Game crashes Won't take a break Starts getting cocky Faceplams Tells narrator to shut up Accepts stupid advice Drinks wine to soothe pain Blames mouse "I'm not triggered" "I'm not raging" Tells music to shut up Repeats same mistake multiple times Sends someone on a !trip Triggers music within game Look of disbelief on face Surprised by something simple "Ok, I got this" Laughs hysterically Slams mouse on desk Complains about love rocket comments Starts dying on the inside Ignores helpful advice Blames mouse sensitivity Calls cauldron a "vase" Game crashes Won't take a break Starts getting cocky Faceplams Tells narrator to shut up Accepts stupid advice Drinks wine to soothe pain Blames mouse "I'm not triggered" "I'm not raging" Tells music to shut up Repeats same mistake multiple times Sends someone on a !trip Triggers music within game Look of disbelief on face Surprised by something simple "Ok, I got this" Laughs hysterically Slams mouse on desk Complains about love rocket comments Starts dying on the inside Ignores helpful advice Blames mouse sensitivity Calls cauldron a "vase"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Game crashes
G-Won't take a break
N-Starts getting cocky
G-Faceplams
O-Tells narrator to shut up
B-Accepts stupid advice
G-Drinks wine to soothe pain
N-Blames mouse
I-"I'm not triggered"
I-"I'm not raging"
I-Tells music to shut up
N-Repeats same mistake multiple times
G-Sends someone on a !trip
O-Triggers music within game
B-Look of disbelief on face
I-Surprised by something simple
O-"Ok, I got this"
N-Laughs hysterically
B-Slams mouse on desk
B-Complains about love rocket comments
O-Starts dying on the inside
O-Ignores helpful advice
I-Blames mouse sensitivity
G-Calls cauldron a "vase"