ArchivingRawFactsEntityEntityBigDataDatabaseAdministrationPublicDataMediaRecordAttributeMachineLogDataSensorDataSecuritySocialMediaFieldMediaAccessPublicDataFileFileContentPhysicalOrganizationDatabase8BytesArchivingRawFactsEntityEntityBigDataDatabaseAdministrationPublicDataMediaRecordAttributeMachineLogDataSensorDataSecuritySocialMediaFieldMediaAccessPublicDataFileFileContentPhysicalOrganizationDatabase8Bytes

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. G-Archiving
  2. B-Raw Facts
  3. N-Entity
  4. I-Entity
  5. B-Big Data
  6. B-Database Administration
  7. I-Public Data
  8. I-Media
  9. N-Record
  10. N-Attribute
  11. O-Machine Log Data
  12. N-Sensor Data
  13. O-Security
  14. G-Social Media
  15. G-Field
  16. G-Media
  17. O-Access
  18. B-Public Data
  19. O-File
  20. O-File
  21. G-Content
  22. I-Physical Organization
  23. B-Database
  24. I-8 Bytes