Run-timeerrorStringPsuedocodeIndexifStatementBooleanTypeFlowchartCompile-TimeErrorForLoopSentinelValueFloatingPointNumberCompilerStatementFunctionRelationalOperatorsDataTypeWhileLoopVirtualMachineVariableIterationrange()FunctionByteCodeExceptionConstantRun-timeerrorStringPsuedocodeIndexifStatementBooleanTypeFlowchartCompile-TimeErrorForLoopSentinelValueFloatingPointNumberCompilerStatementFunctionRelationalOperatorsDataTypeWhileLoopVirtualMachineVariableIterationrange()FunctionByteCodeExceptionConstant

3-15 prog1 (ch 4) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Run-time error
  2. String
  3. Psuedocode
  4. Index
  5. if Statement
  6. Boolean Type
  7. Flowchart
  8. Compile-Time Error
  9. For Loop
  10. Sentinel Value
  11. Floating Point Number
  12. Compiler
  13. Statement
  14. Function
  15. Relational Operators
  16. Data Type
  17. While Loop
  18. Virtual Machine
  19. Variable
  20. Iteration
  21. range() Function
  22. Byte Code
  23. Exception
  24. Constant