Allusion Protagonist Metaphor Direct characterization Internal Conflict Foreshadowing Round Character Chronological Order 2nd Person POV Flat Character Flashback Indirect Characterization 3rd limited POV Imagery Situational Irony Verbal Irony Simile Authors Purpose 1st Person POV Dramatic Irony Antagonist Symbol Motivation Personification Tone Theme Mood 3rd Omniscient POV External Conflict Allusion Protagonist Metaphor Direct characterization Internal Conflict Foreshadowing Round Character Chronological Order 2nd Person POV Flat Character Flashback Indirect Characterization 3rd limited POV Imagery Situational Irony Verbal Irony Simile Authors Purpose 1st Person POV Dramatic Irony Antagonist Symbol Motivation Personification Tone Theme Mood 3rd Omniscient POV External Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion
Protagonist
Metaphor
Direct characterization
Internal Conflict
Foreshadowing
Round Character
Chronological Order
2nd Person POV
Flat Character
Flashback
Indirect Characterization
3rd limited POV
Imagery
Situational Irony
Verbal Irony
Simile
Authors Purpose
1st Person POV
Dramatic Irony
Antagonist
Symbol
Motivation
Personification
Tone
Theme
Mood
3rd Omniscient POV
External Conflict