AUTOMATICITYONSETSCONSONANTBLENDSSEGMENTSIGHTWORDSACCURACYEXPLICITPHONICSINSTRUCTIONPROSODYCONTEXTCLUESSYLLABLECONSONANTDIGRAPHSSEMANTICSLITERALCOMPREHENSIONSTRATEGIESALPHABETICPRINCIPLERIME(YES, R-I-M-E)R-CONBTROLLEDVOWELSMETACOGNITIONPHONICSDIPTHONGSOPENSYLLABLEPHONEMICAWARENESSSCHEMAREADINGRATECLOSEDSYLLABLEINFERENCINGPERSONIFICATIONGRAPHEMESSYTAXPHONEMESAUTOMATICITYONSETSCONSONANTBLENDSSEGMENTSIGHTWORDSACCURACYEXPLICITPHONICSINSTRUCTIONPROSODYCONTEXTCLUESSYLLABLECONSONANTDIGRAPHSSEMANTICSLITERALCOMPREHENSIONSTRATEGIESALPHABETICPRINCIPLERIME(YES, R-I-M-E)R-CONBTROLLEDVOWELSMETACOGNITIONPHONICSDIPTHONGSOPENSYLLABLEPHONEMICAWARENESSSCHEMAREADINGRATECLOSEDSYLLABLEINFERENCINGPERSONIFICATIONGRAPHEMESSYTAXPHONEMES

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. AUTOMATICITY
  2. ONSETS
  3. CONSONANT BLENDS
  4. SEGMENT
  5. SIGHT WORDS
  6. ACCURACY
  7. EXPLICIT PHONICS INSTRUCTION
  8. PROSODY
  9. CONTEXT CLUES
  10. SYLLABLE
  11. CONSONANT DIGRAPHS
  12. SEMANTICS
  13. LITERAL COMPREHENSION STRATEGIES
  14. ALPHABETIC PRINCIPLE
  15. RIME (YES, R-I-M-E)
  16. R-CONBTROLLED VOWELS
  17. METACOGNITION
  18. PHONICS
  19. DIPTHONGS
  20. OPEN SYLLABLE
  21. PHONEMIC AWARENESS
  22. SCHEMA
  23. READING RATE
  24. CLOSED SYLLABLE
  25. INFERENCING
  26. PERSONIFICATION
  27. GRAPHEMES
  28. SYTAX
  29. PHONEMES