FluentReadersPromptingForClarificationTransitionalReadersTurn&TalkSTPUsingtheGlossaryPromptingFor TextEvidenceScaffoldingVocabularyStrategyGuidedReadingWordStudySomebody-Wanted-But-SoThenAnalyzingaCharacterMadMinuteAnalogyChartCentralMessageVowelPatternsSummarizeGuidedWritingConnectingA NewWord to theStoryPromptingFor DeeperUnder-standingParaphraseSharedQuestionsIdentifyingImportantEventsFluentReadersPromptingForClarificationTransitionalReadersTurn&TalkSTPUsingtheGlossaryPromptingFor TextEvidenceScaffoldingVocabularyStrategyGuidedReadingWordStudySomebody-Wanted-But-SoThenAnalyzingaCharacterMadMinuteAnalogyChartCentralMessageVowelPatternsSummarizeGuidedWritingConnectingA NewWord to theStoryPromptingFor DeeperUnder-standingParaphraseSharedQuestionsIdentifyingImportantEvents

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fluent Readers
  2. Prompting For Clarification
  3. Transitional Readers
  4. Turn & Talk
  5. STP
  6. Using the Glossary
  7. Prompting For Text Evidence
  8. Scaffolding
  9. Vocabulary Strategy
  10. Guided Reading
  11. Word Study
  12. Somebody-Wanted-But-So Then
  13. Analyzing a Character
  14. Mad Minute
  15. Analogy Chart
  16. Central Message
  17. Vowel Patterns
  18. Summarize
  19. Guided Writing
  20. Connecting A New Word to the Story
  21. Prompting For Deeper Under-standing
  22. Paraphrase
  23. Shared Questions
  24. Identifying Important Events