variablecrestwavelengthconstraint pulsekineticenergymechanicalwaveenergydecibelbrainstormreflectionconstraintnodesoundreceiverwavewavelengthlongitudinalwavefrequencycriteriontroughtransversewavecompressionwavemediuminverserelationshipresearchamplitudesoundsourceprototypevariablecrestwavelengthconstraint pulsekineticenergymechanicalwaveenergydecibelbrainstormreflectionconstraintnodesoundreceiverwavewavelengthlongitudinalwavefrequencycriteriontroughtransversewavecompressionwavemediuminverserelationshipresearchamplitudesoundsourceprototype

Waves Investigation 1-2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variable
  2. crest
  3. wavelength
  4. constraint pulse
  5. kinetic energy
  6. mechanical wave
  7. energy
  8. decibel
  9. brainstorm
  10. reflection
  11. constraint
  12. node
  13. sound receiver
  14. wave wavelength
  15. longitudinal wave
  16. frequency
  17. criterion
  18. trough
  19. transverse wave
  20. compression wave
  21. medium
  22. inverse relationship
  23. research
  24. amplitude
  25. sound source
  26. prototype