Turn&TalkFluentReadersTransitionalReadersCentralMessageWordStudySharedQuestionsParaphraseVowelPatternsSummarizeMadMinuteSomebody-Wanted-But-SoThenPromptingFor TextEvidenceAnalogyChartAnalyzingaCharacterScaffoldingPromptingForClarificationPromptingFor DeeperUnder-standingSTPIdentifyingImportantEventsGuidedWritingUsingtheGlossaryGuidedReadingVocabularyStrategyConnectingA NewWord to theStoryTurn&TalkFluentReadersTransitionalReadersCentralMessageWordStudySharedQuestionsParaphraseVowelPatternsSummarizeMadMinuteSomebody-Wanted-But-SoThenPromptingFor TextEvidenceAnalogyChartAnalyzingaCharacterScaffoldingPromptingForClarificationPromptingFor DeeperUnder-standingSTPIdentifyingImportantEventsGuidedWritingUsingtheGlossaryGuidedReadingVocabularyStrategyConnectingA NewWord to theStory

Guided Reading - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Turn & Talk
  2. Fluent Readers
  3. Transitional Readers
  4. Central Message
  5. Word Study
  6. Shared Questions
  7. Paraphrase
  8. Vowel Patterns
  9. Summarize
  10. Mad Minute
  11. Somebody-Wanted-But-So Then
  12. Prompting For Text Evidence
  13. Analogy Chart
  14. Analyzing a Character
  15. Scaffolding
  16. Prompting For Clarification
  17. Prompting For Deeper Under-standing
  18. STP
  19. Identifying Important Events
  20. Guided Writing
  21. Using the Glossary
  22. Guided Reading
  23. Vocabulary Strategy
  24. Connecting A New Word to the Story