flashback external conflict antagonist Setting Assonance rising action flat Foreshadowing Third- person limited point of view conflict protagonist caricature dramatic irony Indirect characterization Climax Narrator denouement / resolution Third-person objective point of view archetype static situational irony denotation verbal irony stock character or stereotype flashback external conflict antagonist Setting Assonance rising action flat Foreshadowing Third- person limited point of view conflict protagonist caricature dramatic irony Indirect characterization Climax Narrator denouement / resolution Third-person objective point of view archetype static situational irony denotation verbal irony stock character or stereotype
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
flashback
external conflict
antagonist
Setting
Assonance
rising action
flat
Foreshadowing
Third-person limited point of view
conflict
protagonist
caricature
dramatic irony
Indirect characterization
Climax
Narrator
denouement / resolution
Third-person objective point of view
archetype
static
situational irony
denotation
verbal irony
stock character or stereotype