GuidedWritingIdentifyingImportantEventsSummarizeVowelPatternsPromptingFor TextEvidenceTurn&TalkPromptingFor DeeperUnder-standingAnalogyChartVocabularyStrategyParaphraseConnectingA NewWord to theStoryFluentReadersPromptingForClarificationSharedQuestionsCentralMessageSomebody-Wanted-But-SoThenScaffoldingUsingtheGlossaryWordStudyAnalyzingaCharacterGuidedReadingSTPMadMinuteTransitionalReadersGuidedWritingIdentifyingImportantEventsSummarizeVowelPatternsPromptingFor TextEvidenceTurn&TalkPromptingFor DeeperUnder-standingAnalogyChartVocabularyStrategyParaphraseConnectingA NewWord to theStoryFluentReadersPromptingForClarificationSharedQuestionsCentralMessageSomebody-Wanted-But-SoThenScaffoldingUsingtheGlossaryWordStudyAnalyzingaCharacterGuidedReadingSTPMadMinuteTransitionalReaders

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Guided Writing
  2. Identifying Important Events
  3. Summarize
  4. Vowel Patterns
  5. Prompting For Text Evidence
  6. Turn & Talk
  7. Prompting For Deeper Under-standing
  8. Analogy Chart
  9. Vocabulary Strategy
  10. Paraphrase
  11. Connecting A New Word to the Story
  12. Fluent Readers
  13. Prompting For Clarification
  14. Shared Questions
  15. Central Message
  16. Somebody-Wanted-But-So Then
  17. Scaffolding
  18. Using the Glossary
  19. Word Study
  20. Analyzing a Character
  21. Guided Reading
  22. STP
  23. Mad Minute
  24. Transitional Readers