SpineLabelMysteryIllustratorAuthorBarcodeact________GraphicNovelsCallNumberFairyTales700s300s100sGlossaryFantasy_____withothersIndexFiction000sERDewey'sNumbers398.2200sEditor_____firstexercise____-____MelvilDeweyCopyrightDateNonfiction500s600sFree!800sPlace ofPublicationTitleTable ofContents900sScienceFictionBDestinyFE400sHistoricalFictionActionandAdventureSpineLabelMysteryIllustratorAuthorBarcodeact________GraphicNovelsCallNumberFairyTales700s300s100sGlossaryFantasy_____withothersIndexFiction000sERDewey'sNumbers398.2200sEditor_____firstexercise____-____MelvilDeweyCopyrightDateNonfiction500s600sFree!800sPlace ofPublicationTitleTable ofContents900sScienceFictionBDestinyFE400sHistoricalFictionActionandAdventure

ACES LIBRARY BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
A
3
S
4
E
5
S
6
A
7
E
8
A
9
A
10
S
11
S
12
A
13
S
14
C
15
C
16
C
17
E
18
C
19
S
20
A
21
C
22
E
23
E
24
S
25
E
26
S
27
C
28
S
29
C
30
E
31
A
32
C
33
A
34
C
35
E
36
E
37
E
38
S
39
A
40
C
41
A
42
A
43
C
44
S
  1. E-Spine Label
  2. A-Mystery
  3. S-Illustrator
  4. E-Author
  5. S-Barcode
  6. A-act ________
  7. E-Graphic Novels
  8. A-Call Number
  9. A-Fairy Tales
  10. S-700s
  11. S-300s
  12. A-100s
  13. S-Glossary
  14. C-Fantasy
  15. C-_____ with others
  16. C-Index
  17. E-Fiction
  18. C-000s
  19. S-ER
  20. A-Dewey's Numbers
  21. C-398.2
  22. E-200s
  23. E-Editor
  24. S-_____ first
  25. E-exercise ____-____
  26. S-Melvil Dewey
  27. C-Copyright Date
  28. S-Nonfiction
  29. C-500s
  30. E-600s
  31. A-Free!
  32. C-800s
  33. A-Place of Publication
  34. C-Title
  35. E-Table of Contents
  36. E-900s
  37. E-Science Fiction
  38. S-B
  39. A-Destiny
  40. C-F
  41. A-E
  42. A-400s
  43. C-Historical Fiction
  44. S-Action and Adventure