"Ok, I got this" "I'm not triggered" Slams mouse on desk Faceplams Won't take a break Drinks wine to soothe pain "I'm not raging" Surprised by something simple Starts getting cocky Repeats same mistake multiple times Game crashes Sends someone on a !trip Blames mouse sensitivity Tells music to shut up Laughs hysterically Starts dying on the inside Tells narrator to shut up Triggers music within game Complains about love rocket comments Accepts stupid advice Ignores helpful advice Calls cauldron a "vase" Blames mouse Look of disbelief on face "Ok, I got this" "I'm not triggered" Slams mouse on desk Faceplams Won't take a break Drinks wine to soothe pain "I'm not raging" Surprised by something simple Starts getting cocky Repeats same mistake multiple times Game crashes Sends someone on a !trip Blames mouse sensitivity Tells music to shut up Laughs hysterically Starts dying on the inside Tells narrator to shut up Triggers music within game Complains about love rocket comments Accepts stupid advice Ignores helpful advice Calls cauldron a "vase" Blames mouse Look of disbelief on face
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-"Ok, I got this"
I-"I'm not triggered"
B-Slams mouse on desk
G-Faceplams
G-Won't take a break
G-Drinks wine to soothe pain
I-"I'm not raging"
I-Surprised by something simple
N-Starts getting cocky
N-Repeats same mistake multiple times
B-Game crashes
G-Sends someone on a !trip
I-Blames mouse sensitivity
I-Tells music to shut up
N-Laughs hysterically
O-Starts dying on the inside
O-Tells narrator to shut up
O-Triggers music within game
B-Complains about love rocket comments
B-Accepts stupid advice
O-Ignores helpful advice
G-Calls cauldron a "vase"
N-Blames mouse
B-Look of disbelief on face