Theme Antagonist Symbol Imagery Flat Character Foreshadowing Situational Irony 2nd Person POV Protagonist Indirect Characterization Motivation Chronological Order 3rd Omniscient POV External Conflict Verbal Irony Mood Internal Conflict Metaphor Direct characterization Flashback Tone Allusion Authors Purpose Personification 3rd limited POV Simile 1st Person POV Dramatic Irony Round Character Theme Antagonist Symbol Imagery Flat Character Foreshadowing Situational Irony 2nd Person POV Protagonist Indirect Characterization Motivation Chronological Order 3rd Omniscient POV External Conflict Verbal Irony Mood Internal Conflict Metaphor Direct characterization Flashback Tone Allusion Authors Purpose Personification 3rd limited POV Simile 1st Person POV Dramatic Irony Round Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Antagonist
Symbol
Imagery
Flat Character
Foreshadowing
Situational Irony
2nd Person POV
Protagonist
Indirect Characterization
Motivation
Chronological Order
3rd Omniscient POV
External Conflict
Verbal Irony
Mood
Internal Conflict
Metaphor
Direct characterization
Flashback
Tone
Allusion
Authors Purpose
Personification
3rd limited POV
Simile
1st Person POV
Dramatic Irony
Round Character