DatabasePublicDataEntityFileMediaAttributeSensorDataRawFactsSecurityMachineLogDataArchivingDatabaseAdministrationContentAccessPublicDataEntityRecordBigDataSocialMediaFilePhysicalOrganizationField8BytesMediaDatabasePublicDataEntityFileMediaAttributeSensorDataRawFactsSecurityMachineLogDataArchivingDatabaseAdministrationContentAccessPublicDataEntityRecordBigDataSocialMediaFilePhysicalOrganizationField8BytesMedia

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
I
4
O
5
I
6
N
7
N
8
B
9
O
10
O
11
G
12
B
13
G
14
O
15
B
16
N
17
N
18
B
19
G
20
O
21
I
22
G
23
I
24
G
  1. B-Database
  2. I-Public Data
  3. I-Entity
  4. O-File
  5. I-Media
  6. N-Attribute
  7. N-Sensor Data
  8. B-Raw Facts
  9. O-Security
  10. O-Machine Log Data
  11. G-Archiving
  12. B-Database Administration
  13. G-Content
  14. O-Access
  15. B-Public Data
  16. N-Entity
  17. N-Record
  18. B-Big Data
  19. G-Social Media
  20. O-File
  21. I-Physical Organization
  22. G-Field
  23. I-8 Bytes
  24. G-Media