Indirect Characterization Protagonist Personification Situational Irony Internal Conflict Chronological Order 1st Person POV 3rd Omniscient POV Simile Flat Character Dramatic Irony 2nd Person POV Symbol Round Character Direct characterization 3rd limited POV Tone Allusion Flashback Verbal Irony External Conflict Imagery Authors Purpose Theme Foreshadowing Mood Motivation Metaphor Antagonist Indirect Characterization Protagonist Personification Situational Irony Internal Conflict Chronological Order 1st Person POV 3rd Omniscient POV Simile Flat Character Dramatic Irony 2nd Person POV Symbol Round Character Direct characterization 3rd limited POV Tone Allusion Flashback Verbal Irony External Conflict Imagery Authors Purpose Theme Foreshadowing Mood Motivation Metaphor Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect Characterization
Protagonist
Personification
Situational Irony
Internal Conflict
Chronological Order
1st Person POV
3rd Omniscient POV
Simile
Flat Character
Dramatic Irony
2nd Person POV
Symbol
Round Character
Direct characterization
3rd limited POV
Tone
Allusion
Flashback
Verbal Irony
External Conflict
Imagery
Authors Purpose
Theme
Foreshadowing
Mood
Motivation
Metaphor
Antagonist