DistractionStrategiesofEmotionalFirst AidSettingConditionGoals ofCrisisInterventionFourQuestionsActiveListeningConflictCycleCrisis CoRegulationPromptingTimeAwayHurtleHelpDecreaseLevel ofStressBehaviourSupportTechniquesManagingtheEnvironmentGoals ofEmotionalFirst AidProactiveAggressionCaringGestureHow wecan avoidthe ConflictCycleRedirectionReactiveAggressionDecreaseLevel ofMotivationElements ofa PotentiallyViolentSituationProximityEncouragingand ElicitingTechniquesICMPLSIPainBasedBehavioursDirectiveStatementDistractionStrategiesofEmotionalFirst AidSettingConditionGoals ofCrisisInterventionFourQuestionsActiveListeningConflictCycleCrisis CoRegulationPromptingTimeAwayHurtleHelpDecreaseLevel ofStressBehaviourSupportTechniquesManagingtheEnvironmentGoals ofEmotionalFirst AidProactiveAggressionCaringGestureHow wecan avoidthe ConflictCycleRedirectionReactiveAggressionDecreaseLevel ofMotivationElements ofa PotentiallyViolentSituationProximityEncouragingand ElicitingTechniquesICMPLSIPainBasedBehavioursDirectiveStatement

TCI Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
B
4
N
5
O
6
I
7
I
8
I
9
I
10
I
11
B
12
B
13
G
14
B
15
N
16
B
17
O
18
N
19
I
20
O
21
I
22
O
23
O
24
G
25
G
26
B
27
N
28
B
  1. G-Distraction
  2. G-Strategies of Emotional First Aid
  3. B-Setting Condition
  4. N-Goals of Crisis Intervention
  5. O-Four Questions
  6. I-Active Listening
  7. I-Conflict Cycle
  8. I-Crisis Co Regulation
  9. I-Prompting
  10. I-Time Away
  11. B-Hurtle Help
  12. B-Decrease Level of Stress
  13. G-Behaviour Support Techniques
  14. B-Managing the Environment
  15. N-Goals of Emotional First Aid
  16. B-Proactive Aggression
  17. O-Caring Gesture
  18. N-How we can avoid the Conflict Cycle
  19. I-Redirection
  20. O-Reactive Aggression
  21. I-Decrease Level of Motivation
  22. O-Elements of a Potentially Violent Situation
  23. O-Proximity
  24. G-Encouraging and Eliciting Techniques
  25. G-ICMP
  26. B-LSI
  27. N-Pain Based Behaviours
  28. B-Directive Statement