He's (he is) Isn't (is not) Didn't (did not) We've (We have) She'll (she will) They're (they are) Let's (let us) Haven't (have not) I'll (I will) Weren't (were not) She's (she is) Don't (do not) Aren't (are not) Shouldn't (should not) You're (you are) We're (we are) I'm (I am) He'll (he will) Won't (will not) Doesn't (does not) Can't (cannot) Hasn't (has not) They've (they have) Hadn't (had not) He's (he is) Isn't (is not) Didn't (did not) We've (We have) She'll (she will) They're (they are) Let's (let us) Haven't (have not) I'll (I will) Weren't (were not) She's (she is) Don't (do not) Aren't (are not) Shouldn't (should not) You're (you are) We're (we are) I'm (I am) He'll (he will) Won't (will not) Doesn't (does not) Can't (cannot) Hasn't (has not) They've (they have) Hadn't (had not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-He's
(he is)
O-Isn't
(is not)
G-Didn't
(did not)
I-We've
(We have)
O-She'll
(she will)
I-They're
(they are)
G-Let's
(let us)
B-Haven't
(have not)
O-I'll
(I will)
G-Weren't
(were not)
N-She's
(she is)
B-Don't
(do not)
B-Aren't
(are not)
G-Shouldn't
(should not)
B-You're
(you are)
N-We're
(we are)
I-I'm
(I am)
O-He'll
(he will)
I-Won't
(will not)
N-Doesn't
(does not)
I-Can't
(cannot)
O-Hasn't
(has not)
N-They've
(they have)
G-Hadn't
(had not)