Hasn't (has not) Won't (will not) Isn't (is not) Haven't (have not) Shouldn't (should not) Doesn't (does not) We've (We have) Hadn't (had not) He's (he is) They've (they have) Didn't (did not) We're (we are) They're (they are) I'm (I am) He'll (he will) Can't (cannot) Let's (let us) Aren't (are not) Weren't (were not) You're (you are) She's (she is) I'll (I will) Don't (do not) She'll (she will) Hasn't (has not) Won't (will not) Isn't (is not) Haven't (have not) Shouldn't (should not) Doesn't (does not) We've (We have) Hadn't (had not) He's (he is) They've (they have) Didn't (did not) We're (we are) They're (they are) I'm (I am) He'll (he will) Can't (cannot) Let's (let us) Aren't (are not) Weren't (were not) You're (you are) She's (she is) I'll (I will) Don't (do not) She'll (she will)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Hasn't
(has not)
I-Won't
(will not)
O-Isn't
(is not)
B-Haven't
(have not)
G-Shouldn't
(should not)
N-Doesn't
(does not)
I-We've
(We have)
G-Hadn't
(had not)
B-He's
(he is)
N-They've
(they have)
G-Didn't
(did not)
N-We're
(we are)
I-They're
(they are)
I-I'm
(I am)
O-He'll
(he will)
I-Can't
(cannot)
G-Let's
(let us)
B-Aren't
(are not)
G-Weren't
(were not)
B-You're
(you are)
N-She's
(she is)
O-I'll
(I will)
B-Don't
(do not)
O-She'll
(she will)