CONSONANT BLENDS SCHEMA PHONEMIC AWARENESS LITERAL COMPREHENSION STRATEGIES PHONICS ONSETS READING RATE PHONEMES ALPHABETIC PRINCIPLE AUTOMATICITY RIME (YES, R- I-M-E) SEMANTICS CONSONANT DIGRAPHS SYTAX R- CONBTROLLED VOWELS GRAPHEMES SIGHT WORDS ACCURACY EXPLICIT PHONICS INSTRUCTION CLOSED SYLLABLE PROSODY CONTEXT CLUES OPEN SYLLABLE SEGMENT DIPTHONGS METACOGNITION SYLLABLE PERSONIFICATION INFERENCING CONSONANT BLENDS SCHEMA PHONEMIC AWARENESS LITERAL COMPREHENSION STRATEGIES PHONICS ONSETS READING RATE PHONEMES ALPHABETIC PRINCIPLE AUTOMATICITY RIME (YES, R- I-M-E) SEMANTICS CONSONANT DIGRAPHS SYTAX R- CONBTROLLED VOWELS GRAPHEMES SIGHT WORDS ACCURACY EXPLICIT PHONICS INSTRUCTION CLOSED SYLLABLE PROSODY CONTEXT CLUES OPEN SYLLABLE SEGMENT DIPTHONGS METACOGNITION SYLLABLE PERSONIFICATION INFERENCING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CONSONANT BLENDS
SCHEMA
PHONEMIC AWARENESS
LITERAL COMPREHENSION STRATEGIES
PHONICS
ONSETS
READING RATE
PHONEMES
ALPHABETIC PRINCIPLE
AUTOMATICITY
RIME (YES, R-I-M-E)
SEMANTICS
CONSONANT DIGRAPHS
SYTAX
R-CONBTROLLED VOWELS
GRAPHEMES
SIGHT WORDS
ACCURACY
EXPLICIT PHONICS INSTRUCTION
CLOSED SYLLABLE
PROSODY
CONTEXT CLUES
OPEN SYLLABLE
SEGMENT
DIPTHONGS
METACOGNITION
SYLLABLE
PERSONIFICATION
INFERENCING