FragileVastFigurativelanguageTopicSentenceSupportingdetailsOn time;donewithoutdelayVoiceDictatorPersonificationA sign orwarning ofthings tocomeAcomparisonnot usinglike or asWordChoiceSimileSwaggerPalatialNot whatis said,but howit's saidTocalm orrelieveIrateCentralIdeaTextFeatureslanguagethat appealsto the fivesensesToneLively:bright; fullof life orcolorSomeonewho eats orconsumes anamazingamountFragileVastFigurativelanguageTopicSentenceSupportingdetailsOn time;donewithoutdelayVoiceDictatorPersonificationA sign orwarning ofthings tocomeAcomparisonnot usinglike or asWordChoiceSimileSwaggerPalatialNot whatis said,but howit's saidTocalm orrelieveIrateCentralIdeaTextFeatureslanguagethat appealsto the fivesensesToneLively:bright; fullof life orcolorSomeonewho eats orconsumes anamazingamount

Vocabulary 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
G
5
G
6
N
7
O
8
G
9
O
10
B
11
G
12
N
13
I
14
O
15
O
16
G
17
O
18
I
19
N
20
I
21
I
22
B
23
N
24
B
  1. B-Fragile
  2. I-Vast
  3. B-Figurative language
  4. G-Topic Sentence
  5. G-Supporting details
  6. N-On time; done without delay
  7. O-Voice
  8. G-Dictator
  9. O-Personification
  10. B-A sign or warning of things to come
  11. G-A comparison not using like or as
  12. N-Word Choice
  13. I-Simile
  14. O-Swagger
  15. O-Palatial
  16. G-Not what is said, but how it's said
  17. O-To calm or relieve
  18. I-Irate
  19. N-Central Idea
  20. I-Text Features
  21. I-language that appeals to the five senses
  22. B-Tone
  23. N-Lively: bright; full of life or color
  24. B-Someone who eats or consumes an amazing amount