FigurativeLanguageMakeMentalImagesPlotClausesAskQuestionsReadbetweenthe linesThemeDetailsConclusionSettingMoralClimaxLiteraryDevicesWhatsthePurposePictureWalkRisingActionCharactersResolutionAskQuestionsReadtheTitleExpositionLook atKeyvocabularyWordsFallingActionSummaryFigurativeLanguageMakeMentalImagesPlotClausesAskQuestionsReadbetweenthe linesThemeDetailsConclusionSettingMoralClimaxLiteraryDevicesWhatsthePurposePictureWalkRisingActionCharactersResolutionAskQuestionsReadtheTitleExpositionLook atKeyvocabularyWordsFallingActionSummary

Making Inferences - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Make Mental Images
  3. Plot
  4. Clauses
  5. Ask Questions
  6. Read between the lines
  7. Theme
  8. Details
  9. Conclusion
  10. Setting
  11. Moral
  12. Climax
  13. Literary Devices
  14. Whats the Purpose
  15. Picture Walk
  16. Rising Action
  17. Characters
  18. Resolution
  19. Ask Questions
  20. Read the Title
  21. Exposition
  22. Look at Key vocabulary Words
  23. Falling Action
  24. Summary