bad boys! Sound Effect bad boys build chair stack changes marker colors Who's Talking? Gives 2 option question Starts a word but doesn't finish it Natalie says "Dr. Woodwell" "Professor __" hoe presenter "beep beep" takes sip of drink add/subtract points goes to Culbertson closet Nivitha on her phone says a bad word 5+ minutes on re- seating people looks at seating chart "this is already a review" "OoOoOOh" Calls out sleepy people *offended noise* Thumb 3+ people are asleep Uses Props bad boys! Sound Effect bad boys build chair stack changes marker colors Who's Talking? Gives 2 option question Starts a word but doesn't finish it Natalie says "Dr. Woodwell" "Professor __" hoe presenter "beep beep" takes sip of drink add/subtract points goes to Culbertson closet Nivitha on her phone says a bad word 5+ minutes on re- seating people looks at seating chart "this is already a review" "OoOoOOh" Calls out sleepy people *offended noise* Thumb 3+ people are asleep Uses Props
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
bad boys!
Sound Effect
bad boys build chair stack
changes marker colors
Who's Talking?
Gives 2 option question
Starts a word but doesn't finish it
Natalie says "Dr. Woodwell"
"Professor __" hoe presenter
"beep beep"
takes sip of drink
add/subtract points
goes to Culbertson closet
Nivitha on her phone
says a bad word
5+ minutes on re-seating people
looks at seating chart
"this is already a review"
"OoOoOOh"
Calls out sleepy people
*offended noise*
Thumb
3+ people are asleep
Uses Props