RelationalOperatorsConstantDataTypeFloatingPointNumberForLoopBooleanTypeStatementrange()FunctionRun-timeerrorExceptionVariableCompilerFlowchartIndexPsuedocodeFunctionSentinelValueIterationVirtualMachineCompile-TimeErrorWhileLoopifStatementByteCodeStringRelationalOperatorsConstantDataTypeFloatingPointNumberForLoopBooleanTypeStatementrange()FunctionRun-timeerrorExceptionVariableCompilerFlowchartIndexPsuedocodeFunctionSentinelValueIterationVirtualMachineCompile-TimeErrorWhileLoopifStatementByteCodeString

3-15 prog1 (ch 4) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Relational Operators
  2. Constant
  3. Data Type
  4. Floating Point Number
  5. For Loop
  6. Boolean Type
  7. Statement
  8. range() Function
  9. Run-time error
  10. Exception
  11. Variable
  12. Compiler
  13. Flowchart
  14. Index
  15. Psuedocode
  16. Function
  17. Sentinel Value
  18. Iteration
  19. Virtual Machine
  20. Compile-Time Error
  21. While Loop
  22. if Statement
  23. Byte Code
  24. String