"I'm not triggered" Faceplams Won't take a break Drinks wine to soothe pain "I'm not raging" Complains about love rocket comments Surprised by something simple Tells music to shut up Starts getting cocky Ignores helpful advice Game crashes "Ok, I got this" Repeats same mistake multiple times Blames mouse Laughs hysterically Accepts stupid advice Blames mouse sensitivity Slams mouse on desk Sends someone on a !trip Calls cauldron a "vase" Look of disbelief on face Tells narrator to shut up Triggers music within game Starts dying on the inside "I'm not triggered" Faceplams Won't take a break Drinks wine to soothe pain "I'm not raging" Complains about love rocket comments Surprised by something simple Tells music to shut up Starts getting cocky Ignores helpful advice Game crashes "Ok, I got this" Repeats same mistake multiple times Blames mouse Laughs hysterically Accepts stupid advice Blames mouse sensitivity Slams mouse on desk Sends someone on a !trip Calls cauldron a "vase" Look of disbelief on face Tells narrator to shut up Triggers music within game Starts dying on the inside
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-"I'm not triggered"
G-Faceplams
G-Won't take a break
G-Drinks wine to soothe pain
I-"I'm not raging"
B-Complains about love rocket comments
I-Surprised by something simple
I-Tells music to shut up
N-Starts getting cocky
O-Ignores helpful advice
B-Game crashes
O-"Ok, I got this"
N-Repeats same mistake multiple times
N-Blames mouse
N-Laughs hysterically
B-Accepts stupid advice
I-Blames mouse sensitivity
B-Slams mouse on desk
G-Sends someone on a !trip
G-Calls cauldron a "vase"
B-Look of disbelief on face
O-Tells narrator to shut up
O-Triggers music within game
O-Starts dying on the inside