Direct characterization Simile Dramatic Irony Metaphor Verbal Irony External Conflict Symbol Flat Character Antagonist Situational Irony 3rd Omniscient POV Mood Allusion Authors Purpose Foreshadowing Protagonist Motivation Personification Round Character Imagery 3rd limited POV Theme Chronological Order Tone Indirect Characterization 2nd Person POV 1st Person POV Flashback Internal Conflict Direct characterization Simile Dramatic Irony Metaphor Verbal Irony External Conflict Symbol Flat Character Antagonist Situational Irony 3rd Omniscient POV Mood Allusion Authors Purpose Foreshadowing Protagonist Motivation Personification Round Character Imagery 3rd limited POV Theme Chronological Order Tone Indirect Characterization 2nd Person POV 1st Person POV Flashback Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Direct characterization
Simile
Dramatic Irony
Metaphor
Verbal Irony
External Conflict
Symbol
Flat Character
Antagonist
Situational Irony
3rd Omniscient POV
Mood
Allusion
Authors Purpose
Foreshadowing
Protagonist
Motivation
Personification
Round Character
Imagery
3rd limited POV
Theme
Chronological Order
Tone
Indirect Characterization
2nd Person POV
1st Person POV
Flashback
Internal Conflict