Tells narrator to shut up Blames mouse Calls cauldron a "vase" Complains about love rocket comments Look of disbelief on face Sends someone on a !trip Game crashes Starts getting cocky Tells music to shut up "I'm not triggered" Blames mouse sensitivity Slams mouse on desk "I'm not raging" Starts dying on the inside Faceplams Won't take a break "Ok, I got this" Ignores helpful advice Drinks wine to soothe pain Accepts stupid advice Repeats same mistake multiple times Laughs hysterically Triggers music within game Surprised by something simple Tells narrator to shut up Blames mouse Calls cauldron a "vase" Complains about love rocket comments Look of disbelief on face Sends someone on a !trip Game crashes Starts getting cocky Tells music to shut up "I'm not triggered" Blames mouse sensitivity Slams mouse on desk "I'm not raging" Starts dying on the inside Faceplams Won't take a break "Ok, I got this" Ignores helpful advice Drinks wine to soothe pain Accepts stupid advice Repeats same mistake multiple times Laughs hysterically Triggers music within game Surprised by something simple
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Tells narrator to shut up
N-Blames mouse
G-Calls cauldron a "vase"
B-Complains about love rocket comments
B-Look of disbelief on face
G-Sends someone on a !trip
B-Game crashes
N-Starts getting cocky
I-Tells music to shut up
I-"I'm not triggered"
I-Blames mouse sensitivity
B-Slams mouse on desk
I-"I'm not raging"
O-Starts dying on the inside
G-Faceplams
G-Won't take a break
O-"Ok, I got this"
O-Ignores helpful advice
G-Drinks wine to soothe pain
B-Accepts stupid advice
N-Repeats same mistake multiple times
N-Laughs hysterically
O-Triggers music within game
I-Surprised by something simple