denouement / resolution conflict stock character or stereotype rising action situational irony Setting Third- person limited point of view denotation antagonist Narrator flashback Assonance caricature Indirect characterization Third-person objective point of view verbal irony external conflict dramatic irony protagonist static flat archetype Climax Foreshadowing denouement / resolution conflict stock character or stereotype rising action situational irony Setting Third- person limited point of view denotation antagonist Narrator flashback Assonance caricature Indirect characterization Third-person objective point of view verbal irony external conflict dramatic irony protagonist static flat archetype Climax Foreshadowing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
denouement / resolution
conflict
stock character or stereotype
rising action
situational irony
Setting
Third-person limited point of view
denotation
antagonist
Narrator
flashback
Assonance
caricature
Indirect characterization
Third-person objective point of view
verbal irony
external conflict
dramatic irony
protagonist
static
flat
archetype
Climax
Foreshadowing