DataTypeStatementSentinelValueVirtualMachinerange()FunctionExceptionConstantRun-timeerrorStringByteCodeCompilerPsuedocodeRelationalOperatorsBooleanTypeFloatingPointNumberFunctionWhileLoopifStatementFlowchartIterationVariableCompile-TimeErrorIndexForLoopDataTypeStatementSentinelValueVirtualMachinerange()FunctionExceptionConstantRun-timeerrorStringByteCodeCompilerPsuedocodeRelationalOperatorsBooleanTypeFloatingPointNumberFunctionWhileLoopifStatementFlowchartIterationVariableCompile-TimeErrorIndexForLoop

3-15 prog1 (ch 4) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Data Type
  2. Statement
  3. Sentinel Value
  4. Virtual Machine
  5. range() Function
  6. Exception
  7. Constant
  8. Run-time error
  9. String
  10. Byte Code
  11. Compiler
  12. Psuedocode
  13. Relational Operators
  14. Boolean Type
  15. Floating Point Number
  16. Function
  17. While Loop
  18. if Statement
  19. Flowchart
  20. Iteration
  21. Variable
  22. Compile-Time Error
  23. Index
  24. For Loop