SupportingdetailsVoiceSomeonewho eats orconsumes anamazingamountlanguagethat appealsto the fivesensesIrateSwaggerTextFeaturesToneNot whatis said,but howit's saidVastFigurativelanguageWordChoiceA sign orwarning ofthings tocomeSimileOn time;donewithoutdelayFragileTopicSentenceLively:bright; fullof life orcolorTocalm orrelieveCentralIdeaPersonificationAcomparisonnot usinglike or asPalatialDictatorSupportingdetailsVoiceSomeonewho eats orconsumes anamazingamountlanguagethat appealsto the fivesensesIrateSwaggerTextFeaturesToneNot whatis said,but howit's saidVastFigurativelanguageWordChoiceA sign orwarning ofthings tocomeSimileOn time;donewithoutdelayFragileTopicSentenceLively:bright; fullof life orcolorTocalm orrelieveCentralIdeaPersonificationAcomparisonnot usinglike or asPalatialDictator

Vocabulary 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
I
5
I
6
O
7
I
8
B
9
G
10
I
11
B
12
N
13
B
14
I
15
N
16
B
17
G
18
N
19
O
20
N
21
O
22
G
23
O
24
G
  1. G-Supporting details
  2. O-Voice
  3. B-Someone who eats or consumes an amazing amount
  4. I-language that appeals to the five senses
  5. I-Irate
  6. O-Swagger
  7. I-Text Features
  8. B-Tone
  9. G-Not what is said, but how it's said
  10. I-Vast
  11. B-Figurative language
  12. N-Word Choice
  13. B-A sign or warning of things to come
  14. I-Simile
  15. N-On time; done without delay
  16. B-Fragile
  17. G-Topic Sentence
  18. N-Lively: bright; full of life or color
  19. O-To calm or relieve
  20. N-Central Idea
  21. O-Personification
  22. G-A comparison not using like or as
  23. O-Palatial
  24. G-Dictator