IdentifyingImportantEventsPromptingFor TextEvidenceSummarizeMadMinuteConnectingA NewWord to theStoryAnalyzingaCharacterSTPGuidedReadingVocabularyStrategyScaffoldingParaphraseWordStudyFluentReadersPromptingForClarificationGuidedWritingTurn&TalkCentralMessageVowelPatternsTransitionalReadersSomebody-Wanted-But-SoThenAnalogyChartPromptingFor DeeperUnder-standingSharedQuestionsUsingtheGlossaryIdentifyingImportantEventsPromptingFor TextEvidenceSummarizeMadMinuteConnectingA NewWord to theStoryAnalyzingaCharacterSTPGuidedReadingVocabularyStrategyScaffoldingParaphraseWordStudyFluentReadersPromptingForClarificationGuidedWritingTurn&TalkCentralMessageVowelPatternsTransitionalReadersSomebody-Wanted-But-SoThenAnalogyChartPromptingFor DeeperUnder-standingSharedQuestionsUsingtheGlossary

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Identifying Important Events
  2. Prompting For Text Evidence
  3. Summarize
  4. Mad Minute
  5. Connecting A New Word to the Story
  6. Analyzing a Character
  7. STP
  8. Guided Reading
  9. Vocabulary Strategy
  10. Scaffolding
  11. Paraphrase
  12. Word Study
  13. Fluent Readers
  14. Prompting For Clarification
  15. Guided Writing
  16. Turn & Talk
  17. Central Message
  18. Vowel Patterns
  19. Transitional Readers
  20. Somebody-Wanted-But-So Then
  21. Analogy Chart
  22. Prompting For Deeper Under-standing
  23. Shared Questions
  24. Using the Glossary