She'll (she will) Hasn't (has not) She's (she is) Hadn't (had not) Can't (cannot) Isn't (is not) You're (you are) We're (we are) Don't (do not) Doesn't (does not) Didn't (did not) Haven't (have not) Let's (let us) They're (they are) Won't (will not) He's (he is) I'm (I am) We've (We have) Weren't (were not) I'll (I will) Shouldn't (should not) He'll (he will) Aren't (are not) They've (they have) She'll (she will) Hasn't (has not) She's (she is) Hadn't (had not) Can't (cannot) Isn't (is not) You're (you are) We're (we are) Don't (do not) Doesn't (does not) Didn't (did not) Haven't (have not) Let's (let us) They're (they are) Won't (will not) He's (he is) I'm (I am) We've (We have) Weren't (were not) I'll (I will) Shouldn't (should not) He'll (he will) Aren't (are not) They've (they have)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-She'll
(she will)
O-Hasn't
(has not)
N-She's
(she is)
G-Hadn't
(had not)
I-Can't
(cannot)
O-Isn't
(is not)
B-You're
(you are)
N-We're
(we are)
B-Don't
(do not)
N-Doesn't
(does not)
G-Didn't
(did not)
B-Haven't
(have not)
G-Let's
(let us)
I-They're
(they are)
I-Won't
(will not)
B-He's
(he is)
I-I'm
(I am)
I-We've
(We have)
G-Weren't
(were not)
O-I'll
(I will)
G-Shouldn't
(should not)
O-He'll
(he will)
B-Aren't
(are not)
N-They've
(they have)