Palatial Irate Figurative language Personification Text Features Tone Simile language that appeals to the five senses To calm or relieve Not what is said, but how it's said Word Choice Lively: bright; full of life or color A comparison not using like or as Dictator On time; done without delay Someone who eats or consumes an amazing amount Topic Sentence Voice Swagger Fragile Vast Supporting details A sign or warning of things to come Central Idea Palatial Irate Figurative language Personification Text Features Tone Simile language that appeals to the five senses To calm or relieve Not what is said, but how it's said Word Choice Lively: bright; full of life or color A comparison not using like or as Dictator On time; done without delay Someone who eats or consumes an amazing amount Topic Sentence Voice Swagger Fragile Vast Supporting details A sign or warning of things to come Central Idea
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Palatial
I-Irate
B-Figurative language
O-Personification
I-Text Features
B-Tone
I-Simile
I-language that appeals to the five senses
O-To calm or relieve
G-Not what is said, but how it's said
N-Word Choice
N-Lively: bright; full of life or color
G-A comparison not using like or as
G-Dictator
N-On time; done without delay
B-Someone who eats or consumes an amazing amount
G-Topic Sentence
O-Voice
O-Swagger
B-Fragile
I-Vast
G-Supporting details
B-A sign or warning of things to come
N-Central Idea