connectednessDALYSeducationexpressionSocialHealthandwellbeingMentalIllnessinjuriesillnessPhysicalHealthandWellbeingdeathratesexistingmorbidityprevalencemortalityfeelinghappybrokenlegsocioculturalfactorsworkplaceBurdenofDiseaseincidencestressself-esteemresiliencebelongingrisk takingbehavioursSpiritualHealthandwellbeinglifeexpectancyhavingfriendsEmotionalHealthandWellbeingmentalhealth andwellbeingHousingempathyconnectednessDALYSeducationexpressionSocialHealthandwellbeingMentalIllnessinjuriesillnessPhysicalHealthandWellbeingdeathratesexistingmorbidityprevalencemortalityfeelinghappybrokenlegsocioculturalfactorsworkplaceBurdenofDiseaseincidencestressself-esteemresiliencebelongingrisk takingbehavioursSpiritualHealthandwellbeinglifeexpectancyhavingfriendsEmotionalHealthandWellbeingmentalhealth andwellbeingHousingempathy

Youth Health and Dev- Chapters 1-3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. connectedness
  2. DALYS
  3. education
  4. expression
  5. Social Health and wellbeing
  6. Mental Illness
  7. injuries
  8. illness
  9. Physical Health and Wellbeing
  10. death rates
  11. existing
  12. morbidity
  13. prevalence
  14. mortality
  15. feeling happy
  16. broken leg
  17. sociocultural factors
  18. workplace
  19. Burden of Disease
  20. incidence
  21. stress
  22. self-esteem
  23. resilience
  24. belonging
  25. risk taking behaviours
  26. Spiritual Health and wellbeing
  27. life expectancy
  28. having friends
  29. Emotional Health and Wellbeing
  30. mental health and wellbeing
  31. Housing
  32. empathy