He'll (he will) Weren't (were not) Can't (cannot) She'll (she will) You're (you are) She's (she is) I'm (I am) Let's (let us) Didn't (did not) Doesn't (does not) Isn't (is not) Aren't (are not) I'll (I will) They're (they are) Hadn't (had not) We've (We have) Shouldn't (should not) We're (we are) Hasn't (has not) He's (he is) Won't (will not) Haven't (have not) Don't (do not) They've (they have) He'll (he will) Weren't (were not) Can't (cannot) She'll (she will) You're (you are) She's (she is) I'm (I am) Let's (let us) Didn't (did not) Doesn't (does not) Isn't (is not) Aren't (are not) I'll (I will) They're (they are) Hadn't (had not) We've (We have) Shouldn't (should not) We're (we are) Hasn't (has not) He's (he is) Won't (will not) Haven't (have not) Don't (do not) They've (they have)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-He'll
(he will)
G-Weren't
(were not)
I-Can't
(cannot)
O-She'll
(she will)
B-You're
(you are)
N-She's
(she is)
I-I'm
(I am)
G-Let's
(let us)
G-Didn't
(did not)
N-Doesn't
(does not)
O-Isn't
(is not)
B-Aren't
(are not)
O-I'll
(I will)
I-They're
(they are)
G-Hadn't
(had not)
I-We've
(We have)
G-Shouldn't
(should not)
N-We're
(we are)
O-Hasn't
(has not)
B-He's
(he is)
I-Won't
(will not)
B-Haven't
(have not)
B-Don't
(do not)
N-They've
(they have)