Hasn't (has not) Let's (let us) Isn't (is not) Can't (cannot) Shouldn't (should not) He's (he is) Don't (do not) We've (We have) He'll (he will) Haven't (have not) Didn't (did not) She's (she is) They're (they are) Doesn't (does not) I'm (I am) We're (we are) They've (they have) Aren't (are not) Weren't (were not) She'll (she will) You're (you are) Won't (will not) Hadn't (had not) I'll (I will) Hasn't (has not) Let's (let us) Isn't (is not) Can't (cannot) Shouldn't (should not) He's (he is) Don't (do not) We've (We have) He'll (he will) Haven't (have not) Didn't (did not) She's (she is) They're (they are) Doesn't (does not) I'm (I am) We're (we are) They've (they have) Aren't (are not) Weren't (were not) She'll (she will) You're (you are) Won't (will not) Hadn't (had not) I'll (I will)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Hasn't
(has not)
G-Let's
(let us)
O-Isn't
(is not)
I-Can't
(cannot)
G-Shouldn't
(should not)
B-He's
(he is)
B-Don't
(do not)
I-We've
(We have)
O-He'll
(he will)
B-Haven't
(have not)
G-Didn't
(did not)
N-She's
(she is)
I-They're
(they are)
N-Doesn't
(does not)
I-I'm
(I am)
N-We're
(we are)
N-They've
(they have)
B-Aren't
(are not)
G-Weren't
(were not)
O-She'll
(she will)
B-You're
(you are)
I-Won't
(will not)
G-Hadn't
(had not)
O-I'll
(I will)