FigurativeLanguageConclusionPictureWalkClimaxCharactersAskQuestionsFallingActionPlotLook atKeyvocabularyWordsMakeMentalImagesResolutionReadbetweenthe linesSummaryExpositionSettingClausesAskQuestionsDetailsRisingActionReadtheTitleMoralThemeWhatsthePurposeLiteraryDevicesFigurativeLanguageConclusionPictureWalkClimaxCharactersAskQuestionsFallingActionPlotLook atKeyvocabularyWordsMakeMentalImagesResolutionReadbetweenthe linesSummaryExpositionSettingClausesAskQuestionsDetailsRisingActionReadtheTitleMoralThemeWhatsthePurposeLiteraryDevices

Making Inferences - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Conclusion
  3. Picture Walk
  4. Climax
  5. Characters
  6. Ask Questions
  7. Falling Action
  8. Plot
  9. Look at Key vocabulary Words
  10. Make Mental Images
  11. Resolution
  12. Read between the lines
  13. Summary
  14. Exposition
  15. Setting
  16. Clauses
  17. Ask Questions
  18. Details
  19. Rising Action
  20. Read the Title
  21. Moral
  22. Theme
  23. Whats the Purpose
  24. Literary Devices