Aren't (are not) I'll (I will) I'm (I am) Let's (let us) Shouldn't (should not) They've (they have) Hadn't (had not) Isn't (is not) Don't (do not) He's (he is) We're (we are) Weren't (were not) Won't (will not) Hasn't (has not) Haven't (have not) Didn't (did not) You're (you are) Can't (cannot) Doesn't (does not) We've (We have) He'll (he will) She'll (she will) She's (she is) They're (they are) Aren't (are not) I'll (I will) I'm (I am) Let's (let us) Shouldn't (should not) They've (they have) Hadn't (had not) Isn't (is not) Don't (do not) He's (he is) We're (we are) Weren't (were not) Won't (will not) Hasn't (has not) Haven't (have not) Didn't (did not) You're (you are) Can't (cannot) Doesn't (does not) We've (We have) He'll (he will) She'll (she will) She's (she is) They're (they are)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Aren't
(are not)
O-I'll
(I will)
I-I'm
(I am)
G-Let's
(let us)
G-Shouldn't
(should not)
N-They've
(they have)
G-Hadn't
(had not)
O-Isn't
(is not)
B-Don't
(do not)
B-He's
(he is)
N-We're
(we are)
G-Weren't
(were not)
I-Won't
(will not)
O-Hasn't
(has not)
B-Haven't
(have not)
G-Didn't
(did not)
B-You're
(you are)
I-Can't
(cannot)
N-Doesn't
(does not)
I-We've
(We have)
O-He'll
(he will)
O-She'll
(she will)
N-She's
(she is)
I-They're
(they are)