Laughs hysterically Tells narrator to shut up Complains about love rocket comments Accepts stupid advice Game crashes Surprised by something simple Slams mouse on desk Calls cauldron a "vase" Blames mouse Triggers music within game Starts getting cocky "I'm not triggered" Sends someone on a !trip Look of disbelief on face Drinks wine to soothe pain Faceplams Starts dying on the inside "Ok, I got this" Won't take a break "I'm not raging" Ignores helpful advice Tells music to shut up Repeats same mistake multiple times Blames mouse sensitivity Laughs hysterically Tells narrator to shut up Complains about love rocket comments Accepts stupid advice Game crashes Surprised by something simple Slams mouse on desk Calls cauldron a "vase" Blames mouse Triggers music within game Starts getting cocky "I'm not triggered" Sends someone on a !trip Look of disbelief on face Drinks wine to soothe pain Faceplams Starts dying on the inside "Ok, I got this" Won't take a break "I'm not raging" Ignores helpful advice Tells music to shut up Repeats same mistake multiple times Blames mouse sensitivity
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Laughs hysterically
O-Tells narrator to shut up
B-Complains about love rocket comments
B-Accepts stupid advice
B-Game crashes
I-Surprised by something simple
B-Slams mouse on desk
G-Calls cauldron a "vase"
N-Blames mouse
O-Triggers music within game
N-Starts getting cocky
I-"I'm not triggered"
G-Sends someone on a !trip
B-Look of disbelief on face
G-Drinks wine to soothe pain
G-Faceplams
O-Starts dying on the inside
O-"Ok, I got this"
G-Won't take a break
I-"I'm not raging"
O-Ignores helpful advice
I-Tells music to shut up
N-Repeats same mistake multiple times
I-Blames mouse sensitivity