Indirect Characteriz-ationThemeSuspenseDirectCharacteriz-ationThirdpersonlimitedInternalConflictDramaticIronyRisingActionFallingActionRoundCharacterProtagonistResolutionFirstpersonpoint ofviewCharacterExpositionEffectVerbalIronySettingClimaxThirdpersonOmniscientExternalSituationalIronyCauseAntagonistIndirect Characteriz-ationThemeSuspenseDirectCharacteriz-ationThirdpersonlimitedInternalConflictDramaticIronyRisingActionFallingActionRoundCharacterProtagonistResolutionFirstpersonpoint ofviewCharacterExpositionEffectVerbalIronySettingClimaxThirdpersonOmniscientExternalSituationalIronyCauseAntagonist

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Indirect Characteriz-ation
  2. Theme
  3. Suspense
  4. Direct Characteriz-ation
  5. Third person limited
  6. Internal Conflict
  7. Dramatic Irony
  8. Rising Action
  9. Falling Action
  10. Round Character
  11. Protagonist
  12. Resolution
  13. First person point of view
  14. Character
  15. Exposition
  16. Effect
  17. Verbal Irony
  18. Setting
  19. Climax
  20. Third person Omniscient
  21. External
  22. Situational Irony
  23. Cause
  24. Antagonist