Can't (cannot) He'll (he will) Hasn't (has not) She'll (she will) Doesn't (does not) Haven't (have not) Let's (let us) Aren't (are not) Won't (will not) We're (we are) They're (they are) I'll (I will) Shouldn't (should not) I'm (I am) He's (he is) They've (they have) You're (you are) Weren't (were not) We've (We have) She's (she is) Don't (do not) Hadn't (had not) Didn't (did not) Isn't (is not) Can't (cannot) He'll (he will) Hasn't (has not) She'll (she will) Doesn't (does not) Haven't (have not) Let's (let us) Aren't (are not) Won't (will not) We're (we are) They're (they are) I'll (I will) Shouldn't (should not) I'm (I am) He's (he is) They've (they have) You're (you are) Weren't (were not) We've (We have) She's (she is) Don't (do not) Hadn't (had not) Didn't (did not) Isn't (is not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Can't
(cannot)
O-He'll
(he will)
O-Hasn't
(has not)
O-She'll
(she will)
N-Doesn't
(does not)
B-Haven't
(have not)
G-Let's
(let us)
B-Aren't
(are not)
I-Won't
(will not)
N-We're
(we are)
I-They're
(they are)
O-I'll
(I will)
G-Shouldn't
(should not)
I-I'm
(I am)
B-He's
(he is)
N-They've
(they have)
B-You're
(you are)
G-Weren't
(were not)
I-We've
(We have)
N-She's
(she is)
B-Don't
(do not)
G-Hadn't
(had not)
G-Didn't
(did not)
O-Isn't
(is not)