ROMSourceCodeProcessWorkstationStorageBooleanProgramDesktopComputerClientObjectOrientedLanguageOutputCPUProceduralLanguageBinarySuperComputerASCIIMainframeInputRAMServerObjectCodeAlgorithmCompilerUnicodeROMSourceCodeProcessWorkstationStorageBooleanProgramDesktopComputerClientObjectOrientedLanguageOutputCPUProceduralLanguageBinarySuperComputerASCIIMainframeInputRAMServerObjectCodeAlgorithmCompilerUnicode

Computer Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ROM
  2. Source Code
  3. Process
  4. Workstation
  5. Storage
  6. Boolean
  7. Program
  8. Desktop Computer
  9. Client
  10. Object Oriented Language
  11. Output
  12. CPU
  13. Procedural Language
  14. Binary
  15. Super Computer
  16. ASCII
  17. Mainframe
  18. Input
  19. RAM
  20. Server
  21. Object Code
  22. Algorithm
  23. Compiler
  24. Unicode