wavelengthbrainstormsoundsourcemediumprototypeconstraint pulsewavewavelengthtransversewaveinverserelationshipkineticenergymechanicalwavefrequencynodeenergyconstraintreflectionresearchlongitudinalwavevariablesoundreceivercrestcompressionwavecriteriontroughamplitudedecibelwavelengthbrainstormsoundsourcemediumprototypeconstraint pulsewavewavelengthtransversewaveinverserelationshipkineticenergymechanicalwavefrequencynodeenergyconstraintreflectionresearchlongitudinalwavevariablesoundreceivercrestcompressionwavecriteriontroughamplitudedecibel

Waves Investigation 1-2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. wavelength
  2. brainstorm
  3. sound source
  4. medium
  5. prototype
  6. constraint pulse
  7. wave wavelength
  8. transverse wave
  9. inverse relationship
  10. kinetic energy
  11. mechanical wave
  12. frequency
  13. node
  14. energy
  15. constraint
  16. reflection
  17. research
  18. longitudinal wave
  19. variable
  20. sound receiver
  21. crest
  22. compression wave
  23. criterion
  24. trough
  25. amplitude
  26. decibel