ClimaxProtagonistRoundCharacterAntagonistResolutionThemeIndirect Characteriz-ationDirectCharacteriz-ationExpositionDramaticIronyFallingActionRisingActionThirdpersonlimitedExternalSuspenseCauseFirstpersonpoint ofviewSituationalIronySettingEffectThirdpersonOmniscientCharacterVerbalIronyInternalConflictClimaxProtagonistRoundCharacterAntagonistResolutionThemeIndirect Characteriz-ationDirectCharacteriz-ationExpositionDramaticIronyFallingActionRisingActionThirdpersonlimitedExternalSuspenseCauseFirstpersonpoint ofviewSituationalIronySettingEffectThirdpersonOmniscientCharacterVerbalIronyInternalConflict

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Climax
  2. Protagonist
  3. Round Character
  4. Antagonist
  5. Resolution
  6. Theme
  7. Indirect Characteriz-ation
  8. Direct Characteriz-ation
  9. Exposition
  10. Dramatic Irony
  11. Falling Action
  12. Rising Action
  13. Third person limited
  14. External
  15. Suspense
  16. Cause
  17. First person point of view
  18. Situational Irony
  19. Setting
  20. Effect
  21. Third person Omniscient
  22. Character
  23. Verbal Irony
  24. Internal Conflict