Indirect characterization Third- person limited point of view archetype conflict static denotation situational irony Climax Setting stock character or stereotype Foreshadowing Third-person objective point of view flashback verbal irony rising action caricature Narrator denouement / resolution dramatic irony flat external conflict antagonist protagonist Assonance Indirect characterization Third- person limited point of view archetype conflict static denotation situational irony Climax Setting stock character or stereotype Foreshadowing Third-person objective point of view flashback verbal irony rising action caricature Narrator denouement / resolution dramatic irony flat external conflict antagonist protagonist Assonance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect characterization
Third-person limited point of view
archetype
conflict
static
denotation
situational irony
Climax
Setting
stock character or stereotype
Foreshadowing
Third-person objective point of view
flashback
verbal irony
rising action
caricature
Narrator
denouement / resolution
dramatic irony
flat
external conflict
antagonist
protagonist
Assonance