180degreesTranslationCoordinateCenterofRotationRotationPrimeSymbolImageCongruentLine ofReflectionProtractorRotationalSymmetryVertexAlgebraicrepresentationOrientationReflectiony-axisPreimageAngle ofRotationTransformationIsometryQuadrant90degreesclockwiseComposition ofTransformationsx-axis180degreesTranslationCoordinateCenterofRotationRotationPrimeSymbolImageCongruentLine ofReflectionProtractorRotationalSymmetryVertexAlgebraicrepresentationOrientationReflectiony-axisPreimageAngle ofRotationTransformationIsometryQuadrant90degreesclockwiseComposition ofTransformationsx-axis

Chapter 8 - Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 180 degrees
  2. Translation
  3. Coordinate
  4. Center of Rotation
  5. Rotation
  6. Prime Symbol
  7. Image
  8. Congruent
  9. Line of Reflection
  10. Protractor
  11. Rotational Symmetry
  12. Vertex
  13. Algebraic representation
  14. Orientation
  15. Reflection
  16. y-axis
  17. Preimage
  18. Angle of Rotation
  19. Transformation
  20. Isometry
  21. Quadrant
  22. 90 degrees clockwise
  23. Composition of Transformations
  24. x-axis