Simile Personification 1st Person POV Direct characterization Tone Mood Imagery 2nd Person POV Protagonist Allusion External Conflict Round Character Foreshadowing Metaphor Authors Purpose Symbol Theme Situational Irony Indirect Characterization Motivation Internal Conflict Verbal Irony Flashback Chronological Order Dramatic Irony 3rd limited POV Antagonist 3rd Omniscient POV Flat Character Simile Personification 1st Person POV Direct characterization Tone Mood Imagery 2nd Person POV Protagonist Allusion External Conflict Round Character Foreshadowing Metaphor Authors Purpose Symbol Theme Situational Irony Indirect Characterization Motivation Internal Conflict Verbal Irony Flashback Chronological Order Dramatic Irony 3rd limited POV Antagonist 3rd Omniscient POV Flat Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Personification
1st Person POV
Direct characterization
Tone
Mood
Imagery
2nd Person POV
Protagonist
Allusion
External Conflict
Round Character
Foreshadowing
Metaphor
Authors Purpose
Symbol
Theme
Situational Irony
Indirect Characterization
Motivation
Internal Conflict
Verbal Irony
Flashback
Chronological Order
Dramatic Irony
3rd limited POV
Antagonist
3rd Omniscient POV
Flat Character