SuperComputerBinaryASCIIProgramROMObjectCodeInputStorageMainframeDesktopComputerProcessObjectOrientedLanguageBooleanProceduralLanguageWorkstationServerAlgorithmRAMCompilerUnicodeOutputCPUSourceCodeClientSuperComputerBinaryASCIIProgramROMObjectCodeInputStorageMainframeDesktopComputerProcessObjectOrientedLanguageBooleanProceduralLanguageWorkstationServerAlgorithmRAMCompilerUnicodeOutputCPUSourceCodeClient

Computer Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Super Computer
  2. Binary
  3. ASCII
  4. Program
  5. ROM
  6. Object Code
  7. Input
  8. Storage
  9. Mainframe
  10. Desktop Computer
  11. Process
  12. Object Oriented Language
  13. Boolean
  14. Procedural Language
  15. Workstation
  16. Server
  17. Algorithm
  18. RAM
  19. Compiler
  20. Unicode
  21. Output
  22. CPU
  23. Source Code
  24. Client