Run-timeerrorBooleanTypeFunctionIndexStringCompilerPsuedocodeRelationalOperatorsByteCodeSentinelValueifStatementCompile-TimeErrorrange()FunctionForLoopDataTypeStatementVirtualMachineFlowchartIterationWhileLoopExceptionVariableConstantFloatingPointNumberRun-timeerrorBooleanTypeFunctionIndexStringCompilerPsuedocodeRelationalOperatorsByteCodeSentinelValueifStatementCompile-TimeErrorrange()FunctionForLoopDataTypeStatementVirtualMachineFlowchartIterationWhileLoopExceptionVariableConstantFloatingPointNumber

3-15 prog1 (ch 4) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Run-time error
  2. Boolean Type
  3. Function
  4. Index
  5. String
  6. Compiler
  7. Psuedocode
  8. Relational Operators
  9. Byte Code
  10. Sentinel Value
  11. if Statement
  12. Compile-Time Error
  13. range() Function
  14. For Loop
  15. Data Type
  16. Statement
  17. Virtual Machine
  18. Flowchart
  19. Iteration
  20. While Loop
  21. Exception
  22. Variable
  23. Constant
  24. Floating Point Number