RHYTHMLINEPROPORTIONMOVEMENTPATTERNSHAPEFORMTEXTUREBALANCEVALUECOLOREMPHASISCONTRASTSPACEUNITYFOCUSRHYTHMLINEPROPORTIONMOVEMENTPATTERNSHAPEFORMTEXTUREBALANCEVALUECOLOREMPHASISCONTRASTSPACEUNITYFOCUS

The Principles and Elements of Design - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. RHYTHM
  2. LINE
  3. PROPORTION
  4. MOVEMENT
  5. PATTERN
  6. SHAPE
  7. FORM
  8. TEXTURE
  9. BALANCE
  10. VALUE
  11. COLOR
  12. EMPHASIS
  13. CONTRAST
  14. SPACE
  15. UNITY
  16. FOCUS