FileSensorDataMachineLogDataFieldPublicDataRawFactsMediaRecordPhysicalOrganizationPublicDataContentMedia8BytesFileDatabaseAdministrationAttributeAccessArchivingEntityEntitySocialMediaBigDataSecurityDatabaseFileSensorDataMachineLogDataFieldPublicDataRawFactsMediaRecordPhysicalOrganizationPublicDataContentMedia8BytesFileDatabaseAdministrationAttributeAccessArchivingEntityEntitySocialMediaBigDataSecurityDatabase

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
O
4
G
5
I
6
B
7
G
8
N
9
I
10
B
11
G
12
I
13
I
14
O
15
B
16
N
17
O
18
G
19
N
20
I
21
G
22
B
23
O
24
B
  1. O-File
  2. N-Sensor Data
  3. O-Machine Log Data
  4. G-Field
  5. I-Public Data
  6. B-Raw Facts
  7. G-Media
  8. N-Record
  9. I-Physical Organization
  10. B-Public Data
  11. G-Content
  12. I-Media
  13. I-8 Bytes
  14. O-File
  15. B-Database Administration
  16. N-Attribute
  17. O-Access
  18. G-Archiving
  19. N-Entity
  20. I-Entity
  21. G-Social Media
  22. B-Big Data
  23. O-Security
  24. B-Database