SensorDataMachineLogDataMediaPublicDataContentAttributeArchivingEntityDatabaseBigDataEntityFileRecordFieldMediaFileRawFactsPhysicalOrganizationAccessPublicDataSocialMedia8BytesSecurityDatabaseAdministrationSensorDataMachineLogDataMediaPublicDataContentAttributeArchivingEntityDatabaseBigDataEntityFileRecordFieldMediaFileRawFactsPhysicalOrganizationAccessPublicDataSocialMedia8BytesSecurityDatabaseAdministration

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
I
4
I
5
G
6
N
7
G
8
I
9
B
10
B
11
N
12
O
13
N
14
G
15
G
16
O
17
B
18
I
19
O
20
B
21
G
22
I
23
O
24
B
  1. N-Sensor Data
  2. O-Machine Log Data
  3. I-Media
  4. I-Public Data
  5. G-Content
  6. N-Attribute
  7. G-Archiving
  8. I-Entity
  9. B-Database
  10. B-Big Data
  11. N-Entity
  12. O-File
  13. N-Record
  14. G-Field
  15. G-Media
  16. O-File
  17. B-Raw Facts
  18. I-Physical Organization
  19. O-Access
  20. B-Public Data
  21. G-Social Media
  22. I-8 Bytes
  23. O-Security
  24. B-Database Administration