Turn&TalkMadMinuteGuidedWritingGuidedReadingSomebody-Wanted-But-SoThenSharedQuestionsVocabularyStrategyWordStudyPromptingForClarificationFluentReadersTransitionalReadersUsingtheGlossaryParaphraseIdentifyingImportantEventsCentralMessagePromptingFor DeeperUnder-standingSTPSummarizeConnectingA NewWord to theStoryAnalogyChartAnalyzingaCharacterVowelPatternsPromptingFor TextEvidenceScaffoldingTurn&TalkMadMinuteGuidedWritingGuidedReadingSomebody-Wanted-But-SoThenSharedQuestionsVocabularyStrategyWordStudyPromptingForClarificationFluentReadersTransitionalReadersUsingtheGlossaryParaphraseIdentifyingImportantEventsCentralMessagePromptingFor DeeperUnder-standingSTPSummarizeConnectingA NewWord to theStoryAnalogyChartAnalyzingaCharacterVowelPatternsPromptingFor TextEvidenceScaffolding

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turn & Talk
  2. Mad Minute
  3. Guided Writing
  4. Guided Reading
  5. Somebody-Wanted-But-So Then
  6. Shared Questions
  7. Vocabulary Strategy
  8. Word Study
  9. Prompting For Clarification
  10. Fluent Readers
  11. Transitional Readers
  12. Using the Glossary
  13. Paraphrase
  14. Identifying Important Events
  15. Central Message
  16. Prompting For Deeper Under-standing
  17. STP
  18. Summarize
  19. Connecting A New Word to the Story
  20. Analogy Chart
  21. Analyzing a Character
  22. Vowel Patterns
  23. Prompting For Text Evidence
  24. Scaffolding