Ignores helpful advice "I'm not raging" "I'm not triggered" Blames mouse sensitivity Laughs hysterically Calls cauldron a "vase" Tells narrator to shut up Drinks wine to soothe pain Slams mouse on desk Sends someone on a !trip Complains about love rocket comments Tells music to shut up Blames mouse Surprised by something simple Starts dying on the inside Won't take a break Look of disbelief on face Faceplams Accepts stupid advice "Ok, I got this" Starts getting cocky Triggers music within game Repeats same mistake multiple times Game crashes Ignores helpful advice "I'm not raging" "I'm not triggered" Blames mouse sensitivity Laughs hysterically Calls cauldron a "vase" Tells narrator to shut up Drinks wine to soothe pain Slams mouse on desk Sends someone on a !trip Complains about love rocket comments Tells music to shut up Blames mouse Surprised by something simple Starts dying on the inside Won't take a break Look of disbelief on face Faceplams Accepts stupid advice "Ok, I got this" Starts getting cocky Triggers music within game Repeats same mistake multiple times Game crashes
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Ignores helpful advice
I-"I'm not raging"
I-"I'm not triggered"
I-Blames mouse sensitivity
N-Laughs hysterically
G-Calls cauldron a "vase"
O-Tells narrator to shut up
G-Drinks wine to soothe pain
B-Slams mouse on desk
G-Sends someone on a !trip
B-Complains about love rocket comments
I-Tells music to shut up
N-Blames mouse
I-Surprised by something simple
O-Starts dying on the inside
G-Won't take a break
B-Look of disbelief on face
G-Faceplams
B-Accepts stupid advice
O-"Ok, I got this"
N-Starts getting cocky
O-Triggers music within game
N-Repeats same mistake multiple times
B-Game crashes