AntagonistFirstpersonpoint ofviewCharacterInternalConflictSuspenseFallingActionIndirect Characteriz-ationExternalCauseDirectCharacteriz-ationRisingActionVerbalIronyThirdpersonOmniscientRoundCharacterSettingExpositionEffectResolutionClimaxSituationalIronyDramaticIronyThirdpersonlimitedThemeProtagonistAntagonistFirstpersonpoint ofviewCharacterInternalConflictSuspenseFallingActionIndirect Characteriz-ationExternalCauseDirectCharacteriz-ationRisingActionVerbalIronyThirdpersonOmniscientRoundCharacterSettingExpositionEffectResolutionClimaxSituationalIronyDramaticIronyThirdpersonlimitedThemeProtagonist

Characterization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. First person point of view
  3. Character
  4. Internal Conflict
  5. Suspense
  6. Falling Action
  7. Indirect Characteriz-ation
  8. External
  9. Cause
  10. Direct Characteriz-ation
  11. Rising Action
  12. Verbal Irony
  13. Third person Omniscient
  14. Round Character
  15. Setting
  16. Exposition
  17. Effect
  18. Resolution
  19. Climax
  20. Situational Irony
  21. Dramatic Irony
  22. Third person limited
  23. Theme
  24. Protagonist