PRACTICAL RELATIONSHIPS INSANITY PERCEPTION MOTIVES SURRENDER FRUSTRATION NA WAY ACCEPTANCE CHANGE PERSONALITIES SELFLESS HIGHER POWER ACTION CHANGING CONSISTENT GRIEF BALANCE HUMBLE FOUNDATION COMPLACENCY COMMON WELFARE RESERVATIONS SANITY MIS TAKES SKILLS FREEDOM MEDITATION SHARING EXPERIENCE PERSPECTIVE JUDGEMENT DIS EASE REWARDS UNDERSTANDING PRACTICE LITERATURE SUCCESS INTERESTS MESSAGE CONNECTION DIS ORDER GROUP GRATITUDE NEWCOMER LEARNING CARING FEELINGS DEFECTS PRAYER BELIEF MEETINGS AWARENESS COMMITMENT PRACTICAL RELATIONSHIPS INSANITY PERCEPTION MOTIVES SURRENDER FRUSTRATION NA WAY ACCEPTANCE CHANGE PERSONALITIES SELFLESS HIGHER POWER ACTION CHANGING CONSISTENT GRIEF BALANCE HUMBLE FOUNDATION COMPLACENCY COMMON WELFARE RESERVATIONS SANITY MIS TAKES SKILLS FREEDOM MEDITATION SHARING EXPERIENCE PERSPECTIVE JUDGEMENT DIS EASE REWARDS UNDERSTANDING PRACTICE LITERATURE SUCCESS INTERESTS MESSAGE CONNECTION DIS ORDER GROUP GRATITUDE NEWCOMER LEARNING CARING FEELINGS DEFECTS PRAYER BELIEF MEETINGS AWARENESS COMMITMENT
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-PRACTICAL
I-RELATIONSHIPS
O-INSANITY
O-PERCEPTION
G-MOTIVES
N-SURRENDER
N-FRUSTRATION
B-NA WAY
I-ACCEPTANCE
I-CHANGE
O-PERSONALITIES
B-SELFLESS
N-HIGHER
POWER
N-ACTION
G-CHANGING
B-CONSISTENT
I-GRIEF
O-BALANCE
B-HUMBLE
G-FOUNDATION
I-COMPLACENCY
B-COMMON
WELFARE
B-RESERVATIONS
B-SANITY
G-MIS TAKES
B-SKILLS
O-FREEDOM
I-MEDITATION
I-SHARING
B-EXPERIENCE
I-PERSPECTIVE
N-JUDGEMENT
B-DIS
EASE
G-REWARDS
N-UNDERSTANDING
I-PRACTICE
N-LITERATURE
G-SUCCESS
I-INTERESTS
G-MESSAGE
O-CONNECTION
O-DIS ORDER
N-GROUP
O-GRATITUDE
G-NEWCOMER
O-LEARNING
N-CARING
B-FEELINGS
O-DEFECTS
G-PRAYER
G-BELIEF
O-MEETINGS
G-AWARENESS
N-COMMITMENT