Everyoneforgetsgetcha headin the gamerepriseTable is inthe wrongplaceSomeonebreakscharacterBoardisn'tflippedStuartcomplainsaboutsomethingtech didMissedlightingcueForgottenor messedup lineMicmalfunctionForgottenpropParkerdoesn'tlistenSharpayloses hermarkerPainfullyvisible micpack/wireMissedentrancecueTarleenforgets toexit SLNo musicfor scenetransitionBri has abreakdownYasminthreatensa smallchildZeke'sprop is inthe wrongwingCostumemalfunctionIncompletescenetransitionTech goeson stagetoo earlyMissedsoundcueFlatbasketballused onstageTech hasa dancebreakEveryoneforgetsgetcha headin the gamerepriseTable is inthe wrongplaceSomeonebreakscharacterBoardisn'tflippedStuartcomplainsaboutsomethingtech didMissedlightingcueForgottenor messedup lineMicmalfunctionForgottenpropParkerdoesn'tlistenSharpayloses hermarkerPainfullyvisible micpack/wireMissedentrancecueTarleenforgets toexit SLNo musicfor scenetransitionBri has abreakdownYasminthreatensa smallchildZeke'sprop is inthe wrongwingCostumemalfunctionIncompletescenetransitionTech goeson stagetoo earlyMissedsoundcueFlatbasketballused onstageTech hasa dancebreak

HSM BACKSTAGE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24