SituationalIronyCharacterRisingActionExpositionSettingDirectCharacteriz-ationResolutionRoundCharacterProtagonistEffectExternalInternalConflictCauseThirdpersonlimitedDramaticIronySuspenseThemeThirdpersonOmniscientAntagonistFallingActionClimaxFirstpersonpoint ofviewIndirect Characteriz-ationVerbalIronySituationalIronyCharacterRisingActionExpositionSettingDirectCharacteriz-ationResolutionRoundCharacterProtagonistEffectExternalInternalConflictCauseThirdpersonlimitedDramaticIronySuspenseThemeThirdpersonOmniscientAntagonistFallingActionClimaxFirstpersonpoint ofviewIndirect Characteriz-ationVerbalIrony

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Situational Irony
  2. Character
  3. Rising Action
  4. Exposition
  5. Setting
  6. Direct Characteriz-ation
  7. Resolution
  8. Round Character
  9. Protagonist
  10. Effect
  11. External
  12. Internal Conflict
  13. Cause
  14. Third person limited
  15. Dramatic Irony
  16. Suspense
  17. Theme
  18. Third person Omniscient
  19. Antagonist
  20. Falling Action
  21. Climax
  22. First person point of view
  23. Indirect Characteriz-ation
  24. Verbal Irony