MadMinuteCentralMessageWordStudyPromptingFor DeeperUnder-standingTurn&TalkPromptingFor TextEvidenceSharedQuestionsSTPTransitionalReadersVowelPatternsAnalogyChartScaffoldingSummarizeGuidedReadingSomebody-Wanted-But-SoThenAnalyzingaCharacterUsingtheGlossaryVocabularyStrategyGuidedWritingParaphraseIdentifyingImportantEventsConnectingA NewWord to theStoryFluentReadersPromptingForClarificationMadMinuteCentralMessageWordStudyPromptingFor DeeperUnder-standingTurn&TalkPromptingFor TextEvidenceSharedQuestionsSTPTransitionalReadersVowelPatternsAnalogyChartScaffoldingSummarizeGuidedReadingSomebody-Wanted-But-SoThenAnalyzingaCharacterUsingtheGlossaryVocabularyStrategyGuidedWritingParaphraseIdentifyingImportantEventsConnectingA NewWord to theStoryFluentReadersPromptingForClarification

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mad Minute
  2. Central Message
  3. Word Study
  4. Prompting For Deeper Under-standing
  5. Turn & Talk
  6. Prompting For Text Evidence
  7. Shared Questions
  8. STP
  9. Transitional Readers
  10. Vowel Patterns
  11. Analogy Chart
  12. Scaffolding
  13. Summarize
  14. Guided Reading
  15. Somebody-Wanted-But-So Then
  16. Analyzing a Character
  17. Using the Glossary
  18. Vocabulary Strategy
  19. Guided Writing
  20. Paraphrase
  21. Identifying Important Events
  22. Connecting A New Word to the Story
  23. Fluent Readers
  24. Prompting For Clarification