CompilerSentinelValueWhileLoopCompile-TimeErrorIndexRun-timeerrorFunctionrange()FunctionStatementPsuedocodeFlowchartIterationRelationalOperatorsExceptionVirtualMachineFloatingPointNumberDataTypeBooleanTypeifStatementByteCodeConstantForLoopStringVariableCompilerSentinelValueWhileLoopCompile-TimeErrorIndexRun-timeerrorFunctionrange()FunctionStatementPsuedocodeFlowchartIterationRelationalOperatorsExceptionVirtualMachineFloatingPointNumberDataTypeBooleanTypeifStatementByteCodeConstantForLoopStringVariable

3-15 prog1 (ch 4) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Compiler
  2. Sentinel Value
  3. While Loop
  4. Compile-Time Error
  5. Index
  6. Run-time error
  7. Function
  8. range() Function
  9. Statement
  10. Psuedocode
  11. Flowchart
  12. Iteration
  13. Relational Operators
  14. Exception
  15. Virtual Machine
  16. Floating Point Number
  17. Data Type
  18. Boolean Type
  19. if Statement
  20. Byte Code
  21. Constant
  22. For Loop
  23. String
  24. Variable