Verbal Irony External Conflict Direct characterization Allusion Internal Conflict Simile Personification Protagonist 3rd limited POV Tone Metaphor Symbol Flat Character Dramatic Irony Motivation Flashback Antagonist 2nd Person POV Round Character Imagery Authors Purpose Mood Situational Irony Indirect Characterization 1st Person POV Foreshadowing 3rd Omniscient POV Chronological Order Theme Verbal Irony External Conflict Direct characterization Allusion Internal Conflict Simile Personification Protagonist 3rd limited POV Tone Metaphor Symbol Flat Character Dramatic Irony Motivation Flashback Antagonist 2nd Person POV Round Character Imagery Authors Purpose Mood Situational Irony Indirect Characterization 1st Person POV Foreshadowing 3rd Omniscient POV Chronological Order Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
External Conflict
Direct characterization
Allusion
Internal Conflict
Simile
Personification
Protagonist
3rd limited POV
Tone
Metaphor
Symbol
Flat Character
Dramatic Irony
Motivation
Flashback
Antagonist
2nd Person POV
Round Character
Imagery
Authors Purpose
Mood
Situational Irony
Indirect Characterization
1st Person POV
Foreshadowing
3rd Omniscient POV
Chronological Order
Theme