PalatialIrateFigurativelanguagePersonificationTextFeaturesToneSimilelanguagethat appealsto the fivesensesTocalm orrelieveNot whatis said,but howit's saidWordChoiceLively:bright; fullof life orcolorAcomparisonnot usinglike or asDictatorOn time;donewithoutdelaySomeonewho eats orconsumes anamazingamountTopicSentenceVoiceSwaggerFragileVastSupportingdetailsA sign orwarning ofthings tocomeCentralIdeaPalatialIrateFigurativelanguagePersonificationTextFeaturesToneSimilelanguagethat appealsto the fivesensesTocalm orrelieveNot whatis said,but howit's saidWordChoiceLively:bright; fullof life orcolorAcomparisonnot usinglike or asDictatorOn time;donewithoutdelaySomeonewho eats orconsumes anamazingamountTopicSentenceVoiceSwaggerFragileVastSupportingdetailsA sign orwarning ofthings tocomeCentralIdea

Vocabulary 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
O
5
I
6
B
7
I
8
I
9
O
10
G
11
N
12
N
13
G
14
G
15
N
16
B
17
G
18
O
19
O
20
B
21
I
22
G
23
B
24
N
  1. O-Palatial
  2. I-Irate
  3. B-Figurative language
  4. O-Personification
  5. I-Text Features
  6. B-Tone
  7. I-Simile
  8. I-language that appeals to the five senses
  9. O-To calm or relieve
  10. G-Not what is said, but how it's said
  11. N-Word Choice
  12. N-Lively: bright; full of life or color
  13. G-A comparison not using like or as
  14. G-Dictator
  15. N-On time; done without delay
  16. B-Someone who eats or consumes an amazing amount
  17. G-Topic Sentence
  18. O-Voice
  19. O-Swagger
  20. B-Fragile
  21. I-Vast
  22. G-Supporting details
  23. B-A sign or warning of things to come
  24. N-Central Idea