VocabularyStrategyCentralMessagePromptingFor DeeperUnder-standingScaffoldingPromptingFor TextEvidenceSomebody-Wanted-But-SoThenSummarizeSharedQuestionsTransitionalReadersAnalyzingaCharacterConnectingA NewWord to theStoryIdentifyingImportantEventsMadMinutePromptingForClarificationFluentReadersGuidedReadingAnalogyChartGuidedWritingUsingtheGlossaryParaphraseSTPWordStudyVowelPatternsTurn&TalkVocabularyStrategyCentralMessagePromptingFor DeeperUnder-standingScaffoldingPromptingFor TextEvidenceSomebody-Wanted-But-SoThenSummarizeSharedQuestionsTransitionalReadersAnalyzingaCharacterConnectingA NewWord to theStoryIdentifyingImportantEventsMadMinutePromptingForClarificationFluentReadersGuidedReadingAnalogyChartGuidedWritingUsingtheGlossaryParaphraseSTPWordStudyVowelPatternsTurn&Talk

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vocabulary Strategy
  2. Central Message
  3. Prompting For Deeper Under-standing
  4. Scaffolding
  5. Prompting For Text Evidence
  6. Somebody-Wanted-But-So Then
  7. Summarize
  8. Shared Questions
  9. Transitional Readers
  10. Analyzing a Character
  11. Connecting A New Word to the Story
  12. Identifying Important Events
  13. Mad Minute
  14. Prompting For Clarification
  15. Fluent Readers
  16. Guided Reading
  17. Analogy Chart
  18. Guided Writing
  19. Using the Glossary
  20. Paraphrase
  21. STP
  22. Word Study
  23. Vowel Patterns
  24. Turn & Talk