Haven't (have not) Isn't (is not) Aren't (are not) They're (they are) Hadn't (had not) Let's (let us) Won't (will not) I'll (I will) He's (he is) They've (they have) He'll (he will) Doesn't (does not) We're (we are) She's (she is) Shouldn't (should not) You're (you are) Didn't (did not) I'm (I am) Can't (cannot) She'll (she will) Don't (do not) Hasn't (has not) Weren't (were not) We've (We have) Haven't (have not) Isn't (is not) Aren't (are not) They're (they are) Hadn't (had not) Let's (let us) Won't (will not) I'll (I will) He's (he is) They've (they have) He'll (he will) Doesn't (does not) We're (we are) She's (she is) Shouldn't (should not) You're (you are) Didn't (did not) I'm (I am) Can't (cannot) She'll (she will) Don't (do not) Hasn't (has not) Weren't (were not) We've (We have)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Haven't
(have not)
O-Isn't
(is not)
B-Aren't
(are not)
I-They're
(they are)
G-Hadn't
(had not)
G-Let's
(let us)
I-Won't
(will not)
O-I'll
(I will)
B-He's
(he is)
N-They've
(they have)
O-He'll
(he will)
N-Doesn't
(does not)
N-We're
(we are)
N-She's
(she is)
G-Shouldn't
(should not)
B-You're
(you are)
G-Didn't
(did not)
I-I'm
(I am)
I-Can't
(cannot)
O-She'll
(she will)
B-Don't
(do not)
O-Hasn't
(has not)
G-Weren't
(were not)
I-We've
(We have)