Shouldn't (should not) Won't (will not) I'll (I will) Weren't (were not) Hadn't (had not) He'll (he will) They're (they are) Can't (cannot) He's (he is) She'll (she will) Hasn't (has not) Didn't (did not) Aren't (are not) Let's (let us) We've (We have) You're (you are) I'm (I am) We're (we are) Don't (do not) Doesn't (does not) They've (they have) She's (she is) Haven't (have not) Isn't (is not) Shouldn't (should not) Won't (will not) I'll (I will) Weren't (were not) Hadn't (had not) He'll (he will) They're (they are) Can't (cannot) He's (he is) She'll (she will) Hasn't (has not) Didn't (did not) Aren't (are not) Let's (let us) We've (We have) You're (you are) I'm (I am) We're (we are) Don't (do not) Doesn't (does not) They've (they have) She's (she is) Haven't (have not) Isn't (is not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Shouldn't
(should not)
I-Won't
(will not)
O-I'll
(I will)
G-Weren't
(were not)
G-Hadn't
(had not)
O-He'll
(he will)
I-They're
(they are)
I-Can't
(cannot)
B-He's
(he is)
O-She'll
(she will)
O-Hasn't
(has not)
G-Didn't
(did not)
B-Aren't
(are not)
G-Let's
(let us)
I-We've
(We have)
B-You're
(you are)
I-I'm
(I am)
N-We're
(we are)
B-Don't
(do not)
N-Doesn't
(does not)
N-They've
(they have)
N-She's
(she is)
B-Haven't
(have not)
O-Isn't
(is not)