CauseClimaxIndirect Characteriz-ationDramaticIronyResolutionThirdpersonOmniscientThemeInternalConflictCharacterEffectProtagonistSituationalIronyExternalVerbalIronyAntagonistSuspenseSettingFallingActionThirdpersonlimitedRisingActionDirectCharacteriz-ationExpositionFirstpersonpoint ofviewRoundCharacterCauseClimaxIndirect Characteriz-ationDramaticIronyResolutionThirdpersonOmniscientThemeInternalConflictCharacterEffectProtagonistSituationalIronyExternalVerbalIronyAntagonistSuspenseSettingFallingActionThirdpersonlimitedRisingActionDirectCharacteriz-ationExpositionFirstpersonpoint ofviewRoundCharacter

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause
  2. Climax
  3. Indirect Characteriz-ation
  4. Dramatic Irony
  5. Resolution
  6. Third person Omniscient
  7. Theme
  8. Internal Conflict
  9. Character
  10. Effect
  11. Protagonist
  12. Situational Irony
  13. External
  14. Verbal Irony
  15. Antagonist
  16. Suspense
  17. Setting
  18. Falling Action
  19. Third person limited
  20. Rising Action
  21. Direct Characteriz-ation
  22. Exposition
  23. First person point of view
  24. Round Character