FURTRYNEWTHINGSGROWTHEYLOOKA LIKEFIND ASOLUTIONSOLVE APROBLEMWORKWITH APARTNERUSEDIFFERENTTOOLSUSEMATERIALSNONLIVINGTHINGSDESIGNCATS ANDDOGSHAVEPAWSDRAWTHEPLANSSOMEBIRDSCANNOTFLYLIVINGTHINGSMAKEAPLANDIFFERENTWORKAS ATEAMLIVINGTHINGSCANGROWTELLTHEMYOURIDEASFEATHERSSHAREIDEASWHATSTHEPROBLEM?CREATEGROUPSPLANFURTRYNEWTHINGSGROWTHEYLOOKA LIKEFIND ASOLUTIONSOLVE APROBLEMWORKWITH APARTNERUSEDIFFERENTTOOLSUSEMATERIALSNONLIVINGTHINGSDESIGNCATS ANDDOGSHAVEPAWSDRAWTHEPLANSSOMEBIRDSCANNOTFLYLIVINGTHINGSMAKEAPLANDIFFERENTWORKAS ATEAMLIVINGTHINGSCANGROWTELLTHEMYOURIDEASFEATHERSSHAREIDEASWHATSTHEPROBLEM?CREATEGROUPSPLAN

SCIENCE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. FUR
  2. TRY NEW THINGS
  3. GROW
  4. THEY LOOK A LIKE
  5. FIND A SOLUTION
  6. SOLVE A PROBLEM
  7. WORK WITH A PARTNER
  8. USE DIFFERENT TOOLS
  9. USE MATERIALS
  10. NON LIVING THINGS
  11. DESIGN
  12. CATS AND DOGS HAVE PAWS
  13. DRAW THE PLANS
  14. SOME BIRDS CANNOT FLY
  15. LIVING THINGS
  16. MAKE A PLAN
  17. DIFFERENT
  18. WORK AS A TEAM
  19. LIVING THINGS CAN GROW
  20. TELL THEM YOUR IDEAS
  21. FEATHERS
  22. SHARE IDEAS
  23. WHATS THE PROBLEM?
  24. CREATE GROUPS
  25. PLAN