IrateToneA sign orwarning ofthings tocomePalatialSimileTextFeaturesLively:bright; fullof life orcolorlanguagethat appealsto the fivesensesSomeonewho eats orconsumes anamazingamountSupportingdetailsPersonificationTopicSentenceWordChoiceTocalm orrelieveAcomparisonnot usinglike or asSwaggerFragileCentralIdeaVastDictatorVoiceOn time;donewithoutdelayFigurativelanguageNot whatis said,but howit's saidIrateToneA sign orwarning ofthings tocomePalatialSimileTextFeaturesLively:bright; fullof life orcolorlanguagethat appealsto the fivesensesSomeonewho eats orconsumes anamazingamountSupportingdetailsPersonificationTopicSentenceWordChoiceTocalm orrelieveAcomparisonnot usinglike or asSwaggerFragileCentralIdeaVastDictatorVoiceOn time;donewithoutdelayFigurativelanguageNot whatis said,but howit's said

Vocabulary 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
B
4
O
5
I
6
I
7
N
8
I
9
B
10
G
11
O
12
G
13
N
14
O
15
G
16
O
17
B
18
N
19
I
20
G
21
O
22
N
23
B
24
G
  1. I-Irate
  2. B-Tone
  3. B-A sign or warning of things to come
  4. O-Palatial
  5. I-Simile
  6. I-Text Features
  7. N-Lively: bright; full of life or color
  8. I-language that appeals to the five senses
  9. B-Someone who eats or consumes an amazing amount
  10. G-Supporting details
  11. O-Personification
  12. G-Topic Sentence
  13. N-Word Choice
  14. O-To calm or relieve
  15. G-A comparison not using like or as
  16. O-Swagger
  17. B-Fragile
  18. N-Central Idea
  19. I-Vast
  20. G-Dictator
  21. O-Voice
  22. N-On time; done without delay
  23. B-Figurative language
  24. G-Not what is said, but how it's said