DIS ORDER DEFECTS SELFLESS NEWCOMER COMMITMENT JUDGEMENT BELIEF CONSISTENT PERSONALITIES LITERATURE SANITY HIGHER POWER INTERESTS FRUSTRATION PERSPECTIVE RESERVATIONS BALANCE HUMBLE GRATITUDE CARING EXPERIENCE GROUP SUCCESS RELATIONSHIPS CHANGING MESSAGE PERCEPTION MEDITATION REWARDS MOTIVES FOUNDATION AWARENESS SHARING LEARNING CONNECTION NA WAY SKILLS ACTION PRACTICAL MEETINGS SURRENDER FEELINGS PRAYER MIS TAKES INSANITY ACCEPTANCE GRIEF PRACTICE CHANGE COMPLACENCY DIS EASE FREEDOM UNDERSTANDING COMMON WELFARE DIS ORDER DEFECTS SELFLESS NEWCOMER COMMITMENT JUDGEMENT BELIEF CONSISTENT PERSONALITIES LITERATURE SANITY HIGHER POWER INTERESTS FRUSTRATION PERSPECTIVE RESERVATIONS BALANCE HUMBLE GRATITUDE CARING EXPERIENCE GROUP SUCCESS RELATIONSHIPS CHANGING MESSAGE PERCEPTION MEDITATION REWARDS MOTIVES FOUNDATION AWARENESS SHARING LEARNING CONNECTION NA WAY SKILLS ACTION PRACTICAL MEETINGS SURRENDER FEELINGS PRAYER MIS TAKES INSANITY ACCEPTANCE GRIEF PRACTICE CHANGE COMPLACENCY DIS EASE FREEDOM UNDERSTANDING COMMON WELFARE
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-DIS ORDER
O-DEFECTS
B-SELFLESS
G-NEWCOMER
N-COMMITMENT
N-JUDGEMENT
G-BELIEF
B-CONSISTENT
O-PERSONALITIES
N-LITERATURE
B-SANITY
N-HIGHER
POWER
I-INTERESTS
N-FRUSTRATION
I-PERSPECTIVE
B-RESERVATIONS
O-BALANCE
B-HUMBLE
O-GRATITUDE
N-CARING
B-EXPERIENCE
N-GROUP
G-SUCCESS
I-RELATIONSHIPS
G-CHANGING
G-MESSAGE
O-PERCEPTION
I-MEDITATION
G-REWARDS
G-MOTIVES
G-FOUNDATION
G-AWARENESS
I-SHARING
O-LEARNING
O-CONNECTION
B-NA WAY
B-SKILLS
N-ACTION
I-PRACTICAL
O-MEETINGS
N-SURRENDER
B-FEELINGS
G-PRAYER
G-MIS TAKES
O-INSANITY
I-ACCEPTANCE
I-GRIEF
I-PRACTICE
I-CHANGE
I-COMPLACENCY
B-DIS
EASE
O-FREEDOM
N-UNDERSTANDING
B-COMMON
WELFARE