ArchivingRecordFileMediaAccessRawFactsPublicData8BytesAttributeSensorDataFileFieldPhysicalOrganizationSocialMediaContentEntityEntityMachineLogDataSecurityPublicDataMediaBigDataDatabaseAdministrationDatabaseArchivingRecordFileMediaAccessRawFactsPublicData8BytesAttributeSensorDataFileFieldPhysicalOrganizationSocialMediaContentEntityEntityMachineLogDataSecurityPublicDataMediaBigDataDatabaseAdministrationDatabase

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
O
4
I
5
O
6
B
7
B
8
I
9
N
10
N
11
O
12
G
13
I
14
G
15
G
16
I
17
N
18
O
19
O
20
I
21
G
22
B
23
B
24
B
  1. G-Archiving
  2. N-Record
  3. O-File
  4. I-Media
  5. O-Access
  6. B-Raw Facts
  7. B-Public Data
  8. I-8 Bytes
  9. N-Attribute
  10. N-Sensor Data
  11. O-File
  12. G-Field
  13. I-Physical Organization
  14. G-Social Media
  15. G-Content
  16. I-Entity
  17. N-Entity
  18. O-Machine Log Data
  19. O-Security
  20. I-Public Data
  21. G-Media
  22. B-Big Data
  23. B-Database Administration
  24. B-Database