MainframeProceduralLanguageStorageServerClientBooleanSuperComputerObjectCodeCPUSourceCodeAlgorithmCompilerProgramOutputUnicodeRAMROMObjectOrientedLanguageInputASCIIWorkstationBinaryProcessDesktopComputerMainframeProceduralLanguageStorageServerClientBooleanSuperComputerObjectCodeCPUSourceCodeAlgorithmCompilerProgramOutputUnicodeRAMROMObjectOrientedLanguageInputASCIIWorkstationBinaryProcessDesktopComputer

Computer Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Mainframe
  2. Procedural Language
  3. Storage
  4. Server
  5. Client
  6. Boolean
  7. Super Computer
  8. Object Code
  9. CPU
  10. Source Code
  11. Algorithm
  12. Compiler
  13. Program
  14. Output
  15. Unicode
  16. RAM
  17. ROM
  18. Object Oriented Language
  19. Input
  20. ASCII
  21. Workstation
  22. Binary
  23. Process
  24. Desktop Computer