protagonist Assonance verbal irony Foreshadowing conflict situational irony external conflict rising action Narrator dramatic irony caricature Climax archetype Indirect characterization Third-person objective point of view denotation antagonist denouement / resolution Setting Third- person limited point of view flat flashback stock character or stereotype static protagonist Assonance verbal irony Foreshadowing conflict situational irony external conflict rising action Narrator dramatic irony caricature Climax archetype Indirect characterization Third-person objective point of view denotation antagonist denouement / resolution Setting Third- person limited point of view flat flashback stock character or stereotype static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
protagonist
Assonance
verbal irony
Foreshadowing
conflict
situational irony
external conflict
rising action
Narrator
dramatic irony
caricature
Climax
archetype
Indirect characterization
Third-person objective point of view
denotation
antagonist
denouement / resolution
Setting
Third-person limited point of view
flat
flashback
stock character or stereotype
static