FluentReadersMadMinuteAnalyzingaCharacterTransitionalReadersAnalogyChartSummarizeParaphrasePromptingFor DeeperUnder-standingSharedQuestionsPromptingForClarificationCentralMessageGuidedReadingPromptingFor TextEvidenceIdentifyingImportantEventsWordStudyScaffoldingVocabularyStrategyVowelPatternsGuidedWritingSomebody-Wanted-But-SoThenConnectingA NewWord to theStoryUsingtheGlossarySTPTurn&TalkFluentReadersMadMinuteAnalyzingaCharacterTransitionalReadersAnalogyChartSummarizeParaphrasePromptingFor DeeperUnder-standingSharedQuestionsPromptingForClarificationCentralMessageGuidedReadingPromptingFor TextEvidenceIdentifyingImportantEventsWordStudyScaffoldingVocabularyStrategyVowelPatternsGuidedWritingSomebody-Wanted-But-SoThenConnectingA NewWord to theStoryUsingtheGlossarySTPTurn&Talk

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fluent Readers
  2. Mad Minute
  3. Analyzing a Character
  4. Transitional Readers
  5. Analogy Chart
  6. Summarize
  7. Paraphrase
  8. Prompting For Deeper Under-standing
  9. Shared Questions
  10. Prompting For Clarification
  11. Central Message
  12. Guided Reading
  13. Prompting For Text Evidence
  14. Identifying Important Events
  15. Word Study
  16. Scaffolding
  17. Vocabulary Strategy
  18. Vowel Patterns
  19. Guided Writing
  20. Somebody-Wanted-But-So Then
  21. Connecting A New Word to the Story
  22. Using the Glossary
  23. STP
  24. Turn & Talk