AUTOMATICITYPHONICSPROSODYLITERALCOMPREHENSIONSTRATEGIESONSETSR-CONBTROLLEDVOWELSRIME(YES, R-I-M-E)SYLLABLEPHONEMESSEGMENTCLOSEDSYLLABLEINFERENCINGSIGHTWORDSGRAPHEMESSEMANTICSCONSONANTBLENDSPERSONIFICATIONACCURACYSCHEMACONTEXTCLUESDIPTHONGSSYTAXREADINGRATEMETACOGNITIONALPHABETICPRINCIPLECONSONANTDIGRAPHSOPENSYLLABLEPHONEMICAWARENESSEXPLICITPHONICSINSTRUCTIONAUTOMATICITYPHONICSPROSODYLITERALCOMPREHENSIONSTRATEGIESONSETSR-CONBTROLLEDVOWELSRIME(YES, R-I-M-E)SYLLABLEPHONEMESSEGMENTCLOSEDSYLLABLEINFERENCINGSIGHTWORDSGRAPHEMESSEMANTICSCONSONANTBLENDSPERSONIFICATIONACCURACYSCHEMACONTEXTCLUESDIPTHONGSSYTAXREADINGRATEMETACOGNITIONALPHABETICPRINCIPLECONSONANTDIGRAPHSOPENSYLLABLEPHONEMICAWARENESSEXPLICITPHONICSINSTRUCTION

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. AUTOMATICITY
  2. PHONICS
  3. PROSODY
  4. LITERAL COMPREHENSION STRATEGIES
  5. ONSETS
  6. R-CONBTROLLED VOWELS
  7. RIME (YES, R-I-M-E)
  8. SYLLABLE
  9. PHONEMES
  10. SEGMENT
  11. CLOSED SYLLABLE
  12. INFERENCING
  13. SIGHT WORDS
  14. GRAPHEMES
  15. SEMANTICS
  16. CONSONANT BLENDS
  17. PERSONIFICATION
  18. ACCURACY
  19. SCHEMA
  20. CONTEXT CLUES
  21. DIPTHONGS
  22. SYTAX
  23. READING RATE
  24. METACOGNITION
  25. ALPHABETIC PRINCIPLE
  26. CONSONANT DIGRAPHS
  27. OPEN SYLLABLE
  28. PHONEMIC AWARENESS
  29. EXPLICIT PHONICS INSTRUCTION