ProgramSuperComputerProcessProceduralLanguageAlgorithmASCIIROMClientBinaryWorkstationSourceCodeMainframeObjectCodeCPUUnicodeServerRAMDesktopComputerCompilerOutputStorageInputBooleanObjectOrientedLanguageProgramSuperComputerProcessProceduralLanguageAlgorithmASCIIROMClientBinaryWorkstationSourceCodeMainframeObjectCodeCPUUnicodeServerRAMDesktopComputerCompilerOutputStorageInputBooleanObjectOrientedLanguage

Computer Chapter 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Program
  2. Super Computer
  3. Process
  4. Procedural Language
  5. Algorithm
  6. ASCII
  7. ROM
  8. Client
  9. Binary
  10. Workstation
  11. Source Code
  12. Mainframe
  13. Object Code
  14. CPU
  15. Unicode
  16. Server
  17. RAM
  18. Desktop Computer
  19. Compiler
  20. Output
  21. Storage
  22. Input
  23. Boolean
  24. Object Oriented Language