We're (we are) I'll (I will) Weren't (were not) Haven't (have not) Isn't (is not) I'm (I am) Let's (let us) They've (they have) You're (you are) Shouldn't (should not) Hadn't (had not) Won't (will not) Aren't (are not) Doesn't (does not) She's (she is) They're (they are) Hasn't (has not) Don't (do not) We've (We have) Can't (cannot) She'll (she will) He'll (he will) He's (he is) Didn't (did not) We're (we are) I'll (I will) Weren't (were not) Haven't (have not) Isn't (is not) I'm (I am) Let's (let us) They've (they have) You're (you are) Shouldn't (should not) Hadn't (had not) Won't (will not) Aren't (are not) Doesn't (does not) She's (she is) They're (they are) Hasn't (has not) Don't (do not) We've (We have) Can't (cannot) She'll (she will) He'll (he will) He's (he is) Didn't (did not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-We're
(we are)
O-I'll
(I will)
G-Weren't
(were not)
B-Haven't
(have not)
O-Isn't
(is not)
I-I'm
(I am)
G-Let's
(let us)
N-They've
(they have)
B-You're
(you are)
G-Shouldn't
(should not)
G-Hadn't
(had not)
I-Won't
(will not)
B-Aren't
(are not)
N-Doesn't
(does not)
N-She's
(she is)
I-They're
(they are)
O-Hasn't
(has not)
B-Don't
(do not)
I-We've
(We have)
I-Can't
(cannot)
O-She'll
(she will)
O-He'll
(he will)
B-He's
(he is)
G-Didn't
(did not)