He'll (he will) They've (they have) Hasn't (has not) Weren't (were not) I'm (I am) Won't (will not) Shouldn't (should not) Let's (let us) She'll (she will) We've (We have) Doesn't (does not) You're (you are) Isn't (is not) She's (she is) Haven't (have not) Aren't (are not) They're (they are) I'll (I will) He's (he is) Can't (cannot) Hadn't (had not) Didn't (did not) Don't (do not) We're (we are) He'll (he will) They've (they have) Hasn't (has not) Weren't (were not) I'm (I am) Won't (will not) Shouldn't (should not) Let's (let us) She'll (she will) We've (We have) Doesn't (does not) You're (you are) Isn't (is not) She's (she is) Haven't (have not) Aren't (are not) They're (they are) I'll (I will) He's (he is) Can't (cannot) Hadn't (had not) Didn't (did not) Don't (do not) We're (we are)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-He'll
(he will)
N-They've
(they have)
O-Hasn't
(has not)
G-Weren't
(were not)
I-I'm
(I am)
I-Won't
(will not)
G-Shouldn't
(should not)
G-Let's
(let us)
O-She'll
(she will)
I-We've
(We have)
N-Doesn't
(does not)
B-You're
(you are)
O-Isn't
(is not)
N-She's
(she is)
B-Haven't
(have not)
B-Aren't
(are not)
I-They're
(they are)
O-I'll
(I will)
B-He's
(he is)
I-Can't
(cannot)
G-Hadn't
(had not)
G-Didn't
(did not)
B-Don't
(do not)
N-We're
(we are)