Firstpersonpoint ofviewRisingActionResolutionAntagonistThirdpersonlimitedCauseThirdpersonOmniscientThemeSuspenseRoundCharacterVerbalIronyDramaticIronyProtagonistClimaxInternalConflictSettingExternalIndirect Characteriz-ationDirectCharacteriz-ationCharacterEffectSituationalIronyExpositionFallingActionFirstpersonpoint ofviewRisingActionResolutionAntagonistThirdpersonlimitedCauseThirdpersonOmniscientThemeSuspenseRoundCharacterVerbalIronyDramaticIronyProtagonistClimaxInternalConflictSettingExternalIndirect Characteriz-ationDirectCharacteriz-ationCharacterEffectSituationalIronyExpositionFallingAction

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. First person point of view
  2. Rising Action
  3. Resolution
  4. Antagonist
  5. Third person limited
  6. Cause
  7. Third person Omniscient
  8. Theme
  9. Suspense
  10. Round Character
  11. Verbal Irony
  12. Dramatic Irony
  13. Protagonist
  14. Climax
  15. Internal Conflict
  16. Setting
  17. External
  18. Indirect Characteriz-ation
  19. Direct Characteriz-ation
  20. Character
  21. Effect
  22. Situational Irony
  23. Exposition
  24. Falling Action