AUTOMATICITY ONSETS CONSONANT BLENDS SEGMENT SIGHT WORDS ACCURACY EXPLICIT PHONICS INSTRUCTION PROSODY CONTEXT CLUES SYLLABLE CONSONANT DIGRAPHS SEMANTICS LITERAL COMPREHENSION STRATEGIES ALPHABETIC PRINCIPLE RIME (YES, R- I-M-E) R- CONBTROLLED VOWELS METACOGNITION PHONICS DIPTHONGS OPEN SYLLABLE PHONEMIC AWARENESS SCHEMA READING RATE CLOSED SYLLABLE INFERENCING PERSONIFICATION GRAPHEMES SYTAX PHONEMES AUTOMATICITY ONSETS CONSONANT BLENDS SEGMENT SIGHT WORDS ACCURACY EXPLICIT PHONICS INSTRUCTION PROSODY CONTEXT CLUES SYLLABLE CONSONANT DIGRAPHS SEMANTICS LITERAL COMPREHENSION STRATEGIES ALPHABETIC PRINCIPLE RIME (YES, R- I-M-E) R- CONBTROLLED VOWELS METACOGNITION PHONICS DIPTHONGS OPEN SYLLABLE PHONEMIC AWARENESS SCHEMA READING RATE CLOSED SYLLABLE INFERENCING PERSONIFICATION GRAPHEMES SYTAX PHONEMES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
AUTOMATICITY
ONSETS
CONSONANT BLENDS
SEGMENT
SIGHT WORDS
ACCURACY
EXPLICIT PHONICS INSTRUCTION
PROSODY
CONTEXT CLUES
SYLLABLE
CONSONANT DIGRAPHS
SEMANTICS
LITERAL COMPREHENSION STRATEGIES
ALPHABETIC PRINCIPLE
RIME (YES, R-I-M-E)
R-CONBTROLLED VOWELS
METACOGNITION
PHONICS
DIPTHONGS
OPEN SYLLABLE
PHONEMIC AWARENESS
SCHEMA
READING RATE
CLOSED SYLLABLE
INFERENCING
PERSONIFICATION
GRAPHEMES
SYTAX
PHONEMES