Indirect characterization Setting denouement / resolution archetype flat denotation flashback conflict Third- person limited point of view protagonist stock character or stereotype rising action situational irony Climax caricature Assonance Third-person objective point of view dramatic irony verbal irony external conflict antagonist Narrator Foreshadowing static Indirect characterization Setting denouement / resolution archetype flat denotation flashback conflict Third- person limited point of view protagonist stock character or stereotype rising action situational irony Climax caricature Assonance Third-person objective point of view dramatic irony verbal irony external conflict antagonist Narrator Foreshadowing static
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect characterization
Setting
denouement / resolution
archetype
flat
denotation
flashback
conflict
Third-person limited point of view
protagonist
stock character or stereotype
rising action
situational irony
Climax
caricature
Assonance
Third-person objective point of view
dramatic irony
verbal irony
external conflict
antagonist
Narrator
Foreshadowing
static