ALPHABETIC PRINCIPLE CONTEXT CLUES METACOGNITION SEMANTICS AUTOMATICITY PHONEMIC AWARENESS CONSONANT DIGRAPHS LITERAL COMPREHENSION STRATEGIES OPEN SYLLABLE R- CONBTROLLED VOWELS SYTAX SEGMENT GRAPHEMES INFERENCING PHONEMES READING RATE PHONICS SIGHT WORDS SCHEMA PROSODY ONSETS DIPTHONGS PERSONIFICATION CLOSED SYLLABLE ACCURACY EXPLICIT PHONICS INSTRUCTION CONSONANT BLENDS SYLLABLE RIME (YES, R- I-M-E) ALPHABETIC PRINCIPLE CONTEXT CLUES METACOGNITION SEMANTICS AUTOMATICITY PHONEMIC AWARENESS CONSONANT DIGRAPHS LITERAL COMPREHENSION STRATEGIES OPEN SYLLABLE R- CONBTROLLED VOWELS SYTAX SEGMENT GRAPHEMES INFERENCING PHONEMES READING RATE PHONICS SIGHT WORDS SCHEMA PROSODY ONSETS DIPTHONGS PERSONIFICATION CLOSED SYLLABLE ACCURACY EXPLICIT PHONICS INSTRUCTION CONSONANT BLENDS SYLLABLE RIME (YES, R- I-M-E)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ALPHABETIC PRINCIPLE
CONTEXT CLUES
METACOGNITION
SEMANTICS
AUTOMATICITY
PHONEMIC AWARENESS
CONSONANT DIGRAPHS
LITERAL COMPREHENSION STRATEGIES
OPEN SYLLABLE
R-CONBTROLLED VOWELS
SYTAX
SEGMENT
GRAPHEMES
INFERENCING
PHONEMES
READING RATE
PHONICS
SIGHT WORDS
SCHEMA
PROSODY
ONSETS
DIPTHONGS
PERSONIFICATION
CLOSED SYLLABLE
ACCURACY
EXPLICIT PHONICS INSTRUCTION
CONSONANT BLENDS
SYLLABLE
RIME (YES, R-I-M-E)