Weren't (were not) We've (We have) Haven't (have not) I'm (I am) Isn't (is not) Didn't (did not) You're (you are) Let's (let us) Don't (do not) She's (she is) She'll (she will) They're (they are) Can't (cannot) He'll (he will) Won't (will not) They've (they have) Aren't (are not) Hasn't (has not) I'll (I will) Shouldn't (should not) We're (we are) Doesn't (does not) He's (he is) Hadn't (had not) Weren't (were not) We've (We have) Haven't (have not) I'm (I am) Isn't (is not) Didn't (did not) You're (you are) Let's (let us) Don't (do not) She's (she is) She'll (she will) They're (they are) Can't (cannot) He'll (he will) Won't (will not) They've (they have) Aren't (are not) Hasn't (has not) I'll (I will) Shouldn't (should not) We're (we are) Doesn't (does not) He's (he is) Hadn't (had not)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Weren't
(were not)
I-We've
(We have)
B-Haven't
(have not)
I-I'm
(I am)
O-Isn't
(is not)
G-Didn't
(did not)
B-You're
(you are)
G-Let's
(let us)
B-Don't
(do not)
N-She's
(she is)
O-She'll
(she will)
I-They're
(they are)
I-Can't
(cannot)
O-He'll
(he will)
I-Won't
(will not)
N-They've
(they have)
B-Aren't
(are not)
O-Hasn't
(has not)
O-I'll
(I will)
G-Shouldn't
(should not)
N-We're
(we are)
N-Doesn't
(does not)
B-He's
(he is)
G-Hadn't
(had not)