Slams mouse on desk Starts getting cocky Sends someone on a !trip Look of disbelief on face Game crashes "I'm not triggered" Blames mouse Surprised by something simple Complains about love rocket comments Tells narrator to shut up Ignores helpful advice "I'm not raging" Triggers music within game Faceplams Blames mouse sensitivity Repeats same mistake multiple times Starts dying on the inside Calls cauldron a "vase" Won't take a break Accepts stupid advice "Ok, I got this" Drinks wine to soothe pain Tells music to shut up Laughs hysterically Slams mouse on desk Starts getting cocky Sends someone on a !trip Look of disbelief on face Game crashes "I'm not triggered" Blames mouse Surprised by something simple Complains about love rocket comments Tells narrator to shut up Ignores helpful advice "I'm not raging" Triggers music within game Faceplams Blames mouse sensitivity Repeats same mistake multiple times Starts dying on the inside Calls cauldron a "vase" Won't take a break Accepts stupid advice "Ok, I got this" Drinks wine to soothe pain Tells music to shut up Laughs hysterically
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Slams mouse on desk
N-Starts getting cocky
G-Sends someone on a !trip
B-Look of disbelief on face
B-Game crashes
I-"I'm not triggered"
N-Blames mouse
I-Surprised by something simple
B-Complains about love rocket comments
O-Tells narrator to shut up
O-Ignores helpful advice
I-"I'm not raging"
O-Triggers music within game
G-Faceplams
I-Blames mouse sensitivity
N-Repeats same mistake multiple times
O-Starts dying on the inside
G-Calls cauldron a "vase"
G-Won't take a break
B-Accepts stupid advice
O-"Ok, I got this"
G-Drinks wine to soothe pain
I-Tells music to shut up
N-Laughs hysterically