MediaSecurityPhysicalOrganization8BytesEntitySensorDataAccessMachineLogDataFieldRecordArchivingAttributeBigDataPublicDataEntityDatabaseAdministrationContentDatabaseMediaSocialMediaPublicDataFileFileRawFactsMediaSecurityPhysicalOrganization8BytesEntitySensorDataAccessMachineLogDataFieldRecordArchivingAttributeBigDataPublicDataEntityDatabaseAdministrationContentDatabaseMediaSocialMediaPublicDataFileFileRawFacts

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
I
5
I
6
N
7
O
8
O
9
G
10
N
11
G
12
N
13
B
14
B
15
N
16
B
17
G
18
B
19
I
20
G
21
I
22
O
23
O
24
B
  1. G-Media
  2. O-Security
  3. I-Physical Organization
  4. I-8 Bytes
  5. I-Entity
  6. N-Sensor Data
  7. O-Access
  8. O-Machine Log Data
  9. G-Field
  10. N-Record
  11. G-Archiving
  12. N-Attribute
  13. B-Big Data
  14. B-Public Data
  15. N-Entity
  16. B-Database Administration
  17. G-Content
  18. B-Database
  19. I-Media
  20. G-Social Media
  21. I-Public Data
  22. O-File
  23. O-File
  24. B-Raw Facts