Tells music to shut up "Ok, I got this" "I'm not raging" Triggers music within game Ignores helpful advice Starts dying on the inside "I'm not triggered" Tells narrator to shut up Faceplams Drinks wine to soothe pain Blames mouse Game crashes Complains about love rocket comments Sends someone on a !trip Calls cauldron a "vase" Blames mouse sensitivity Look of disbelief on face Won't take a break Repeats same mistake multiple times Laughs hysterically Accepts stupid advice Surprised by something simple Slams mouse on desk Starts getting cocky Tells music to shut up "Ok, I got this" "I'm not raging" Triggers music within game Ignores helpful advice Starts dying on the inside "I'm not triggered" Tells narrator to shut up Faceplams Drinks wine to soothe pain Blames mouse Game crashes Complains about love rocket comments Sends someone on a !trip Calls cauldron a "vase" Blames mouse sensitivity Look of disbelief on face Won't take a break Repeats same mistake multiple times Laughs hysterically Accepts stupid advice Surprised by something simple Slams mouse on desk Starts getting cocky
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Tells music to shut up
O-"Ok, I got this"
I-"I'm not raging"
O-Triggers music within game
O-Ignores helpful advice
O-Starts dying on the inside
I-"I'm not triggered"
O-Tells narrator to shut up
G-Faceplams
G-Drinks wine to soothe pain
N-Blames mouse
B-Game crashes
B-Complains about love rocket comments
G-Sends someone on a !trip
G-Calls cauldron a "vase"
I-Blames mouse sensitivity
B-Look of disbelief on face
G-Won't take a break
N-Repeats same mistake multiple times
N-Laughs hysterically
B-Accepts stupid advice
I-Surprised by something simple
B-Slams mouse on desk
N-Starts getting cocky