ProtagonistRisingActionSituationalIronyThemeThirdpersonOmniscientAntagonistDramaticIronyRoundCharacterCharacterExpositionFallingActionExternalIndirect Characteriz-ationSuspenseClimaxInternalConflictEffectFirstpersonpoint ofviewDirectCharacteriz-ationSettingThirdpersonlimitedCauseVerbalIronyResolutionProtagonistRisingActionSituationalIronyThemeThirdpersonOmniscientAntagonistDramaticIronyRoundCharacterCharacterExpositionFallingActionExternalIndirect Characteriz-ationSuspenseClimaxInternalConflictEffectFirstpersonpoint ofviewDirectCharacteriz-ationSettingThirdpersonlimitedCauseVerbalIronyResolution

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Rising Action
  3. Situational Irony
  4. Theme
  5. Third person Omniscient
  6. Antagonist
  7. Dramatic Irony
  8. Round Character
  9. Character
  10. Exposition
  11. Falling Action
  12. External
  13. Indirect Characteriz-ation
  14. Suspense
  15. Climax
  16. Internal Conflict
  17. Effect
  18. First person point of view
  19. Direct Characteriz-ation
  20. Setting
  21. Third person limited
  22. Cause
  23. Verbal Irony
  24. Resolution