DIPTHONGSGRAPHEMESALPHABETICPRINCIPLEPHONICSOPENSYLLABLECONSONANTBLENDSMETACOGNITIONSCHEMASEGMENTSEMANTICSSYTAXEXPLICITPHONICSINSTRUCTIONCONTEXTCLUESPERSONIFICATIONREADINGRATEPHONEMESPROSODYLITERALCOMPREHENSIONSTRATEGIESRIME(YES, R-I-M-E)R-CONBTROLLEDVOWELSSYLLABLEACCURACYCLOSEDSYLLABLEAUTOMATICITYPHONEMICAWARENESSCONSONANTDIGRAPHSONSETSINFERENCINGSIGHTWORDSDIPTHONGSGRAPHEMESALPHABETICPRINCIPLEPHONICSOPENSYLLABLECONSONANTBLENDSMETACOGNITIONSCHEMASEGMENTSEMANTICSSYTAXEXPLICITPHONICSINSTRUCTIONCONTEXTCLUESPERSONIFICATIONREADINGRATEPHONEMESPROSODYLITERALCOMPREHENSIONSTRATEGIESRIME(YES, R-I-M-E)R-CONBTROLLEDVOWELSSYLLABLEACCURACYCLOSEDSYLLABLEAUTOMATICITYPHONEMICAWARENESSCONSONANTDIGRAPHSONSETSINFERENCINGSIGHTWORDS

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DIPTHONGS
  2. GRAPHEMES
  3. ALPHABETIC PRINCIPLE
  4. PHONICS
  5. OPEN SYLLABLE
  6. CONSONANT BLENDS
  7. METACOGNITION
  8. SCHEMA
  9. SEGMENT
  10. SEMANTICS
  11. SYTAX
  12. EXPLICIT PHONICS INSTRUCTION
  13. CONTEXT CLUES
  14. PERSONIFICATION
  15. READING RATE
  16. PHONEMES
  17. PROSODY
  18. LITERAL COMPREHENSION STRATEGIES
  19. RIME (YES, R-I-M-E)
  20. R-CONBTROLLED VOWELS
  21. SYLLABLE
  22. ACCURACY
  23. CLOSED SYLLABLE
  24. AUTOMATICITY
  25. PHONEMIC AWARENESS
  26. CONSONANT DIGRAPHS
  27. ONSETS
  28. INFERENCING
  29. SIGHT WORDS