Slams mouse on desk Triggers music within game Won't take a break Ignores helpful advice Complains about love rocket comments "I'm not triggered" Faceplams Laughs hysterically Accepts stupid advice Tells music to shut up Starts getting cocky "Ok, I got this" "I'm not raging" Blames mouse sensitivity Calls cauldron a "vase" Look of disbelief on face Surprised by something simple Repeats same mistake multiple times Blames mouse Starts dying on the inside Sends someone on a !trip Tells narrator to shut up Game crashes Drinks wine to soothe pain Slams mouse on desk Triggers music within game Won't take a break Ignores helpful advice Complains about love rocket comments "I'm not triggered" Faceplams Laughs hysterically Accepts stupid advice Tells music to shut up Starts getting cocky "Ok, I got this" "I'm not raging" Blames mouse sensitivity Calls cauldron a "vase" Look of disbelief on face Surprised by something simple Repeats same mistake multiple times Blames mouse Starts dying on the inside Sends someone on a !trip Tells narrator to shut up Game crashes Drinks wine to soothe pain
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Slams mouse on desk
O-Triggers music within game
G-Won't take a break
O-Ignores helpful advice
B-Complains about love rocket comments
I-"I'm not triggered"
G-Faceplams
N-Laughs hysterically
B-Accepts stupid advice
I-Tells music to shut up
N-Starts getting cocky
O-"Ok, I got this"
I-"I'm not raging"
I-Blames mouse sensitivity
G-Calls cauldron a "vase"
B-Look of disbelief on face
I-Surprised by something simple
N-Repeats same mistake multiple times
N-Blames mouse
O-Starts dying on the inside
G-Sends someone on a !trip
O-Tells narrator to shut up
B-Game crashes
G-Drinks wine to soothe pain