frequencyreflectionsoundreceiverkineticenergyvariableprototypecriterionconstraint pulsemechanicalwavecrestcompressionwavenodedecibelresearchmediumsoundsourcebrainstormwavelengthconstraintwavewavelengthlongitudinalwaveamplitudetroughtransversewaveenergyinverserelationshipfrequencyreflectionsoundreceiverkineticenergyvariableprototypecriterionconstraint pulsemechanicalwavecrestcompressionwavenodedecibelresearchmediumsoundsourcebrainstormwavelengthconstraintwavewavelengthlongitudinalwaveamplitudetroughtransversewaveenergyinverserelationship

Waves Investigation 1-2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. frequency
  2. reflection
  3. sound receiver
  4. kinetic energy
  5. variable
  6. prototype
  7. criterion
  8. constraint pulse
  9. mechanical wave
  10. crest
  11. compression wave
  12. node
  13. decibel
  14. research
  15. medium
  16. sound source
  17. brainstorm
  18. wavelength
  19. constraint
  20. wave wavelength
  21. longitudinal wave
  22. amplitude
  23. trough
  24. transverse wave
  25. energy
  26. inverse relationship