Tells narrator to shut up Repeats same mistake multiple times Won't take a break Surprised by something simple Game crashes Laughs hysterically Starts getting cocky Ignores helpful advice "I'm not triggered" Slams mouse on desk Accepts stupid advice "Ok, I got this" Calls cauldron a "vase" Blames mouse Drinks wine to soothe pain Complains about love rocket comments Blames mouse sensitivity Sends someone on a !trip Faceplams Tells music to shut up Starts dying on the inside Triggers music within game "I'm not raging" Look of disbelief on face Tells narrator to shut up Repeats same mistake multiple times Won't take a break Surprised by something simple Game crashes Laughs hysterically Starts getting cocky Ignores helpful advice "I'm not triggered" Slams mouse on desk Accepts stupid advice "Ok, I got this" Calls cauldron a "vase" Blames mouse Drinks wine to soothe pain Complains about love rocket comments Blames mouse sensitivity Sends someone on a !trip Faceplams Tells music to shut up Starts dying on the inside Triggers music within game "I'm not raging" Look of disbelief on face
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Tells narrator to shut up
N-Repeats same mistake multiple times
G-Won't take a break
I-Surprised by something simple
B-Game crashes
N-Laughs hysterically
N-Starts getting cocky
O-Ignores helpful advice
I-"I'm not triggered"
B-Slams mouse on desk
B-Accepts stupid advice
O-"Ok, I got this"
G-Calls cauldron a "vase"
N-Blames mouse
G-Drinks wine to soothe pain
B-Complains about love rocket comments
I-Blames mouse sensitivity
G-Sends someone on a !trip
G-Faceplams
I-Tells music to shut up
O-Starts dying on the inside
O-Triggers music within game
I-"I'm not raging"
B-Look of disbelief on face