels_____withothers_____firstEditor400s900sSpineLabelActionandAdventureTable ofContents

ACES LIBRARY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
E
3
A
4
C
5
S
6
C
7
S
8
A
9
A
10
E
11
E
12
A
13
S
14
S
15
S
16
C
17
A
18
S
19
C
20
S
21
A
22
S
23
A
24
E
25
A
26
C
27
C
28
C
29
C
30
S
31
E
32
A
33
C
34
A
35
E
36
E
37
C
38
S
39
E
40
A
41
E
42
E
43
S
44
E
  1. C-F
  2. E-Science Fiction
  3. A-E
  4. C-000s
  5. S-Nonfiction
  6. C-Fantasy
  7. S-700s
  8. A-Fairy Tales
  9. A-Free!
  10. E-exercise ____-____
  11. E-Author
  12. A-act ________
  13. S-ER
  14. S-Barcode
  15. S-Melvil Dewey
  16. C-Title
  17. A-Destiny
  18. S-300s
  19. C-Index
  20. S-Illustrator
  21. A-Call Number
  22. S-B
  23. A-100s
  24. E-600s
  25. A-Place of Publication
  26. C-800s
  27. C-500s
  28. C-Copyright Date
  29. C-398.2
  30. S-Glossary
  31. E-200s
  32. A-Mystery
  33. C-Historical Fiction
  34. A-Dewey's Numbers
  35. E-Fiction
  36. E-Graphic Novels
  37. C-_____ with others
  38. S-_____ first
  39. E-Editor
  40. A-400s
  41. E-900s
  42. E-Spine Label
  43. S-Action and Adventure
  44. E-Table of Contents