He's (he is) Won't (will not) They've (they have) Hadn't (had not) They're (they are) Can't (cannot) She'll (she will) You're (you are) I'll (I will) Weren't (were not) We've (We have) I'm (I am) She's (she is) Hasn't (has not) Don't (do not) Doesn't (does not) Let's (let us) He'll (he will) Didn't (did not) Haven't (have not) Isn't (is not) We're (we are) Shouldn't (should not) Aren't (are not) He's (he is) Won't (will not) They've (they have) Hadn't (had not) They're (they are) Can't (cannot) She'll (she will) You're (you are) I'll (I will) Weren't (were not) We've (We have) I'm (I am) She's (she is) Hasn't (has not) Don't (do not) Doesn't (does not) Let's (let us) He'll (he will) Didn't (did not) Haven't (have not) Isn't (is not) We're (we are) Shouldn't (should not) Aren't (are not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-He's
(he is)
I-Won't
(will not)
N-They've
(they have)
G-Hadn't
(had not)
I-They're
(they are)
I-Can't
(cannot)
O-She'll
(she will)
B-You're
(you are)
O-I'll
(I will)
G-Weren't
(were not)
I-We've
(We have)
I-I'm
(I am)
N-She's
(she is)
O-Hasn't
(has not)
B-Don't
(do not)
N-Doesn't
(does not)
G-Let's
(let us)
O-He'll
(he will)
G-Didn't
(did not)
B-Haven't
(have not)
O-Isn't
(is not)
N-We're
(we are)
G-Shouldn't
(should not)
B-Aren't
(are not)