Glossary800sCallNumberBarcode100sFree!500sMelvilDeweyHistoricalFictionCopyrightDatePlace ofPublication000sIndexact________ScienceFictionBFiction_____firstENonfiction600s_____withothersSpineLabelFairyTalesTitleFMysteryAuthor900sDewey'sNumbers200s400sER300sDestiny700sActionandAdventureFantasyIllustratorEditorGraphicNovelsTable ofContents398.2exercise____-____Glossary800sCallNumberBarcode100sFree!500sMelvilDeweyHistoricalFictionCopyrightDatePlace ofPublication000sIndexact________ScienceFictionBFiction_____firstENonfiction600s_____withothersSpineLabelFairyTalesTitleFMysteryAuthor900sDewey'sNumbers200s400sER300sDestiny700sActionandAdventureFantasyIllustratorEditorGraphicNovelsTable ofContents398.2exercise____-____

ACES LIBRARY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
S
2
C
3
A
4
S
5
A
6
A
7
C
8
S
9
C
10
C
11
A
12
C
13
C
14
A
15
E
16
S
17
E
18
S
19
A
20
S
21
E
22
C
23
E
24
A
25
C
26
C
27
A
28
E
29
E
30
A
31
E
32
A
33
S
34
S
35
A
36
S
37
S
38
C
39
S
40
E
41
E
42
E
43
C
44
E
  1. S-Glossary
  2. C-800s
  3. A-Call Number
  4. S-Barcode
  5. A-100s
  6. A-Free!
  7. C-500s
  8. S-Melvil Dewey
  9. C-Historical Fiction
  10. C-Copyright Date
  11. A-Place of Publication
  12. C-000s
  13. C-Index
  14. A-act ________
  15. E-Science Fiction
  16. S-B
  17. E-Fiction
  18. S-_____ first
  19. A-E
  20. S-Nonfiction
  21. E-600s
  22. C-_____ with others
  23. E-Spine Label
  24. A-Fairy Tales
  25. C-Title
  26. C-F
  27. A-Mystery
  28. E-Author
  29. E-900s
  30. A-Dewey's Numbers
  31. E-200s
  32. A-400s
  33. S-ER
  34. S-300s
  35. A-Destiny
  36. S-700s
  37. S-Action and Adventure
  38. C-Fantasy
  39. S-Illustrator
  40. E-Editor
  41. E-Graphic Novels
  42. E-Table of Contents
  43. C-398.2
  44. E-exercise ____-____