ArchivingPublicDataAccessEntityPhysicalOrganizationFieldMediaFileDatabaseSensorDataPublicDataAttributeSocialMediaBigDataSecurity8BytesDatabaseAdministrationEntityMediaRawFactsContentFileRecordMachineLogDataArchivingPublicDataAccessEntityPhysicalOrganizationFieldMediaFileDatabaseSensorDataPublicDataAttributeSocialMediaBigDataSecurity8BytesDatabaseAdministrationEntityMediaRawFactsContentFileRecordMachineLogData

Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
O
4
N
5
I
6
G
7
G
8
O
9
B
10
N
11
I
12
N
13
G
14
B
15
O
16
I
17
B
18
I
19
I
20
B
21
G
22
O
23
N
24
O
  1. G-Archiving
  2. B-Public Data
  3. O-Access
  4. N-Entity
  5. I-Physical Organization
  6. G-Field
  7. G-Media
  8. O-File
  9. B-Database
  10. N-Sensor Data
  11. I-Public Data
  12. N-Attribute
  13. G-Social Media
  14. B-Big Data
  15. O-Security
  16. I-8 Bytes
  17. B-Database Administration
  18. I-Entity
  19. I-Media
  20. B-Raw Facts
  21. G-Content
  22. O-File
  23. N-Record
  24. O-Machine Log Data