PromptingFor TextEvidenceVowelPatternsTransitionalReadersSharedQuestionsSTPGuidedWritingCentralMessagePromptingForClarificationSummarizeIdentifyingImportantEventsAnalogyChartMadMinuteConnectingA NewWord to theStoryAnalyzingaCharacterWordStudyScaffoldingSomebody-Wanted-But-SoThenPromptingFor DeeperUnder-standingGuidedReadingUsingtheGlossaryVocabularyStrategyTurn&TalkParaphraseFluentReadersPromptingFor TextEvidenceVowelPatternsTransitionalReadersSharedQuestionsSTPGuidedWritingCentralMessagePromptingForClarificationSummarizeIdentifyingImportantEventsAnalogyChartMadMinuteConnectingA NewWord to theStoryAnalyzingaCharacterWordStudyScaffoldingSomebody-Wanted-But-SoThenPromptingFor DeeperUnder-standingGuidedReadingUsingtheGlossaryVocabularyStrategyTurn&TalkParaphraseFluentReaders

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prompting For Text Evidence
  2. Vowel Patterns
  3. Transitional Readers
  4. Shared Questions
  5. STP
  6. Guided Writing
  7. Central Message
  8. Prompting For Clarification
  9. Summarize
  10. Identifying Important Events
  11. Analogy Chart
  12. Mad Minute
  13. Connecting A New Word to the Story
  14. Analyzing a Character
  15. Word Study
  16. Scaffolding
  17. Somebody-Wanted-But-So Then
  18. Prompting For Deeper Under-standing
  19. Guided Reading
  20. Using the Glossary
  21. Vocabulary Strategy
  22. Turn & Talk
  23. Paraphrase
  24. Fluent Readers