Didn't (did not) They've (they have) You're (you are) We're (we are) Won't (will not) Doesn't (does not) Can't (cannot) Hasn't (has not) Aren't (are not) Let's (let us) I'll (I will) We've (We have) He'll (he will) I'm (I am) He's (he is) She'll (she will) They're (they are) Weren't (were not) Don't (do not) Shouldn't (should not) Isn't (is not) Hadn't (had not) Haven't (have not) She's (she is) Didn't (did not) They've (they have) You're (you are) We're (we are) Won't (will not) Doesn't (does not) Can't (cannot) Hasn't (has not) Aren't (are not) Let's (let us) I'll (I will) We've (We have) He'll (he will) I'm (I am) He's (he is) She'll (she will) They're (they are) Weren't (were not) Don't (do not) Shouldn't (should not) Isn't (is not) Hadn't (had not) Haven't (have not) She's (she is)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Didn't
(did not)
N-They've
(they have)
B-You're
(you are)
N-We're
(we are)
I-Won't
(will not)
N-Doesn't
(does not)
I-Can't
(cannot)
O-Hasn't
(has not)
B-Aren't
(are not)
G-Let's
(let us)
O-I'll
(I will)
I-We've
(We have)
O-He'll
(he will)
I-I'm
(I am)
B-He's
(he is)
O-She'll
(she will)
I-They're
(they are)
G-Weren't
(were not)
B-Don't
(do not)
G-Shouldn't
(should not)
O-Isn't
(is not)
G-Hadn't
(had not)
B-Haven't
(have not)
N-She's
(she is)