Won't (will not) Didn't (did not) Don't (do not) We're (we are) They're (they are) You're (you are) I'm (I am) She'll (she will) They've (they have) She's (she is) Let's (let us) Shouldn't (should not) He's (he is) Can't (cannot) He'll (he will) Doesn't (does not) Haven't (have not) We've (We have) Hadn't (had not) Isn't (is not) Weren't (were not) Aren't (are not) I'll (I will) Hasn't (has not) Won't (will not) Didn't (did not) Don't (do not) We're (we are) They're (they are) You're (you are) I'm (I am) She'll (she will) They've (they have) She's (she is) Let's (let us) Shouldn't (should not) He's (he is) Can't (cannot) He'll (he will) Doesn't (does not) Haven't (have not) We've (We have) Hadn't (had not) Isn't (is not) Weren't (were not) Aren't (are not) I'll (I will) Hasn't (has not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Won't
(will not)
G-Didn't
(did not)
B-Don't
(do not)
N-We're
(we are)
I-They're
(they are)
B-You're
(you are)
I-I'm
(I am)
O-She'll
(she will)
N-They've
(they have)
N-She's
(she is)
G-Let's
(let us)
G-Shouldn't
(should not)
B-He's
(he is)
I-Can't
(cannot)
O-He'll
(he will)
N-Doesn't
(does not)
B-Haven't
(have not)
I-We've
(We have)
G-Hadn't
(had not)
O-Isn't
(is not)
G-Weren't
(were not)
B-Aren't
(are not)
O-I'll
(I will)
O-Hasn't
(has not)